Thursday, 24 October 2019 20:56
ENDLESS SPACE 2 V1.5.10.44712 S5 GOLD-Public (64-bit)
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20:56:38:932DefaultSTACKStarting the application, version is V1.5.10.44712 S5 GOLD-Public (64-bit)...
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20:56:38:932DefaultSTACKRunning 64-bit mode...
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20:56:38:933DefaultSTACKGame directory is "C:\Users\Joey\Documents\Endless Space 2".
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20:56:38:933DefaultSTACK[Steam] Available game languages are 'english,german,french,koreana,spanish,schinese,tchinese,russian,polish,brazilian', current game language is 'english'.
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20:56:38:933DefaultSTACK[Steam] Steam user id is '0x0110000106641c24'.
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20:56:38:933DefaultSTACK[Steam] Steam user name is 'Lordmidasx'.
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20:56:38:933DefaultSTACKLoading registry file 'C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2\Registry.xml'...
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20:56:38:933DefaultSTACKRegistry file 'C:\Users\Joey\Documents\Endless Space 2\Registry.xml' does not exist.
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20:56:38:933DefaultSTACKLoading registry file 'C:\Users\Joey\Documents\Endless Space 2\Users\107224100\Registry.xml'...
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20:56:39:037AudioSTACKInitializing the Wwise sound engine...
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20:56:39:037AudioSTACKSound engine initialized.
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20:56:39:037AudioSTACK4 audio modules have been loaded.
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20:56:39:037Audio, DataSTACK901 LipSync Data successfully loaded
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20:56:39:037DefaultSTACKPlaying with 15 downloadable content(s): Newsletter Hero Sophons, The Cravers Prime, Stellar Prisoner, Target Locked, Halloween Update, DLC Vaulters Free Content, Update 5, Endless Day Update, Make War Not Love, Minor DLC Quests, DLC Hisshos, Community Challenge 2, DLC UC, Update 12, Update 14.
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20:56:39:037DefaultSTACKPlaying with 9 activated downloadable content(s): Newsletter Hero Sophons, The Cravers Prime, Update 5, Minor DLC Quests, DLC Hisshos, Community Challenge 2, DLC UC, Update 12, Update 14.
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20:56:39:037DefaultSTACKHello 'Lordmidasx'!
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20:56:39:037DefaultSTACKChanging display settings to 1920x1080, 144Hz...
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20:56:39:037DefaultSTACK... skipped change because resolution remains the same.
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20:56:39:037DefaultSTACKSetting the general quality level to '4'.
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20:56:40:229DefaultSTACKCurrent game language is 'english'.
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20:56:40:229HxFxSTACKBinding service [IGPUColorEvolutionService] with context [AllwaysActivatedCamera] with an instance of type [GPUColorEvolutionManager]
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20:56:40:352PrismSTACKGame Session-Open: {"crc":"15A5D815651ADBEF972EDF042390ADAE,V1.5.10.44712 S5 GOLD-Public (64-bit),206760","hwid":"920766e03e49ee38feb669709a68099bb400fa63","system_os":"Windows 10 (10.0.0) 64bit","system_processor":"Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz","system_memory":"17138974720","system_display":"Radeon (TM) RX 480 Graphics","system_display_memory":"8532262912","eventID":"1.21.01","eventName":"Game Session-Open","steamID":"76561198067489828","gamecode":"392110","sessionID":"a1cfef1bcdbe4d968c01640d05e31c11","eventTimestampClient":"2019-10-24T20:56:39.131"}
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20:56:40:378DataSTACKThe database of type 'Amplitude.Unity.Localization.LocalizationDatatableElement' has overriden an element because its key name '%GroundBattleRemainsStandby' was already registered for the same revision number #1.
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20:56:40:434AISTACKAI assembly Amplitude.AI.Loader v1.0.3.0 loaded
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20:56:40:434AISTACKAI assembly Amplitude.AI.Common v1.0.0.0 loaded
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20:56:40:434AudioSTACKActivate rear channels (since we are in 5.1 speaker configuration)
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20:56:40:434AudioSTACKThe audio manager is ready.
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20:56:40:434DefaultSTACKError message modal is disabled.
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20:56:40:434DataSTACKThe database of type 'Amplitude.Unity.Localization.LocalizationDatatableElement' has overriden an element because its key name '%TempleOnSystemTooltip' was already registered for the same revision number #1.
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20:56:41:172DefaultSTACKRuntime configuration is null or empty; using the default module 'Endless Space 2' as new configuration.
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20:56:41:172DefaultSTACKLoading runtime module 'Endless Space 2'...
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20:56:41:172DefaultSTACKLoading plugin files for AI ...
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20:56:41:172AISTACKRegister AI plugin Amplitude.AI.Core v1.0.187.328 in Release configuration from file C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/Public/AI/Release/Amplitude.AI.Core.dll
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20:56:41:215DefaultSTACKLoading plugin files for AI ...
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20:56:41:215AISTACKRegister AI plugin Amplitude.AI.Core (debug) v1.0.187.32486 in Debug configuration from file C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/Public/AI/Debug/Amplitude.AI.Core.dll
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20:56:41:226DefaultSTACKLoading runtime registry files...
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20:56:41:338DefaultSTACKLoading plugin files for database of type 'GalaxyGeneratorWeightTableDefinition'...
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20:56:41:391DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.PlanetaryResourceDefinition'...
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20:56:41:447DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.PlanetGameplayTypeDefinition'...
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20:56:41:494DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.PlanetTemperatureDefinition'...
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20:56:41:504DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.GalaxyShapeMergePlans'...
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20:56:41:512DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.PlanetTierDefinition'...
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20:56:41:518DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.PlanetPopulationCapacityGroupDefinition'...
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20:56:41:529DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.PlanetaryAnomalyDefinition'...
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20:56:41:536DefaultSTACKLoading plugin files for database of type 'StarSystemNodeDefinition'...
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20:56:41:545DefaultSTACKLoading plugin files for database of type 'SpecialNodeDefinition'...
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20:56:41:556DefaultSTACKLoading plugin files for database of type 'NodeVisibilityConditionsDefinition'...
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20:56:42:067DefaultSTACKLoading plugin files for database of type 'EntityActionDefinition'...
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20:56:42:089DefaultSTACKLoading plugin files for database of type 'DiplomaticRelationState'...
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20:56:42:097PrismSTACKApplication Start: {"graphicsDeviceId":26591,"graphicsDeviceVendorId":4098,"graphicsDeviceVersionId":"Direct3D 11.0 [level 11.1]","defaultSupportHxFxPlugin":"False","gameVersion":"V1.5.10.44712 S5 GOLD-Public (64-bit)","eventID":"5.01.03","eventName":"Application Start","steamID":"76561198067489828","gamecode":"392110","sessionID":"a1cfef1bcdbe4d968c01640d05e31c11","eventTimestampClient":"2019-10-24T20:56:42.067"}
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20:56:42:097DefaultSTACKLoading plugin files for database of type 'DiplomaticAbilityDefinition'...
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20:56:42:322DefaultSTACKLoading plugin files for database of type 'ForeignAffairsConstructibleElement'...
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20:56:42:330DefaultSTACKLoading plugin files for database of type 'DiplomaticPressureEffectDefinition'...
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20:56:42:337DefaultSTACKLoading plugin files for database of type 'DiplomaticFactionPactEffectDefinition'...
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20:56:42:344DefaultSTACKLoading plugin files for database of type 'WarPointsRewardDefinition'...
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20:56:42:352DefaultSTACKLoading plugin files for database of type 'ContractStubDefinition'...
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20:56:42:837DefaultSTACKLoading plugin files for database of type 'Amplitude.Unity.Simulation.SimulationDescriptor'...
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20:56:42:837DefaultSTACKCannot convert the modifier value to float. Value = 'FIDSI_PerHeroLevel'. Try to use the notation $(FIDSI_PerHeroLevel) instead.
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20:56:42:847DefaultSTACKLoading plugin files for database of type 'ResourceDefinition'...
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20:56:42:853DefaultSTACKLoading plugin files for database of type 'PlanetReserveDefinition'...
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20:56:42:860DefaultSTACKLoading plugin files for database of type 'PropagatedPlanetDescriptorDefinition'...
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20:56:42:867DefaultSTACKLoading plugin files for database of type 'PropagatedPlanetPropertyDefinition'...
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20:56:42:874DefaultSTACKLoading plugin files for database of type 'SystemDefenseThresholdDefinition'...
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20:56:42:885DefaultSTACKLoading plugin files for database of type 'LibrarianQuestionDefinition'...
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20:56:42:898DefaultSTACKLoading plugin files for database of type 'PopulationDefinition'...
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20:56:42:905DefaultSTACKLoading plugin files for database of type 'PopulationAspirationDefinition'...
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20:56:42:912DefaultSTACKLoading plugin files for database of type 'HappinessStatusSetDefinition'...
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20:56:42:919DefaultSTACKLoading plugin files for database of type 'HonorThresholdSetDefinition'...
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20:56:42:950DefaultSTACKLoading plugin files for database of type 'PopulationEventDefinition'...
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20:56:42:958DefaultSTACKLoading plugin files for database of type 'PopulationStateDefinition'...
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20:56:43:016DefaultSTACKLoading plugin files for database of type 'PopulationTrait'...
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20:56:43:023DefaultSTACKLoading plugin files for database of type 'PopulationPoliticalTraitDefinition'...
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20:56:43:042DefaultSTACKLoading plugin files for database of type 'PopulationModifiersTrait'...
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20:56:43:051DefaultSTACKLoading plugin files for database of type 'PopulationCollectionBonusTrait'...
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20:56:43:058DefaultSTACKLoading plugin files for database of type 'ResourceDepositDefinition'...
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20:56:43:069DefaultSTACKLoading plugin files for database of type 'AnomalyDefinition'...
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20:56:43:116DefaultSTACKLoading plugin files for database of type 'ShipDesignDefinition'...
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20:56:43:125DefaultSTACKLoading plugin files for database of type 'ShipRoleDefinition'...
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20:56:43:406DefaultSTACKLoading plugin files for database of type 'HullDefinition'...
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20:56:43:505DefaultSTACKLoading plugin files for database of type 'ModuleDefinition'...
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20:56:43:512DefaultSTACKLoading plugin files for database of type 'MedalDefinition'...
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20:56:43:517DefaultSTACKLoading plugin files for database of type 'RankDefinition'...
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20:56:43:525DefaultSTACKLoading plugin files for database of type 'RankPatternDefinition'...
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20:56:43:532DefaultSTACKLoading plugin files for database of type 'LevelUpRuleDefinition'...
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20:56:43:539DefaultSTACKLoading plugin files for database of type 'ShipConditionalConstructionEffectDefinition'...
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20:56:43:566DefaultSTACKLoading plugin files for database of type 'ShipDesignTemplateDefinition'...
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20:56:43:778DefaultSTACKLoading plugin files for database of type 'IndustryConstructibleElement'...
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20:56:43:789DefaultSTACKLoading plugin files for database of type 'AnomalyReductionDefinition'...
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at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:56:51:617DefaultSTACKLoading plugin files for database of type 'TradableSubCategoryDefinition'...
at LoadPlugin in :line 0
at MoveNext in :line 0
at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:51:635DefaultSTACKLoading plugin files for database of type 'TradableDefinition'...
at LoadPlugin in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:56:51:641DefaultSTACKLoading plugin files for database of type 'MarketplaceAdvertisementDefinition'...
at LoadPlugin in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:56:51:659DefaultSTACKLoading plugin files for database of type 'TradingCompanyImprovementDefinition'...
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at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:51:803DefaultSTACKLoading plugin files for database of type 'MarketplaceEventDefinition'...
at LoadPlugin in :line 0
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at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:51:825DefaultSTACKLoading plugin files for database of type 'AcademyStateDefinition'...
at LoadPlugin in :line 0
at MoveNext in :line 0
at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:51:841DefaultSTACKLoading plugin files for database of type 'MinorStateDefinition'...
at LoadPlugin in :line 0
at MoveNext in :line 0
at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:51:847DefaultSTACKLoading plugin files for database of type 'ImprovementListDefinition'...
at LoadPlugin in :line 0
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at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:51:847DataSTACKThe database of type 'ImprovementListDefinition' has overriden an element because its key name 'AcademyEra1' was already registered for the same revision number #3.
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20:56:51:847DataSTACKThe database of type 'ImprovementListDefinition' has overriden an element because its key name 'AcademyEra2' was already registered for the same revision number #3.
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20:56:51:851DefaultSTACKLoading plugin files for database of type 'PlanetImprovementMappingDefinition'...
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20:56:51:856DefaultSTACKLoading plugin files for database of type 'FleetMissionDefinition'...
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20:56:52:016DefaultSTACKLoading plugin files for database of type 'SystemDiscoverySequenceDefinition'...
at LoadPlugin in :line 0
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at InvokeMoveNext in :line 0
20:56:52:023DefaultSTACKLoading plugin files for database of type 'Amplitude.Unity.Framework.AnimationCurve'...
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20:56:52:029DefaultSTACKLoading plugin files for database of type 'GroundBattleViewerConfig'...
at LoadPlugin in :line 0
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at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:52:038DefaultSTACKLoading plugin files for database of type 'GroundBattleUnitConfig'...
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at InvokeMoveNext in :line 0
20:56:52:050DefaultSTACKLoading plugin files for database of type 'GroundBattleStrategyDefinition'...
at LoadPlugin in :line 0
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at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:52:084DefaultSTACKLoading plugin files for database of type 'GroundBattleOutcomeDefinition'...
at LoadPlugin in :line 0
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at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:52:096DefaultSTACKLoading plugin files for database of type 'ManpowerUpgradeDefinition'...
at LoadPlugin in :line 0
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at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:52:103DefaultSTACKLoading plugin files for database of type 'SystemSupervisorDefinition'...
at LoadPlugin in :line 0
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at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:52:112DefaultSTACKLoading plugin files for database of type 'MinigameDefinition'...
at LoadPlugin in :line 0
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at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:52:116DefaultSTACKLoading plugin files for database of type 'ConstellationOwnershipBonusDefinition'...
at LoadPlugin in :line 0
at MoveNext in :line 0
at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:52:150DefaultSTACKLoading plugin files for database of type 'ContextualDiplomaticTermDefinition'...
at LoadPlugin in :line 0
at MoveNext in :line 0
at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:52:165DefaultSTACKLoading plugin files for database of type 'PiratePowerLevelDefinition'...
at LoadPlugin in :line 0
at MoveNext in :line 0
at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:52:169DefaultSTACKLoading plugin files for database of type 'PirateRelationThresholdDefinition'...
at LoadPlugin in :line 0
at MoveNext in :line 0
at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:52:174DefaultSTACKLoading plugin files for database of type 'StarDestructionDefinition'...
at LoadPlugin in :line 0
at MoveNext in :line 0
at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:52:178DefaultSTACKLoading plugin files for database of type 'EffectZoneDefinition'...
at LoadPlugin in :line 0
at MoveNext in :line 0
at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:52:183DefaultSTACKLoading plugin files for database of type 'ZoneEffectDefinition'...
at LoadPlugin in :line 0
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at Run in :line 0
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20:56:52:192DefaultSTACKLoading plugin files for database of type 'CitadelDefinition'...
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at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:52:202DefaultSTACKLoading plugin files for database of type 'BasicModuleDefinition'...
at LoadPlugin in :line 0
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at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:52:212DefaultSTACKLoading plugin files for database of type 'RemainsDefinition'...
at LoadPlugin in :line 0
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at Run in :line 0
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20:56:52:225DefaultSTACKLoading plugin files for database of type 'GroundBattleFormationDefinition'...
at LoadPlugin in :line 0
at MoveNext in :line 0
at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:52:256DefaultSTACKLoading plugin files for database of type 'HackingProgramDefinition'...
at LoadPlugin in :line 0
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at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:52:330DefaultSTACKLoading plugin files for database of type 'HackingOperationOutcomeDefinition'...
at LoadPlugin in :line 0
at MoveNext in :line 0
at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:52:336DefaultSTACKLoading plugin files for database of type 'TraitorBonusThresholdDefinition'...
at LoadPlugin in :line 0
at MoveNext in :line 0
at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:52:342DefaultSTACKLoading plugin files for database of type 'PopulationLossResourceGainDefinition'...
at LoadPlugin in :line 0
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at Run in :line 0
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20:56:52:347DefaultSTACKLoading plugin files for database of type 'DisplacementEffectDefinition'...
at LoadPlugin in :line 0
at MoveNext in :line 0
at Run in :line 0
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at InvokeMoveNext in :line 0
20:56:52:358DefaultSTACKLoading plugin files for database of type 'Droplist'...
at LoadPlugin in :line 0
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20:56:52:362DefaultSTACKLoading plugin files for database of type 'AcademyReparationScoresDefinition'...
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at Run in :line 0
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20:56:52:378DefaultSTACKSpent 11.5518741 second(s) loading the module plugins.
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20:56:52:378DefaultSTACKRuntime hash key = '2FA03704C715E020DB6BA1D9AF7202DD'.
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20:56:56:736DefaultSTACKWaiting for Steam statistics and achievements reception callback...
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20:56:56:736DefaultSTACKWaiting for Steam statistics and achievements reception callback...
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20:56:56:736GUISTACKWe already have the 2 extremities of link 'TechnologyLinkDefinitionEmpireDevelopment1To5', so the extra source TechnologyDefinitionEmpireDevelopment5 will be ignored
at GetExtremitiesOfLink in :line 0
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20:56:56:736GUISTACKWe already have the 2 extremities of link 'TechnologyLinkDefinitionEmpireDevelopment5To17', so the extra source TechnologyDefinitionEmpireDevelopment17Templars will be ignored
at GetExtremitiesOfLink in :line 0
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20:56:56:736GUISTACKWe already have the 2 extremities of link 'TechnologyLinkDefinitionEmpireDevelopment17To12', so the extra source TechnologyDefinitionEmpireDevelopment12 will be ignored
at GetExtremitiesOfLink in :line 0
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20:56:56:736GUISTACKWe already have the 2 extremities of link 'TechnologyLinkDefinitionEmpireDevelopment17To12Venetians', so the extra source TechnologyDefinitionEmpireDevelopment12Venetians will be ignored
at GetExtremitiesOfLink in :line 0
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20:56:56:736GUISTACKThe windows '/[Application]/[Gui]/OverlayRenderer/LoadSaveModalWindow' and '/[Application]/[Gui]/OverlayRenderer/LoadSaveModalWindow' have the same type and should be used by name only.
at InstantiateWindows in :line 0
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20:56:56:736AGESTACKCaching reflection information for target class 'AgePrimitiveImage, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
at IsScalable in :line 0
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20:56:56:736AGESTACKCaching reflection information for target class 'AgePrimitiveImage, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).
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20:56:56:736AGESTACKCaching reflection information for target class 'AgePrimitiveLabel, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
at IsScalable in :line 0
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20:56:56:736AGESTACKCaching reflection information for target class 'AgePrimitiveLabel, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).
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20:56:56:736AGESTACKCaching reflection information for target class 'AgeTransform, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
at IsScalable in :line 0
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20:56:56:736AGESTACKCaching reflection information for target class 'AgePrimitiveSector, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
at IsScalable in :line 0
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20:56:56:736AGESTACKCaching reflection information for target class 'AgePrimitiveSector, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).
at SetPropertyValue in :line 0
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20:56:56:736AGESTACKCaching reflection information for target class 'AgeTransform, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).
at SetPropertyValue in :line 0
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20:56:56:736AGESTACKCaching reflection information for target class 'AgePrimitiveArc, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
at IsScalable in :line 0
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20:56:56:736AGESTACKCaching reflection information for target class 'AgePrimitiveArc, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).
at SetPropertyValue in :line 0
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20:56:56:736AGESTACKCaching reflection information for target class 'AgePrimitiveLineIndented, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
at IsScalable in :line 0
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20:56:56:736AGESTACKCaching reflection information for target class 'AgePrimitiveLineIndented, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).
at SetPropertyValue in :line 0
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20:56:56:736AGESTACKCaching reflection information for target class 'GuiValueController, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
at IsScalable in :line 0
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at OnRuntimeChange in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:56:56:736AGESTACKCaching reflection information for target class 'GuiBlurBackground, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
at IsScalable in :line 0
at Init in :line 0
at InitItem in :line 0
at Init in :line 0
at Init in :line 0
at Init in :line 0
at Init in :line 0
at Init in :line 0
at Init in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at RuntimeService_RuntimeChange in :line 0
at OnRuntimeChange in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:56:56:736AGESTACKRebuilding the texture atlas...
at Build in :line 0
at Init in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at RuntimeService_RuntimeChange in :line 0
at OnRuntimeChange in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:56:56:736GUISTACKLoaded 177 modifier templates
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at RuntimeService_RuntimeChange in :line 0
at OnRuntimeChange in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:56:56:736AGESTACKCaching reflection information for target class 'AgePrimitiveSector, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: GetPropertyInfo).
at GetPropertyValue in :line 0
at GetTargetValue in :line 0
at OnUpdateInteraction in :line 0
at OnUpdateInteraction in :line 0
at NotifyChange in :line 0
at OnResetInteraction in :line 0
at Init in :line 0
at Start in :line 0
20:56:56:736AGESTACKCaching reflection information for target class 'AgePrimitiveLabel, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: GetPropertyInfo).
at GetPropertyValue in :line 0
at GetTargetValue in :line 0
at OnUpdateInteraction in :line 0
at OnUpdateInteraction in :line 0
at NotifyChange in :line 0
at OnResetInteraction in :line 0
at Init in :line 0
at Start in :line 0
20:56:56:736AGESTACKCaching reflection information for target class 'AgeTransform, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: GetPropertyInfo).
at GetPropertyValue in :line 0
at GetTargetValue in :line 0
at OnUpdateInteraction in :line 0
at OnUpdateInteraction in :line 0
at OnUpdateInteraction in :line 0
at NotifyChange in :line 0
at OnResetInteraction in :line 0
at Init in :line 0
at Start in :line 0
20:56:56:736AGESTACKCaching reflection information for target class 'AgePrimitiveImage, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: GetPropertyInfo).
at GetPropertyValue in :line 0
at GetTargetValue in :line 0
at OnUpdateInteraction in :line 0
at OnUpdateInteraction in :line 0
at NotifyChange in :line 0
at OnResetInteraction in :line 0
at Init in :line 0
at Start in :line 0
20:56:56:736AGESTACKCaching reflection information for target class 'AgePrimitiveArc, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: GetPropertyInfo).
at GetPropertyValue in :line 0
at GetTargetValue in :line 0
at OnUpdateInteraction in :line 0
at OnUpdateInteraction in :line 0
at NotifyChange in :line 0
at OnResetInteraction in :line 0
at Init in :line 0
at Start in :line 0
20:56:56:736DefaultSTACKSteamClientCallbacks_UserStatsReceivedCallback
at SteamClientCallbacks_UserStatsReceivedCallback in :line 0
at SteamAPI_RunCallbacks in :line 0
at RunCallbacks in :line 0
at FixedUpdate in :line 0
20:56:56:736RuntimeSTACKRuntimeState_Bootstrapper.End()
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:56:56:736RuntimeSTACKRuntimeState_OutGame.Begin()
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:56:56:745DefaultSTACKLoading the outgame view...
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:56:56:745DefaultSTACKForce Clear of AlwaysActiveCamera
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:56:58:195HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [BattleBackground] with an instance of type [CameraPreRenderHookHandler]
at AddService in :line 0
at Load in :line 0
at Awake in :line 0
20:56:58:195HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [Battle] with an instance of type [CameraPreRenderHookHandler]
at AddService in :line 0
at Load in :line 0
at Awake in :line 0
20:56:58:195DefaultSTACKInitializing GalaxyViewTechniqueLoaderComponent technique...
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195HxFxSTACKBinding service [ShipInvisibilityRenderer] with context [Battle] with an instance of type [ShipInvisibilityRenderer]
at AddService in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKIn Technique Battle, Waiting for the ignition of all galaxy view technique ancillaries...
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKIn Technique Battle, all galaxy view technique ancillaries have been ignited
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKLoading the GalaxyViewTechniqueLoaderComponent technique...
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKIn Technique Battle, Load
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKIn Technique Battle, load rendering technique ancillaries PlanetoidRendererManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195HxFxSTACKBinding service [IPlanetoidRendererService] with context [BattleBackground] with an instance of type [PlanetoidRendererManager]
at AddService in :line 0
at LoadNoCoroutine in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKIn Technique Battle, the ancillary service 'PlanetoidRendererManager' has been loaded in 0.0010281 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKIn Technique Battle, load rendering technique ancillaries TextRendererManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195HxFxSTACKBinding service [ITextRendererService] with context [Battle] with an instance of type [TextRendererManager]
at AddService in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKIn Technique Battle, the ancillary service 'TextRendererManager' has been loaded in 0.000998 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKIn Technique Battle, load rendering technique ancillaries ScanViewBattleRenderer
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195HxFxSTACKBinding service [ScanViewBattleRenderer] with context [Battle] with an instance of type [ScanViewBattleRenderer]
at AddService in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKIn Technique Battle, the ancillary service 'ScanViewBattleRenderer' has been loaded in 0.0039571 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKIn Technique Battle, load rendering technique ancillaries ProceduralGeometryRendererManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195HxFxSTACKBinding service [ProceduralGeometryRendererManager] with context [Battle] with an instance of type [ProceduralGeometryRendererManager]
at AddService in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKIn Technique Battle, the ancillary service 'ProceduralGeometryRendererManager' has been loaded in 0.0009972 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKIn Technique Battle, load rendering technique ancillaries ShipInvisibilityRenderer
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKIn Technique Battle, the ancillary service 'ShipInvisibilityRenderer' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKInitializing GalaxyViewTechniqueLoaderComponent took 0 frames
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195HxFxSTACKBinding service [GPUGlobalTimeManager] with context [Default] with an instance of type [GPUGlobalTimeManager]
at AddService in :line 0
at Awake in :line 0
at Internal_CloneSingle in :line 0
at Instantiate in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKInitializing GalaxyViewTechniqueLoaderComponent technique...
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195HxFxSTACKBinding service [IInstancingRendererService] with context [Battle] with an instance of type [InstancingRenderer]
at AddService in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195HxFxSTACKBinding service [ICircleRendererService] with context [Battle] with an instance of type [CircleRendererManager]
at AddService in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKIn Technique Prod, Waiting for the ignition of all galaxy view technique ancillaries...
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKIn Technique Prod, all galaxy view technique ancillaries have been ignited
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKLoading the GalaxyViewTechniqueLoaderComponent technique...
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKIn Technique Prod, Load
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKIn Technique Prod, load rendering technique ancillaries InstancingRenderer
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKIn Technique Prod, the ancillary service 'InstancingRenderer' has been loaded in 0.0049862 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKIn Technique Prod, load rendering technique ancillaries CircleRendererManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKIn Technique Prod, the ancillary service 'CircleRendererManager' has been loaded in 0.0019635 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195HxFxSTACKChanging (push) global shader keyword from to INGAME_RENDERER
at PushGlobalShaderKeyword in :line 0
at PushInsideShaderKeyword in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKInitializing GalaxyViewTechniqueLoaderComponent took 0 frames
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:56:58:195DefaultSTACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 128x128 to 256x128xARGBFloat
at GetOrCreateGlyph in :line 0
at GetOrCreateInAtlas in :line 0
at GetCharInfo in :line 0
at GetCharInfo in :line 0
at DrawText in :line 0
at Update in :line 0
20:56:58:195DefaultSTACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 256x128 to 256x256xARGBFloat
at GetOrCreateGlyph in :line 0
at GetOrCreateInAtlas in :line 0
at GetCharInfo in :line 0
at GetCharInfo in :line 0
at DrawText in :line 0
at Update in :line 0
20:56:58:195DefaultSTACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 256x256 to 512x256xARGBFloat
at GetOrCreateGlyph in :line 0
at GetOrCreateInAtlas in :line 0
at GetCharInfo in :line 0
at GetCharInfo in :line 0
at DrawText in :line 0
at Update in :line 0
20:56:58:195DefaultSTACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 512x256 to 512x512xARGBFloat
at GetOrCreateGlyph in :line 0
at GetOrCreateInAtlas in :line 0
at GetCharInfo in :line 0
at GetCharInfo in :line 0
at DrawText in :line 0
at Update in :line 0
20:56:58:195DefaultSTACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 512x512 to 1024x512xARGBFloat
at GetOrCreateGlyph in :line 0
at GetOrCreateInAtlas in :line 0
at GetCharInfo in :line 0
at GetCharInfo in :line 0
at DrawText in :line 0
at Update in :line 0
20:56:58:195HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found Fx in AtlasBuilderMapping.
at InitializeAtlasInfo in :line 0
at Load in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at Start in :line 0
20:56:58:195HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found BackgroundFx in AtlasBuilderMapping.
at InitializeAtlasInfo in :line 0
at Load in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at Start in :line 0
20:56:58:195HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found OpaqueFx in AtlasBuilderMapping.
at InitializeAtlasInfo in :line 0
at Load in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at Start in :line 0
20:56:58:195HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found PostProcessFx in AtlasBuilderMapping.
at InitializeAtlasInfo in :line 0
at Load in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at Start in :line 0
20:56:58:195HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found DecalFx in AtlasBuilderMapping.
at InitializeAtlasInfo in :line 0
at Load in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at Start in :line 0
20:56:58:195HxFxSTACK[HxFxSystemComponentTextureAtlasManager] assigning atlas [Assets/HxFx/Resources/Textures/Atlas_DecalFx.png] (2048x1024) to global name [_DecalAtlas]. From Tag [DecalFx]
at LoadAtlas in :line 0
at LoadAtlasAndExport in :line 0
at InitializeAtlasInfo in :line 0
at Load in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at Start in :line 0
20:56:58:196DefaultSTACKIn HxFxManagerComponent Unable to find a component [GalaxyEncounter] in hierarchy.
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at Start in :line 0
20:56:58:196HxFxSTACKBinding service [ILodService] with context [Default] with an instance of type [LodServiceImplementation]
at AddService in :line 0
at Load in :line 0
at .ctor in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at Start in :line 0
20:56:58:196HxFxSTACKBinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Battle] with an instance of type [Amplitude.Unity.Graphics.HxFxSystemManager]
at AddService in :line 0
at Load in :line 0
at LoadIFN in :line 0
at Start in :line 0
20:56:58:672DefaultSTACKRelease Clear of AlwaysActiveCamera
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:56:58:800AudioSTACKAudio receiver #1 has been initialized.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:01:766AGESTACKRebuilding the texture atlas...
at Build in :line 0
at SwitchHighDefinition in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:01:766GameplaySTACKSave test was successful.
at OnEndShow in :line 0
at SpecificUpdate in :line 0
at Update in :line 0
at Update in :line 0
20:57:01:812AGESTACKExpandQuadToRenderBuffer
at ProcessCommandBuffer_Inline in :line 0
at DoRender in :line 0
at Render in :line 0
at RenderWithTechnique in :line 0
at RenderWithHook in :line 0
at OnCameraPostRender in :line 0
at FireOnPostRender in :line 0
20:57:02:180AGESTACKExpandQuadToRenderBuffer
at ProcessCommandBuffer_Inline in :line 0
at DoRender in :line 0
at Render in :line 0
at RenderWithTechnique in :line 0
at RenderWithHook in :line 0
at OnCameraPostRender in :line 0
at FireOnPostRender in :line 0
20:57:03:105DefaultSTACKResizing atlas [AgeAtlas:softwareRasterAtlas] from 128x128 to 256x128xARGBFloat
at GetOrCreateGlyph in :line 0
at GetOrCreateInAtlas in :line 0
at GetCharInfo in :line 0
at UpdateTextQuadInfos_BruteForce in :line 0
at UpdateQuadInfos in :line 0
at UpdateRenderData in :line 0
at UpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at UpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at UpdateGUI in :line 0
at UpdateGUI in :line 0
at UpdateRendering in :line 0
at OnCameraPreCull in :line 0
at FireOnPreCull in :line 0
20:57:05:464RuntimeSTACKRuntimeState_OutGame.End()
at End in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:464RuntimeSTACKRuntimeState_Lobby.Begin()
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:464RuntimeSTACKThe session has been created; opening the session in 'Single' mode (default)...
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:464SessionSTACKOnSessionChange: Opening.
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:464RuntimeSTACKThe session has been opened.
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:464DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByServer is null.
at RefreshDownlodableContentSharing in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:464DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 3096052 (on action 'Created').
at RefreshDownlodableContentSharing in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:464DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 3096052 (clients).
at RefreshDownlodableContentSharing in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:464RuntimeSTACK[ChatMessage] RECV: l:/sbs/3096052 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at RefreshDownlodableContentSharing in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:466DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 3096052 (on action 'Opened').
at RefreshDownlodableContentSharing in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:466DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 3096052 (clients).
at RefreshDownlodableContentSharing in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:466RuntimeSTACK[ChatMessage] RECV: l:/sbs/3096052 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at RefreshDownlodableContentSharing in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:466DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByClient, bitfield = 0
at RefreshDownlodableContentSharing in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:466RuntimeSTACK[ChatMessage] RECV: l:/_turn/0 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/sessionname/Lordmidasx's game (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/sessionmode/Single (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/allowcustomfactions/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467SessionSTACK[ILobbySlotProvider] RefreshLobbySlotCount(12)
at RefreshLobbySlotCount in :line 0
at OnNumberOfSlotsChanged in :line 0
at Session_LobbyDataChange in :line 0
at LobbyDataController_LobbyDataChange in :line 0
at NotifyLobbyDataChange in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/competitorcount/12 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/gamespeed/Endless (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/gamedifficulty/Endless (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/withrandomevents/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/juggernautquestenabled/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/allowsuperweapons/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/uniquerandom/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/globaltimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/endturntimerglobalduration/18000 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/endturntimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/allplayertimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/overtimemode/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/maxovertime/180 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/battleoutcometimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:467RuntimeSTACK[ChatMessage] RECV: l:/battleoutcometimerduration/20 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:468RuntimeSTACK[ChatMessage] RECV: l:/allowspacebattlerewatch/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:468RuntimeSTACK[ChatMessage] RECV: l:/score/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:468RuntimeSTACK[ChatMessage] RECV: l:/military/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:468RuntimeSTACK[ChatMessage] RECV: l:/supremacy/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:468RuntimeSTACK[ChatMessage] RECV: l:/conquest/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:468RuntimeSTACK[ChatMessage] RECV: l:/science/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:468RuntimeSTACK[ChatMessage] RECV: l:/economy/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:468RuntimeSTACK[ChatMessage] RECV: l:/wonder/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:468RuntimeSTACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:468RuntimeSTACK[ChatMessage] RECV: l:/tutorialmode/Advanced (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:468RuntimeSTACK[ChatMessage] RECV: l:/hackingoutcometimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:468RuntimeSTACK[ChatMessage] RECV: l:/hackingoutcometimerduration/20 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:468RuntimeSTACK[ChatMessage] RECV: l:/galaxyshape/Spiral4 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:468RuntimeSTACK[ChatMessage] RECV: l:/galaxysize/Gigantic (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:468RuntimeSTACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:468RuntimeSTACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:468RuntimeSTACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:468RuntimeSTACK[ChatMessage] RECV: l:/galaxydensity/High (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:468RuntimeSTACK[ChatMessage] RECV: l:/constellationquantity/Many (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469RuntimeSTACK[ChatMessage] RECV: l:/resourcesabundance/Abundant (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469RuntimeSTACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469RuntimeSTACK[ChatMessage] RECV: l:/anomalyabundance/Abundant (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469RuntimeSTACK[ChatMessage] RECV: l:/curiosityabundance/Abundant (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469RuntimeSTACK[ChatMessage] RECV: l:/specialnodesmultiplier/None (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469RuntimeSTACK[ChatMessage] RECV: l:/starbasedplanetorder/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469RuntimeSTACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469RuntimeSTACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469RuntimeSTACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469RuntimeSTACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469RuntimeSTACK[ChatMessage] RECV: l:/piratesdifficulty/None (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469RuntimeSTACK[ChatMessage] RECV: l:/academydifficulty/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469SessionSTACK[ILobbySlotProvider] RefreshLobbySlotCount(12)
at RefreshLobbySlotCount in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469RuntimeSTACK[ChatMessage] RECV: l:/galaxygenerationseed/0 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnBeginShow in :line 0
at Show in :line 0
at InternalShow in :line 0
at ShowWindow in :line 0
at ShowWindow in :line 0
at ShowWindow in :line 0
at ShowWindow in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469SessionSTACKOnSessionChange: Opened.
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469RuntimeSTACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469RuntimeSTACK[ChatMessage] RECV: l:/runtimehash/2FA03704C715E020DB6BA1D9AF7202DD (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469RuntimeSTACK[ChatMessage] RECV: l:/runtimeconfiguration/Endless Space 2 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469DefaultSTACKDefault camera renders active portrait layer (index: 1). Renderer will disable this layer!!!
at DisableDrawLayerOnMainCamera in :line 0
at InternalShow in :line 0
at OnShowPortrait in :line 0
at Show in :line 0
at ShowPortrait in :line 0
at Bind in :line 0
at RefreshAnimatedPortrait in :line 0
at Refresh in :line 0
at Bind in :line 0
at Bind in :line 0
at Refresh in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469DefaultSTACKDefault camera renders inactive portrait layer (index: 14). Renderer will disable this layer!!!
at DisableDrawLayerOnMainCamera in :line 0
at InternalShow in :line 0
at OnShowPortrait in :line 0
at Show in :line 0
at ShowPortrait in :line 0
at Bind in :line 0
at RefreshAnimatedPortrait in :line 0
at Refresh in :line 0
at Bind in :line 0
at Bind in :line 0
at Refresh in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:469RuntimeSTACK[ChatMessage] RECV: q:/heroSkin/0/ (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at RequestChangeHeroShipsCustomSkin in :line 0
at RefreshCustomSkinOptions in :line 0
at Bind in :line 0
at Refresh in :line 0
at Update in :line 0
at Update in :line 0
20:57:05:539SessionSTACKSessionState_Opened.Begin()
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539SessionSTACK[LobbyDataController] Reprocessing lobby data on lobby 0x ...
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/sessionname/Lordmidasx's game (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/sessionmode/Single (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/owner/76561198067489828 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/version/281496452202501 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/versionlabel/GOLD-Public (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/sbs/3096052 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/_turn/0 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/allowcustomfactions/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/competitorcount/12 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/gamespeed/Endless (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/gamedifficulty/Endless (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/withrandomevents/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/juggernautquestenabled/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/allowsuperweapons/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/uniquerandom/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/globaltimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/endturntimerglobalduration/18000 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/endturntimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/allplayertimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/overtimemode/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/maxovertime/180 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/battleoutcometimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/battleoutcometimerduration/20 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/allowspacebattlerewatch/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/score/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/military/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/supremacy/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/conquest/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/science/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/economy/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/wonder/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/tutorialmode/Advanced (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/hackingoutcometimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/hackingoutcometimerduration/20 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/galaxyshape/Spiral4 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/galaxysize/Gigantic (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:539RuntimeSTACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:540RuntimeSTACK[ChatMessage] RECV: l:/galaxydensity/High (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:540RuntimeSTACK[ChatMessage] RECV: l:/constellationquantity/Many (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:540RuntimeSTACK[ChatMessage] RECV: l:/resourcesabundance/Abundant (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:540RuntimeSTACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:540RuntimeSTACK[ChatMessage] RECV: l:/anomalyabundance/Abundant (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:540RuntimeSTACK[ChatMessage] RECV: l:/curiosityabundance/Abundant (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:540RuntimeSTACK[ChatMessage] RECV: l:/specialnodesmultiplier/None (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:540RuntimeSTACK[ChatMessage] RECV: l:/starbasedplanetorder/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:540RuntimeSTACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:540RuntimeSTACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:540RuntimeSTACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:540RuntimeSTACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:540RuntimeSTACK[ChatMessage] RECV: l:/piratesdifficulty/None (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:540RuntimeSTACK[ChatMessage] RECV: l:/academydifficulty/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:540RuntimeSTACK[ChatMessage] RECV: l:/galaxygenerationseed/0 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:540RuntimeSTACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:540RuntimeSTACK[ChatMessage] RECV: l:/runtimehash/2FA03704C715E020DB6BA1D9AF7202DD (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:540RuntimeSTACK[ChatMessage] RECV: l:/runtimeconfiguration/Endless Space 2 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:05:540DefaultSTACKResizing atlas [AgeAtlas:softwareRasterAtlas] from 256x128 to 256x256xARGBFloat
at GetOrCreateGlyph in :line 0
at GetOrCreateInAtlas in :line 0
at GetCharInfo in :line 0
at UpdateTextQuadInfos_BruteForce in :line 0
at UpdateQuadInfos in :line 0
at UpdateRenderData in :line 0
at UpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at UpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at UpdateGUI in :line 0
at UpdateGUI in :line 0
at UpdateRendering in :line 0
at OnCameraPreCull in :line 0
at FireOnPreCull in :line 0
20:57:05:540AGESTACKExpandQuadToRenderBuffer
at ProcessCommandBuffer_Inline in :line 0
at DoRender in :line 0
at Render in :line 0
at RenderWithTechnique in :line 0
at RenderWithHook in :line 0
at OnCameraPostRender in :line 0
at FireOnPostRender in :line 0
20:57:07:029SessionSTACK[ILobbySlotProvider] RefreshLobbySlotCount(7)
at RefreshLobbySlotCount in :line 0
at OnNumberOfSlotsChanged in :line 0
at Session_LobbyDataChange in :line 0
at LobbyDataController_LobbyDataChange in :line 0
at NotifyLobbyDataChange in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:57:07:029RuntimeSTACK[ChatMessage] RECV: l:/competitorcount/7 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:57:07:508RuntimeSTACK[ChatMessage] RECV: l:/gamedifficulty/Hard (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:57:08:193RuntimeSTACK[ChatMessage] RECV: l:/gamespeed/Slow (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:57:08:504RuntimeSTACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:57:08:854RuntimeSTACK[ChatMessage] RECV: l:/gamespeed/Slow (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:57:09:244RuntimeSTACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:57:10:070RuntimeSTACK[ChatMessage] RECV: l:/piratesdifficulty/Easy (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:57:11:226RuntimeSTACK[ChatMessage] RECV: l:/gamedifficulty/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:57:12:255SessionSTACK[ILobbySlotProvider] RefreshLobbySlotCount(6)
at RefreshLobbySlotCount in :line 0
at OnNumberOfSlotsChanged in :line 0
at Session_LobbyDataChange in :line 0
at LobbyDataController_LobbyDataChange in :line 0
at NotifyLobbyDataChange in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:57:12:255RuntimeSTACK[ChatMessage] RECV: l:/competitorcount/6 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:57:14:341RuntimeSTACK[ChatMessage] RECV: l:/galaxyshape/Ring (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnDropListSelectionCb in :line 0
at SendMessage in :line 0
at OnItemClick in :line 0
at SendMessage in :line 0
at HandleMouseUpOrDown in :line 0
at MouseDown in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:57:15:085RuntimeSTACK[ChatMessage] RECV: l:/galaxysize/Large (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:57:15:646RuntimeSTACK[ChatMessage] RECV: l:/galaxysize/Small (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:57:15:943RuntimeSTACK[ChatMessage] RECV: l:/galaxysize/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:57:17:265RuntimeSTACK[ChatMessage] RECV: l:/galaxydensity/Medium (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:57:17:978RuntimeSTACK[ChatMessage] RECV: l:/constellationquantity/Several (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:57:18:763RuntimeSTACK[ChatMessage] RECV: l:/constellationquantity/Many (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:57:29:754SessionSTACKSessionState_Opened.End()
at End in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:29:754SessionSTACKSessionState_OpenedAndReady.Begin()
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:29:754RuntimeSTACK[ChatMessage] RECV: q:/ready/0/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLocalMemberReady in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:29:754SessionSTACKSessionState_OpenedAndReady.End()
at End in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:29:754SessionSTACKSessionState_OpenedAndCounting.Begin()
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:29:830SessionSTACKSessionState_OpenedAndCounting.End()
at End in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:29:830SessionSTACKSessionState_OpenedAndLaunching.Begin()
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:29:830RuntimeSTACK[ChatMessage] RECV: q:/ready/0/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLocalMemberReady in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:29:830RuntimeSTACK[ChatMessage] RECV: r:/0x0110000106641c24/q:/ready/0/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLocalMemberReady in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:29:851DefaultSTACKLaunchAsync()
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:29:881SessionSTACKLaunching the game server...
at IGameServerLauncher.Launch in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:29:881GameServerSTACKGameServerState_InitializeServer
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:29:881GameServerSTACKGameServerState_LaunchGame
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:29:940GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'GuiNotificationManager.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:29:940DefaultSTACKWaiting for the ignition of all game ancillaries...
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:29:940SessionSTACKLaunching the game client...
at IGameClientLauncher.Launch in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:29:940GameplaySTACK[IEndTurnService] RegisterCanExecuteValidator | Registered Method 'GameClient.CanExecuteEndTurn'.
at RegisterCanExecuteValidator in :line 0
at .ctor in :line 0
at IGameClientLauncher.Launch in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:29:940SessionSTACKSessionState_OpenedAndLaunching.End()
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:29:940SessionSTACKSessionState_OpenedAndLaunched.Begin()
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:29:940RuntimeSTACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:29:940GameClientSTACKGameClientState_WaitingForServer
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:29:940GameClientSTACKGameClientState_ConnectingToServer
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:30:134DefaultSTACKAll game ancillaries have been ignited.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:30:134GameplaySTACK[DLC Restriction] Removing Minor Faction MinorFactionSistersOfMercy because it is DLC-restricted
at ConfigureGalaxyGenerator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:30:134GameplaySTACK[DLC Restriction] Removing Minor Faction MinorFactionOraculars because it is DLC-restricted
at ConfigureGalaxyGenerator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:30:134GameplaySTACK[DLC Restriction] Removing Minor Faction MinorFactionHarmony because it is DLC-restricted
at ConfigureGalaxyGenerator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:30:134GameServerSTACKInitiate connection to server with steamIDRemote: 0x110000106641c24, steamIDUser: 0x110000106641c24.
at ProcessMessage in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:30:134GameClientSTACKGot initiate connection response from server.
at ProcessMessage in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:30:134GameClientSTACKEmpire index unset. Retrieved #0 from lobby slot.
at ProcessMessage in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:30:147GameClientSTACKSuccessfully connected to SteamGameServer.
at Run in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:30:147GameClientSTACKGameClientState_ConnectedToServer
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:30:147GameClientSTACKGameClientState_LaunchGame
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:30:147NetworkSTACKDumping method set to 'Text'.
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:30:147DefaultSTACKWaiting for the game server to launch the game...
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:30:158GameClientSTACKEmpire index unset. Retrieved #0 from lobby slot.
at ProcessMessage in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:30:158GameClientSTACKEmpire index unset. Retrieved #0 from lobby slot.
at ProcessMessage in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:34:535GameplaySTACKCould not retrieve SimulationDescriptor 'SlotTypeAnomaly' in database
at ParseGalaxy in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536RuntimeSTACK[ChatMessage] RECV: l:/galaxygenerationseed/31784 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACKLoading my game...
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACKGalaxy Seed = 31784
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[DLC Restriction] removing Hero HeroTerrans05 from list of available heroes, because it is DLC-restricted.
at BuildAvailableHeroesList in :line 0
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[DLC Restriction] removing Hero HeroVenetians05 from list of available heroes, because it is DLC-restricted.
at BuildAvailableHeroesList in :line 0
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[DLC Restriction] removing Hero HeroVaulters01 from list of available heroes, because it is DLC-restricted.
at BuildAvailableHeroesList in :line 0
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[DLC Restriction] removing Hero HeroVaulters02 from list of available heroes, because it is DLC-restricted.
at BuildAvailableHeroesList in :line 0
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[DLC Restriction] removing Hero HeroVaulters03 from list of available heroes, because it is DLC-restricted.
at BuildAvailableHeroesList in :line 0
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[DLC Restriction] removing Hero HeroVaulters04 from list of available heroes, because it is DLC-restricted.
at BuildAvailableHeroesList in :line 0
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[DLC Restriction] removing Hero HeroSistersOfMercy01 from list of available heroes, because it is DLC-restricted.
at BuildAvailableHeroesList in :line 0
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[DLC Restriction] removing Hero HeroTemplars01 from list of available heroes, because it is DLC-restricted.
at BuildAvailableHeroesList in :line 0
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[DLC Restriction] removing Hero HeroTemplars02 from list of available heroes, because it is DLC-restricted.
at BuildAvailableHeroesList in :line 0
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[DLC Restriction] removing Hero HeroTemplars03 from list of available heroes, because it is DLC-restricted.
at BuildAvailableHeroesList in :line 0
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[DLC Restriction] removing Hero HeroTemplars04 from list of available heroes, because it is DLC-restricted.
at BuildAvailableHeroesList in :line 0
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[DLC Restriction] removing Hero HeroOraculars01 from list of available heroes, because it is DLC-restricted.
at BuildAvailableHeroesList in :line 0
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[DLC Restriction] removing Hero HeroHarmony01 from list of available heroes, because it is DLC-restricted.
at BuildAvailableHeroesList in :line 0
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACK[Faction] Empire#0 has faction 'FactionTimeLords'.
at .ctor in :line 0
at CreateEmpire in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACK[Faction] Empire#1 has faction 'FactionSophons'.
at .ctor in :line 0
at CreateEmpire in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACK[Faction] Empire#2 has faction 'FactionVenetians'.
at .ctor in :line 0
at CreateEmpire in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACK[Faction] Empire#3 has faction 'FactionVampirilis'.
at .ctor in :line 0
at CreateEmpire in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACK[Faction] Empire#4 has faction 'FactionTerrans'.
at .ctor in :line 0
at CreateEmpire in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACK[Faction] Empire#5 has faction 'FactionHoratio'.
at .ctor in :line 0
at CreateEmpire in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[MinorFaction] Faction Sowers initialized with traits PersonalityTraitPragmatist and FactionTraitMinorSoilHealers
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACK[Faction] MinorEmpire#0 has faction 'MinorFaction'.
at .ctor in :line 0
at CreateEmpire in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[MinorFaction] Faction Remnant initialized with traits PersonalityTraitPragmatist and FactionTraitMinorWorldBuilders02
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACK[Faction] MinorEmpire#1 has faction 'MinorFaction'.
at .ctor in :line 0
at CreateEmpire in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[MinorFaction] Faction Kal'Tik'Ma initialized with traits PersonalityTraitWarmonger and FactionTraitMinorStalwartStoics
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACK[Faction] MinorEmpire#2 has faction 'MinorFaction'.
at .ctor in :line 0
at CreateEmpire in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[MinorFaction] Faction Epistis initialized with traits PersonalityTraitWarmonger and FactionTraitMinorTrading
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACK[Faction] MinorEmpire#3 has faction 'MinorFaction'.
at .ctor in :line 0
at CreateEmpire in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[MinorFaction] Faction Basryxo initialized with traits PersonalityTraitPacifist and FactionTraitMinorKeepItCoolMan
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACK[Faction] MinorEmpire#4 has faction 'MinorFaction'.
at .ctor in :line 0
at CreateEmpire in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[MinorFaction] Faction Kalgeros initialized with traits PersonalityTraitPragmatist and FactionTraitMinorGovernor01
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACK[Faction] MinorEmpire#5 has faction 'MinorFaction'.
at .ctor in :line 0
at CreateEmpire in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[MinorFaction] Faction Tikanan initialized with traits PersonalityTraitWarmonger and FactionTraitMinorSwarm01
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACK[Faction] MinorEmpire#6 has faction 'MinorFaction'.
at .ctor in :line 0
at CreateEmpire in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[MinorFaction] Faction Sefaloros initialized with traits PersonalityTraitPacifist and FactionTraitMinorWorkspaceOddity
at Initialize in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACK[Faction] MinorEmpire#7 has faction 'MinorFaction'.
at .ctor in :line 0
at CreateEmpire in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACK[Faction] LesserEmpire#0 has faction 'LesserFaction'.
at .ctor in :line 0
at CreateEmpire in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACK[Game] Empire#0 initialized.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACK[Game] Empire#1 initialized.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACK[Game] Empire#2 initialized.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:536DefaultSTACK[Game] Empire#3 initialized.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537DefaultSTACK[Game] Empire#4 initialized.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537DefaultSTACK[Game] Empire#5 initialized.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537DefaultSTACK[Game] MinorEmpire#0 initialized.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537DefaultSTACK[Game] MinorEmpire#1 initialized.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537DefaultSTACK[Game] MinorEmpire#2 initialized.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537DefaultSTACK[Game] MinorEmpire#3 initialized.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537DefaultSTACK[Game] MinorEmpire#4 initialized.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537DefaultSTACK[Game] MinorEmpire#5 initialized.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537DefaultSTACK[Game] MinorEmpire#6 initialized.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537DefaultSTACK[Game] MinorEmpire#7 initialized.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537DefaultSTACK[Game] LesserEmpire#0 initialized.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537DefaultSTACK[Game] PirateEmpire#0 initialized.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:537DefaultSTACKThe game ancillary (type of: PlayerControllerRepository) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:544DefaultSTACKThe game ancillary (type of: GuiNotificationManager) has been loaded (in 0.0009976 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:552GameplaySTACKThe pathfinding service is ready.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:552DefaultSTACKThe game ancillary (type of: PathfindingManager) has been loaded (in 0.0009974 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:560DefaultSTACKThe game ancillary (type of: PositioningService) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:569DefaultSTACKThe game ancillary (type of: VisibilityController) has been loaded (in 0.0010009 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:576DefaultSTACKThe game ancillary (type of: GameEntityRepository) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:583DefaultSTACKThe game ancillary (type of: ShipDesignRepository) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:591DefaultSTACKThe game ancillary (type of: ConstructibleRepository) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:598DefaultSTACKThe game ancillary (type of: EncounterRepository) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:606DefaultSTACKThe game ancillary (type of: ColonizedStarSystemRepository) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:614DefaultSTACKThe game ancillary (type of: PlayerRepository) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:621DefaultSTACKThe game ancillary (type of: TutorialManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:629DefaultSTACKThe game ancillary (type of: QuestManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:637DefaultSTACKThe game ancillary (type of: DiplomaticAlliancesManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:644DefaultSTACKThe game ancillary (type of: DiplomaticContractsManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:651DefaultSTACKThe game ancillary (type of: VictoryManager) has been loaded (in 0.0010076 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:659DefaultSTACKThe game ancillary (type of: TradingCompanyRepository) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:666DefaultSTACKThe game ancillary (type of: DiplomacyManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:674DefaultSTACKThe game ancillary (type of: DiplomaticWarManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:682DefaultSTACKThe game ancillary (type of: Marketplace) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:689DefaultSTACKThe game ancillary (type of: MinorManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:697DefaultSTACKThe game ancillary (type of: FleetMissionManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:705DefaultSTACKThe game ancillary (type of: GroundBattleRepository) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:712DefaultSTACKThe game ancillary (type of: ServerGroundBattleRepository) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:720DefaultSTACKThe game ancillary (type of: NodesVisibilityManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:727DefaultSTACKThe game ancillary (type of: EternalImprovementManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:735DefaultSTACKThe game ancillary (type of: TimeBubbleRepository) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:743DefaultSTACKThe game ancillary (type of: MinigamesManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:750DefaultSTACKThe game ancillary (type of: PopulationsManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:758DefaultSTACKThe game ancillary (type of: GuardiansManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:768DefaultSTACKThe game ancillary (type of: ConstellationStatusManager) has been loaded (in 0.0039721 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:776DefaultSTACKThe game ancillary (type of: ContextualDiplomacyManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:783DefaultSTACKThe game ancillary (type of: PiratesManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:790DefaultSTACKThe game ancillary (type of: CoordinationRequestsManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:798DefaultSTACKThe game ancillary (type of: DiplomaticPressureManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:805DefaultSTACKThe game ancillary (type of: NodeEffectRepository) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:812DefaultSTACKThe game ancillary (type of: GalaxyManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:820DefaultSTACKThe game ancillary (type of: EffectZoneController) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:827DefaultSTACKThe game ancillary (type of: HackingManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:834DefaultSTACKThe game ancillary (type of: AcademyRequestsManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:841DefaultSTACKThe game ancillary (type of: AcademyRolesManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:849DefaultSTACKThe game ancillary (type of: QuestionsManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:34:856DefaultSTACKThe game ancillary (type of: RelicsManager) has been loaded (in 0 second(s)).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848AISTACKAdd personality Pacifist to empire 0
at AssignPersonality in :line 0
at UpdateGameModifiers in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848AISTACKAdd personality Isolationist to empire 0
at AssignPersonality in :line 0
at UpdateGameModifiers in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848AISTACKAdd personality Innovative to empire 0
at AssignPersonality in :line 0
at UpdateGameModifiers in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at InitializeColonizedStarSystem in :line 0
at CreateColonizedStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848AISTACKAdd personality Pacifist to empire 1
at AssignPersonality in :line 0
at UpdateGameModifiers in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848AISTACKAdd personality Innovative to empire 1
at AssignPersonality in :line 0
at UpdateGameModifiers in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at InitializeColonizedStarSystem in :line 0
at CreateColonizedStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848AISTACKAdd personality Renegade to empire 2
at AssignPersonality in :line 0
at UpdateGameModifiers in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848AISTACKAdd personality Mercantile to empire 2
at AssignPersonality in :line 0
at UpdateGameModifiers in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848AISTACKAdd personality Restless to empire 2
at AssignPersonality in :line 0
at UpdateGameModifiers in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at InitializeColonizedStarSystem in :line 0
at CreateColonizedStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848AISTACKAdd personality Paragon to empire 3
at AssignPersonality in :line 0
at UpdateGameModifiers in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848AISTACKAdd personality Cruel to empire 3
at AssignPersonality in :line 0
at UpdateGameModifiers in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848AISTACKAdd personality Restless to empire 3
at AssignPersonality in :line 0
at UpdateGameModifiers in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848AISTACKAdd personality Militarist to empire 4
at AssignPersonality in :line 0
at UpdateGameModifiers in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848AISTACKAdd personality Mercantile to empire 4
at AssignPersonality in :line 0
at UpdateGameModifiers in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at InitializeColonizedStarSystem in :line 0
at CreateColonizedStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848AISTACKAdd personality Renegade to empire 5
at AssignPersonality in :line 0
at UpdateGameModifiers in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848AISTACKAdd personality Restless to empire 5
at AssignPersonality in :line 0
at UpdateGameModifiers in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:848AISTACKAdd personality Greedy to empire 5
at AssignPersonality in :line 0
at UpdateGameModifiers in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:849GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at InitializeColonizedStarSystem in :line 0
at CreateColonizedStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:849GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:849GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at InitializeColonizedStarSystem in :line 0
at CreateColonizedStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:849GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:849GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at InitializeColonizedStarSystem in :line 0
at CreateColonizedStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:849GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:849GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at InitializeColonizedStarSystem in :line 0
at CreateColonizedStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:849GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:849GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at InitializeColonizedStarSystem in :line 0
at CreateColonizedStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:849GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:849GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at InitializeColonizedStarSystem in :line 0
at CreateColonizedStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:849GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:849GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at InitializeColonizedStarSystem in :line 0
at CreateColonizedStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:849GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:849GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at InitializeColonizedStarSystem in :line 0
at CreateColonizedStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:850GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:850GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at InitializeColonizedStarSystem in :line 0
at CreateColonizedStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:850GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizePlanetAndStarSystem in :line 0
at ColonizeHome in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:851DefaultSTACKFog of war texture format: Default.
at LoadFogOfWar in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:851DefaultSTACK[Game] Empire#0 loaded.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:851DefaultSTACK[Game] Empire#1 loaded.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:851DefaultSTACK[Game] Empire#2 loaded.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:851DefaultSTACK[Game] Empire#3 loaded.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:851DefaultSTACK[Game] Empire#4 loaded.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:851DefaultSTACK[Game] Empire#5 loaded.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:851DefaultSTACK[Game] MinorEmpire#0 loaded.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:851DefaultSTACK[Game] MinorEmpire#1 loaded.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:851DefaultSTACK[Game] MinorEmpire#2 loaded.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:851DefaultSTACK[Game] MinorEmpire#3 loaded.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:851DefaultSTACK[Game] MinorEmpire#4 loaded.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:851DefaultSTACK[Game] MinorEmpire#5 loaded.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:851DefaultSTACK[Game] MinorEmpire#6 loaded.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:851DefaultSTACK[Game] MinorEmpire#7 loaded.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852DefaultSTACK[Game] LesserEmpire#0 loaded.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852DefaultSTACK[Game] PirateEmpire#0 loaded.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852RuntimeSTACK[ChatMessage] RECV: l:/TutorialMode/Advanced (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at InitializeTutorial in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852DefaultSTACKGame has been loaded.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:852GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:853GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:853GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:853GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:853GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:853GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:853GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:853GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:853GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:853GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:853GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:854GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:855GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:856GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:857GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:858GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:859GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:860GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:861GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
at ChangeState in :line 0
at Start in :line 0
at ApplyDiplomaticPressureEffect in :line 0
at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
at SetDiplomaticRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862DefaultSTACKDisabling victory condition 'VictoryScore'.
at InitializeVictoryConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862DefaultSTACKDiscarding victory condition 'VictoryScore'.
at InitializeVictoryConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862DefaultSTACKDisabling victory condition 'VictoryConquest'.
at InitializeVictoryConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862DefaultSTACKDiscarding victory condition 'VictoryConquest'.
at InitializeVictoryConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862DefaultSTACKDisabling victory condition 'VictoryScience'.
at InitializeVictoryConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862DefaultSTACKDiscarding victory condition 'VictoryScience'.
at InitializeVictoryConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862DefaultSTACKDisabling victory condition 'VictoryEconomic'.
at InitializeVictoryConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862DefaultSTACKDiscarding victory condition 'VictoryEconomic'.
at InitializeVictoryConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862DefaultSTACKDisabling victory condition 'VictoryWonder'.
at InitializeVictoryConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862DefaultSTACKDiscarding victory condition 'VictoryWonder'.
at InitializeVictoryConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinitySophons: Luxury1
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityCravers: Luxury7
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityVenetians: Luxury2
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityVampirilis: Luxury6
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityTerrans: Luxury3
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityMezari: Luxury4
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinitySheredyn: Luxury8
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityHoratio: Luxury5
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityTimeLords: Luxury8
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityUnfallen: Luxury6
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityRandom: Luxury1
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityHaroshems: Luxury5
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityHisshos: Luxury14
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityBenthys: Luxury23
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityBots: Luxury10
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityMavros: Luxury13
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityDeuyivans: Luxury24
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityAmoeba: Luxury11
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityPilgrims: Luxury20
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityZvali: Luxury4
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityTikanans: Luxury10
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityGnashasts: Luxury19
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityEyders: Luxury20
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityNiris: Luxury3
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityBhagabas: Luxury7
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityRemnant: Luxury10
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityPulsos: Luxury2
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityGreenman: Luxury8
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityBasryxo: Luxury4
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityGuardians: Luxury11
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinitySuperGuardians: Luxury13
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityVaulters: Luxury5
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:862GameplaySTACK[Population] AffinityVaultersScience: Luxury4
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[Population] AffinityVaultersMilitary: Luxury3
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[Population] AffinitySistersOfMercy: Luxury6
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[Population] AffinityMajorHisshos: Luxury2
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[Population] AffinityIllo: Luxury8
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[Population] AffinityUmbralChoir: Luxury1
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[Population] AffinityMinorHacking: Luxury7
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[Population] AffinityTemplars: Luxury5
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[Population] AffinityMinorOraculars: Luxury2
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[Population] AffinitySowers: Luxury5
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[Population] AffinityKalTikMas: Luxury7
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[Population] AffinitySefaloros: Luxury3
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[Population] AffinityGalvrans: Luxury8
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[Population] AffinityHarmony: Luxury4
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[Population] bcfa6512-2eaa-4cc2-a4c6-f989169c59e9: Luxury1
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[Population] SuperAffinityHoratio: Luxury6
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[Population] SuperAffinityTerrans: Luxury6
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[Population] SuperAffinityVampirilis: Luxury7
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[Population] SuperAffinityVenetians: Luxury3
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[Population] SuperAffinitySophons: Luxury1
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[Population] SuperAffinityTimeLords: Luxury5
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[DIPLOMACY] Empire#15 + Empire#0 = DiplomaticRelationStatePirateNeutral
at SetDiplomaticRelationState in :line 0
at SetDiplomaticRelationState in :line 0
at IPiratesManagementService.UpdateRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[DIPLOMACY] Empire#0 + Empire#15 = DiplomaticRelationStatePirateNeutral
at SetDiplomaticRelationState in :line 0
at SetDiplomaticRelationState in :line 0
at IPiratesManagementService.UpdateRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[DIPLOMACY] Empire#15 + Empire#1 = DiplomaticRelationStatePirateNeutral
at SetDiplomaticRelationState in :line 0
at SetDiplomaticRelationState in :line 0
at IPiratesManagementService.UpdateRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[DIPLOMACY] Empire#1 + Empire#15 = DiplomaticRelationStatePirateNeutral
at SetDiplomaticRelationState in :line 0
at SetDiplomaticRelationState in :line 0
at IPiratesManagementService.UpdateRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[DIPLOMACY] Empire#15 + Empire#2 = DiplomaticRelationStatePirateNeutral
at SetDiplomaticRelationState in :line 0
at SetDiplomaticRelationState in :line 0
at IPiratesManagementService.UpdateRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[DIPLOMACY] Empire#2 + Empire#15 = DiplomaticRelationStatePirateNeutral
at SetDiplomaticRelationState in :line 0
at SetDiplomaticRelationState in :line 0
at IPiratesManagementService.UpdateRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[DIPLOMACY] Empire#15 + Empire#3 = DiplomaticRelationStatePirateNeutral
at SetDiplomaticRelationState in :line 0
at SetDiplomaticRelationState in :line 0
at IPiratesManagementService.UpdateRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[DIPLOMACY] Empire#3 + Empire#15 = DiplomaticRelationStatePirateNeutral
at SetDiplomaticRelationState in :line 0
at SetDiplomaticRelationState in :line 0
at IPiratesManagementService.UpdateRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[DIPLOMACY] Empire#15 + Empire#4 = DiplomaticRelationStatePirateNeutral
at SetDiplomaticRelationState in :line 0
at SetDiplomaticRelationState in :line 0
at IPiratesManagementService.UpdateRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[DIPLOMACY] Empire#4 + Empire#15 = DiplomaticRelationStatePirateNeutral
at SetDiplomaticRelationState in :line 0
at SetDiplomaticRelationState in :line 0
at IPiratesManagementService.UpdateRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[DIPLOMACY] Empire#15 + Empire#5 = DiplomaticRelationStatePirateNeutral
at SetDiplomaticRelationState in :line 0
at SetDiplomaticRelationState in :line 0
at IPiratesManagementService.UpdateRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[DIPLOMACY] Empire#5 + Empire#15 = DiplomaticRelationStatePirateNeutral
at SetDiplomaticRelationState in :line 0
at SetDiplomaticRelationState in :line 0
at IPiratesManagementService.UpdateRelationState in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
at AddPopulationOnStarSystem in :line 0
at TransferPopulationOnStarSystem in :line 0
at TransferPopulationOnStarSystem in :line 0
at ExecuteCommand_AddMinorPopulation in :line 0
at ServerExecuteFactionTraitCommand in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:863GameplaySTACKAdd 0 experience to ship Ship#1004
at AddExperience in :line 0
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20:57:38:863GameplaySTACKAdd 0 experience to ship Ship#1007
at AddExperience in :line 0
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20:57:38:863GameplaySTACKUpdated representative hero of senator Politics01 to Hero
at UpdateRepresentativeHero in :line 0
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20:57:38:863GameplaySTACKRemoved representative hero of senator Politics04
at UpdateRepresentativeHero in :line 0
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20:57:38:863GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
at AddPopulation in :line 0
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20:57:38:863GameplaySTACKRemoved representative hero of senator Politics02
at UpdateRepresentativeHero in :line 0
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20:57:38:863GameplaySTACKRemoved representative hero of senator Politics05
at UpdateRepresentativeHero in :line 0
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20:57:38:863GameplaySTACKAdd 0 experience to ship Ship#1024
at AddExperience in :line 0
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20:57:38:863GameplaySTACKAdd 0 experience to ship Ship#1027
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20:57:38:863GameplaySTACKUpdated representative hero of senator Politics02 to Hero
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20:57:38:863GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
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20:57:38:863GameplaySTACKAdd 0 experience to ship Ship#1055
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20:57:38:863GameplaySTACKAdd 0 experience to ship Ship#1058
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20:57:38:863GameplaySTACKUpdated representative hero of senator Politics03 to Hero
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20:57:38:863GameplaySTACKRemoved representative hero of senator Politics06
at UpdateRepresentativeHero in :line 0
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20:57:38:863GameplaySTACKAdd 0 experience to ship Mothership#1072
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20:57:38:863GameplaySTACKAdd 0 experience to ship Ship#1081
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20:57:38:863GameplaySTACKAdd 0 experience to ship Ship#1084
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20:57:38:863GameplaySTACKAdd 0 experience to ship Ship#1102
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20:57:38:863GameplaySTACKUpdated representative hero of senator Politics05 to Hero
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20:57:38:863GameplaySTACKRemoved representative hero of senator Politics06
at UpdateRepresentativeHero in :line 0
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20:57:38:863GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
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20:57:38:863GameplaySTACKAdd 0 experience to ship Ship#1120
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20:57:38:863GameplaySTACKAdd 0 experience to ship Ship#1123
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20:57:38:863GameplaySTACKUpdated representative hero of senator Politics01 to Hero
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20:57:38:863GameplaySTACKRemoved representative hero of senator Politics06
at UpdateRepresentativeHero in :line 0
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20:57:38:864GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
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20:57:38:864GameplaySTACKAdd 0 experience to ship Ship#1150
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20:57:38:864GameplaySTACKAdd 0 experience to ship Ship#1153
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20:57:38:864GameplaySTACKUpdated representative hero of senator Politics04 to Hero
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20:57:38:864GameplaySTACKGame created.
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 0 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 0 subscribed to PropertyFilteringRule RuleCanUseRawPlanetScience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 1 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 1 subscribed to PropertyFilteringRule RuleCanUseRawPlanetScience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 2 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 2 subscribed to PropertyFilteringRule RuleCanUseRawPlanetScience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 3 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 3 subscribed to PropertyFilteringRule RuleCanUseRawPlanetScience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 4 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 4 subscribed to PropertyFilteringRule RuleCanUseRawPlanetScience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 5 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 5 subscribed to PropertyFilteringRule RuleCanUseRawPlanetScience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 6 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 6 subscribed to PropertyFilteringRule RuleCanUseRawPlanetScience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 7 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 7 subscribed to PropertyFilteringRule RuleCanUseRawPlanetScience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 8 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 8 subscribed to PropertyFilteringRule RuleCanUseRawPlanetScience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 9 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 9 subscribed to PropertyFilteringRule RuleCanUseRawPlanetScience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 10 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 10 subscribed to PropertyFilteringRule RuleCanUseRawPlanetScience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 11 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 11 subscribed to PropertyFilteringRule RuleCanUseRawPlanetScience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 12 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 12 subscribed to PropertyFilteringRule RuleCanUseRawPlanetScience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 13 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 13 subscribed to PropertyFilteringRule RuleCanUseRawPlanetScience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 14 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 14 subscribed to PropertyFilteringRule RuleCanUseRawPlanetScience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 15 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
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20:57:38:864GUISTACK[PropertyFiltering] Empire Empire 15 subscribed to PropertyFilteringRule RuleCanUseRawPlanetScience
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at BuildEmpireRelatedGuiWrappers in :line 0
at OnGameCreated in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:864AISTACKLoad AI0 in Release configuration.
at LoadAI in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:864AISTACKLoad AI plugin Amplitude.AI.Core v1.0.187.328 from file C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/Public/AI/Release/Amplitude.AI.Core.dll
at LoadAIAssemblies in :line 0
at Initialize in :line 0
at Load in :line 0
at LoadAI in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:864AISTACKAI app domain created
at LoadAIAssemblies in :line 0
at Initialize in :line 0
at Load in :line 0
at LoadAI in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:864AISTACKAI module 'E.N.F.E.R' has been loaded.
at LoadAIAssemblies in :line 0
at Initialize in :line 0
at Load in :line 0
at LoadAI in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:864AISTACKAI module 'Communication' has been loaded.
at LoadAIAssemblies in :line 0
at Initialize in :line 0
at Load in :line 0
at LoadAI in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:864AISTACKAI module 'Debug' has been loaded.
at LoadAIAssemblies in :line 0
at Initialize in :line 0
at Load in :line 0
at LoadAI in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:864AISTACKAI module 'Diagnostics' has been loaded.
at LoadAIAssemblies in :line 0
at Initialize in :line 0
at Load in :line 0
at LoadAI in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:864AISTACKInitialize AI modules communication interfaces.
at Initialize in :line 0
at Load in :line 0
at LoadAI in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:864AISTACKInitialize AI modules.
at Initialize in :line 0
at Load in :line 0
at LoadAI in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:864AISTACK[AI] Initialization of AIModule E.N.F.E.R [AI0]
at Initialize in :line 0
at Initialize in :line 0
at Initialize in :line 0
at Load in :line 0
at LoadAI in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:864AISTACK[AI] Initialization of Communication module. [AI0]
at Initialize in :line 0
at Initialize in :line 0
at Initialize in :line 0
at Load in :line 0
at LoadAI in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:864AISTACK[AI] Initialization of Diagnostics module. [AI0]
at Initialize in :line 0
at Initialize in :line 0
at Initialize in :line 0
at Load in :line 0
at LoadAI in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:864DefaultSTACKThe game interface (GameServer) has recieved the game change notification: 'Created'.
at GameService_GameChange in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:864DefaultSTACKThe game interface (GameClient) has recieved the game change notification: 'Created'.
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:864GameServerSTACKGameServerState_GameLaunchedAndReady
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:38:864GameClientSTACKGameClientState_GameLaunched
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:38:864DefaultSTACKChanging the active player controller from 'null' to 'Empire#0'.
at SetActivePlayerController in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:38:864AGESTACKCaching reflection information for target class 'TechnologyLinkSpark, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
at IsScalable in :line 0
at Init in :line 0
at InitItem in :line 0
at Init in :line 0
at Init in :line 0
at Init in :line 0
at InstantiateChild in :line 0
at ReserveChildren in :line 0
at BindTechnologyLinks in :line 0
at BindInspectedEmpire in :line 0
at OnPlayerEmpireChanged in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at SendMessageNullable in :line 0
at set_PlayerEmpire in :line 0
at PlayerControllerRepository_ActivePlayerControllerChange in :line 0
at SetActivePlayerController in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:38:864GameplaySTACK[PlayerRepository] Player 'Lordmidasx' has been registered (Graphical/Local) on Empire #0.
at Register in :line 0
at BindPlayer in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:38:865GameplaySTACK[PlayerRepository] Player 'AI' has been registered (Headless/Local) on Empire #1.
at Register in :line 0
at BindPlayer in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:38:865GameplaySTACK[PlayerRepository] Player 'AI' has been registered (Headless/Local) on Empire #2.
at Register in :line 0
at BindPlayer in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:38:865GameplaySTACK[PlayerRepository] Player 'AI' has been registered (Headless/Local) on Empire #3.
at Register in :line 0
at BindPlayer in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:38:865GameplaySTACK[PlayerRepository] Player 'AI' has been registered (Headless/Local) on Empire #4.
at Register in :line 0
at BindPlayer in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:38:865GameplaySTACK[PlayerRepository] Player 'AI' has been registered (Headless/Local) on Empire #5.
at Register in :line 0
at BindPlayer in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:38:865HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [Default] with an instance of type [CameraPreRenderHookHandler]
at AddService in :line 0
at Load in :line 0
at Awake in :line 0
at SetActive in :line 0
at Focus in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Update in :line 0
20:57:38:865AISTACK[AI] [Event]Remove 0 events [AI0]
at BeforeSynchronization in :line 0
at SnapshotRepository_OnSynchronizationBegin in :line 0
at StartSynchronization in :line 0
at InitializeAsync in :line 0
20:57:38:865AISTACK[AI] [Event]Remove [AI0]
at BeforeSynchronization in :line 0
at SnapshotRepository_OnSynchronizationBegin in :line 0
at StartSynchronization in :line 0
at InitializeAsync in :line 0
20:57:38:865AISTACK[AI] [Event]keep 0 events [AI0]
at BeforeSynchronization in :line 0
at SnapshotRepository_OnSynchronizationBegin in :line 0
at StartSynchronization in :line 0
at InitializeAsync in :line 0
20:57:38:865AISTACK[AI] [Event]keep [AI0]
at BeforeSynchronization in :line 0
at SnapshotRepository_OnSynchronizationBegin in :line 0
at StartSynchronization in :line 0
at InitializeAsync in :line 0
20:57:38:903AudioSTACKAudio receiver #0 has been initialized.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:38:903HxFxSTACKUnbinding service [CameraPreRenderHookHandler] with context [Battle]
at RemoveService in :line 0
at Unload in :line 0
at OnDestroy in :line 0
20:57:38:903HxFxSTACKUnbinding service [CameraPreRenderHookHandler] with context [BattleBackground]
at RemoveService in :line 0
at Unload in :line 0
at OnDestroy in :line 0
20:57:38:903DefaultSTACKReleasing the current world view technique...
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903DefaultSTACKIn technique Prod, unloading ancillaries.
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903DefaultSTACKIn Technique Prod, unloading ancillary CircleRendererManager
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903HxFxSTACKUnbinding service [ICircleRendererService] with context [Battle]
at RemoveService in :line 0
at UnbindServices in :line 0
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903DefaultSTACKIn Technique Prod, unloading ancillary InstancingRenderer
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903HxFxSTACKUnbinding service [IInstancingRendererService] with context [Battle]
at RemoveService in :line 0
at UnbindServices in :line 0
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903DefaultSTACKIn Technique Prod, ancillaries unloaded.
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903HxFxSTACKChanging (pop) global shader keyword from INGAME_RENDERER to INGAME_RENDERER
at PopGlobalShaderKeyword in :line 0
at PopInsideShaderKeyword in :line 0
at Unload in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903DefaultSTACKReleasing Technique Prod
at Release in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903DefaultSTACKTechnique Prod released
at Release in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903HxFxSTACKUnbinding service [GPUGlobalTimeManager] with context [Default]
at RemoveService in :line 0
at OnDestroy in :line 0
at DestroyImmediate in :line 0
at DestroyImmediate in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903DefaultSTACKReleasing the current world view technique...
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903DefaultSTACKIn technique Battle, unloading ancillaries.
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903DefaultSTACKIn Technique Battle, unloading ancillary ShipInvisibilityRenderer
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903HxFxSTACKUnbinding service [ShipInvisibilityRenderer] with context [Battle]
at RemoveService in :line 0
at UnbindServices in :line 0
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903DefaultSTACKIn Technique Battle, unloading ancillary ProceduralGeometryRendererManager
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903HxFxSTACKUnbinding service [ProceduralGeometryRendererManager] with context [Battle]
at RemoveService in :line 0
at Unload in :line 0
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903DefaultSTACKIn Technique Battle, unloading ancillary ScanViewBattleRenderer
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903HxFxSTACKUnbinding service [ScanViewBattleRenderer] with context [Battle]
at RemoveService in :line 0
at Unload in :line 0
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903DefaultSTACKIn Technique Battle, unloading ancillary TextRendererManager
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903HxFxSTACKUnbinding service [ITextRendererService] with context [Battle]
at RemoveService in :line 0
at Unload in :line 0
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903DefaultSTACKIn Technique Battle, unloading ancillary PlanetoidRendererManager
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903HxFxSTACKUnbinding service [IPlanetoidRendererService] with context [BattleBackground]
at RemoveService in :line 0
at Unload in :line 0
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:903DefaultSTACKIn Technique Battle, ancillaries unloaded.
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:904DefaultSTACKReleasing Technique Battle
at Release in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:904DefaultSTACKTechnique Battle released
at Release in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:904HxFxSTACKUnbinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Battle]
at RemoveService in :line 0
at Unload in :line 0
at OnDestroy in :line 0
at DestroyImmediate in :line 0
at DestroyImmediate in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:904HxFxSTACK[HxFxSystemComponentTextureAtlasManager] unassigning atlas [Atlas_DecalFx] (2048x1024) from Tag [DecalFx] to global name [_DecalAtlas].
at Unload in :line 0
at Unload in :line 0
at Unload in :line 0
at OnDestroy in :line 0
at DestroyImmediate in :line 0
at DestroyImmediate in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:38:904HxFxSTACKUnbinding service [ILodService] with context [Default]
at RemoveService in :line 0
at Unload in :line 0
at Unload in :line 0
at Unload in :line 0
at OnDestroy in :line 0
at DestroyImmediate in :line 0
at DestroyImmediate in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at OnDestroy in :line 0
20:57:39:781HxFxSTACKBinding service [GPUGlobalTimeManager] with context [Default] with an instance of type [GPUGlobalTimeManager]
at AddService in :line 0
at Awake in :line 0
at Internal_CloneSingle in :line 0
at Instantiate in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at ReloadCurrentGalaxyViewTechnique in :line 0
at Focus in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:781DefaultSTACKInitializing the render view technique...
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at ReloadCurrentGalaxyViewTechnique in :line 0
at Focus in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:781HxFxSTACKBinding service [IInstancingRendererService] with context [Default] with an instance of type [InstancingRenderer]
at AddService in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at ReloadCurrentGalaxyViewTechnique in :line 0
at Focus in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:781HxFxSTACKBinding service [ICircleRendererService] with context [Default] with an instance of type [CircleRendererManager]
at AddService in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at ReloadCurrentGalaxyViewTechnique in :line 0
at Focus in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:781HxFxSTACKBinding service [IQuadRendererService] with context [Default] with an instance of type [QuadRendererManager]
at AddService in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at ReloadCurrentGalaxyViewTechnique in :line 0
at Focus in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:781DefaultSTACKIn Technique Default, Waiting for the ignition of all galaxy view technique ancillaries...
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at ReloadCurrentGalaxyViewTechnique in :line 0
at Focus in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:781DefaultSTACKIn Technique Default, ancillary of type GalaxyEntityFactory is not yet ready
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at ReloadCurrentGalaxyViewTechnique in :line 0
at Focus in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:781DefaultSTACKIn Technique Default, ancillary of type GalaxyEntityCulling is not yet ready
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at ReloadCurrentGalaxyViewTechnique in :line 0
at Focus in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:781DefaultSTACKIn Technique Default, ancillary of type GalaxyPositioning is not yet ready
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at ReloadCurrentGalaxyViewTechnique in :line 0
at Focus in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:781DefaultSTACKIn Technique Default, ancillary of type HackingOperationRenderer is not yet ready
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at ReloadCurrentGalaxyViewTechnique in :line 0
at Focus in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:781HxFxSTACKBinding service [GalaxyLifeRendererManager] with context [Default] with an instance of type [GalaxyLifeRendererManager]
at AddService in :line 0
at Start in :line 0
20:57:39:781HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [Battle] with an instance of type [CameraPreRenderHookHandler]
at AddService in :line 0
at Load in :line 0
at Awake in :line 0
at SetActive in :line 0
at Load in :line 0
at Start in :line 0
20:57:39:781HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [BattleBackground] with an instance of type [CameraPreRenderHookHandler]
at AddService in :line 0
at Load in :line 0
at Awake in :line 0
at SetActive in :line 0
at Load in :line 0
at Start in :line 0
20:57:39:781HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [ShipDesignReflection] with an instance of type [CameraPreRenderHookHandler]
at AddService in :line 0
at Load in :line 0
at Awake in :line 0
at SetActive in :line 0
at Load in :line 0
at Start in :line 0
20:57:39:781HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found Fx in AtlasBuilderMapping.
at InitializeAtlasInfo in :line 0
at Load in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at LoadFxSystem in :line 0
at Load in :line 0
at Start in :line 0
20:57:39:782HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found BackgroundFx in AtlasBuilderMapping.
at InitializeAtlasInfo in :line 0
at Load in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at LoadFxSystem in :line 0
at Load in :line 0
at Start in :line 0
20:57:39:782HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found OpaqueFx in AtlasBuilderMapping.
at InitializeAtlasInfo in :line 0
at Load in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at LoadFxSystem in :line 0
at Load in :line 0
at Start in :line 0
20:57:39:782HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found PostProcessFx in AtlasBuilderMapping.
at InitializeAtlasInfo in :line 0
at Load in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at LoadFxSystem in :line 0
at Load in :line 0
at Start in :line 0
20:57:39:782HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found DecalFx in AtlasBuilderMapping.
at InitializeAtlasInfo in :line 0
at Load in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at LoadFxSystem in :line 0
at Load in :line 0
at Start in :line 0
20:57:39:782HxFxSTACK[HxFxSystemComponentTextureAtlasManager] assigning atlas [Assets/HxFx/Resources/Textures/Atlas_DecalFx.png] (2048x1024) to global name [_DecalAtlas]. From Tag [DecalFx]
at LoadAtlas in :line 0
at LoadAtlasAndExport in :line 0
at InitializeAtlasInfo in :line 0
at Load in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at LoadFxSystem in :line 0
at Load in :line 0
at Start in :line 0
20:57:39:782HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found Fx in AtlasBuilderMapping.
at InitializeAtlasInfo in :line 0
at Load in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at LoadFxSystem in :line 0
at Load in :line 0
at Start in :line 0
20:57:39:782HxFxSTACKBinding service [ILodService] with context [Default] with an instance of type [LodServiceImplementation]
at AddService in :line 0
at Load in :line 0
at .ctor in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at LoadFxSystem in :line 0
at Load in :line 0
at Start in :line 0
20:57:39:782HxFxSTACKBinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Default] with an instance of type [Amplitude.Unity.Graphics.HxFxSystemManager]
at AddService in :line 0
at Load in :line 0
at LoadIFN in :line 0
at LoadFxSystem in :line 0
at Load in :line 0
at Start in :line 0
20:57:39:782HxFxSTACKBinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Battle] with an instance of type [Amplitude.Unity.Graphics.HxFxSystemManager]
at AddService in :line 0
at Load in :line 0
at LoadIFN in :line 0
at LoadFxSystem in :line 0
at Load in :line 0
at Start in :line 0
20:57:39:782HxFxSTACKBinding service [IPlanetoidRendererService] with context [Battle] with an instance of type [PlanetoidRendererManager]
at AddService in :line 0
at LoadNoCoroutine in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Load in :line 0
at Start in :line 0
20:57:39:782DefaultSTACKIn ExternalViewRenderer ShipDesignAndDiscovery, the ancillary service 'PlanetoidRendererManager' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Load in :line 0
at Start in :line 0
20:57:39:782HxFxSTACKBinding service [ScanViewBattleRenderer] with context [Battle] with an instance of type [ScanViewBattleRenderer]
at AddService in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Load in :line 0
at Start in :line 0
20:57:39:782DefaultSTACKIn ExternalViewRenderer ShipDesignAndDiscovery, the ancillary service 'ScanViewBattleRenderer' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Load in :line 0
at Start in :line 0
20:57:39:782ViewSTACKIn ShipDesignAndDiscovery ShipDesignPrefab ShipDesignRenderer (UnityEngine.GameObject), the top game object should not be enabled.
at Load in :line 0
at Start in :line 0
20:57:39:789DefaultSTACKIn Technique Default, ancillary of type GalaxyEntityFactory is not yet ready
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:789DefaultSTACKIn Technique Default, ancillary of type GalaxyPositioning is not yet ready
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:802AudioSTACKAudio receiver #1 has been initialized.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:802DefaultSTACKIn Technique Default, all galaxy view technique ancillaries have been ignited
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:802DefaultSTACKLoading the render view technique...
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:802DefaultSTACKIn Technique Default, Load
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:802DefaultSTACKIn Technique Default, load rendering technique ancillaries InstancingRenderer
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:802DefaultSTACKIn Technique Default, the ancillary service 'InstancingRenderer' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:802DefaultSTACKIn Technique Default, load rendering technique ancillaries CircleRendererManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:802DefaultSTACKIn Technique Default, the ancillary service 'CircleRendererManager' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:802DefaultSTACKIn Technique Default, load rendering technique ancillaries LineRendererManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:802DefaultSTACKIn Technique Default, the ancillary service 'LineRendererManager' has been loaded in 0.0019951 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:802DefaultSTACKIn Technique Default, load rendering technique ancillaries CurvedLineRendererManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:802DefaultSTACKIn Technique Default, the ancillary service 'CurvedLineRendererManager' has been loaded in 0.0009971 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:802DefaultSTACKIn Technique Default, load rendering technique ancillaries DiskRendererManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:806DefaultSTACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:806DefaultSTACKIn Technique Default, load rendering technique ancillaries DiskRendererManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:810DefaultSTACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:39:810DefaultSTACKIn Technique Default, load rendering technique ancillaries DiskRendererManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:40:908DefaultSTACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:40:908DefaultSTACKIn Technique Default, load rendering technique ancillaries DiskRendererManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, load rendering technique ancillaries DiskRendererManagerDispatcher
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, the ancillary service 'DiskRendererManagerDispatcher' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, load rendering technique ancillaries FOWRendererManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, the ancillary service 'FOWRendererManager' has been loaded in 0.0249062 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, load rendering technique ancillaries PlanetoidRendererManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401HxFxSTACKBinding service [IPlanetoidRendererService] with context [Default] with an instance of type [PlanetoidRendererManager]
at AddService in :line 0
at LoadNoCoroutine in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, the ancillary service 'PlanetoidRendererManager' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, load rendering technique ancillaries ProbeLaunchingRenderer
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, the ancillary service 'ProbeLaunchingRenderer' has been loaded in 0.0010296 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, load rendering technique ancillaries DashRendererManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, the ancillary service 'DashRendererManager' has been loaded in 0.0049756 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, load rendering technique ancillaries EncodedMeshInTextureManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, the ancillary service 'EncodedMeshInTextureManager' has been loaded in 0.2311009 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, load rendering technique ancillaries PastEncounterRendererManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, the ancillary service 'PastEncounterRendererManager' has been loaded in 0.0019718 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, load rendering technique ancillaries GalaxyEntityFactory
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName10'
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName66'
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName3'
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName72'
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName34'
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName60'
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName4'
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName61'
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName29'
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, the ancillary service 'GalaxyEntityFactory' has been loaded in 1.1316648 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, load rendering technique ancillaries GalaxyEntityMapping
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, the ancillary service 'GalaxyEntityMapping' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, load rendering technique ancillaries GalaxyEntityCulling
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:401DefaultSTACKIn Technique Default, the ancillary service 'GalaxyEntityCulling' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries GalaxyLayerController
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'GalaxyLayerController' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries PrimitiveMaskComputer
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402HxFxSTACKBinding service [IPrimitiveMaskFilterService] with context [Default] with an instance of type [PrimitiveMaskComputer]
at AddService in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'PrimitiveMaskComputer' has been loaded in 0.0009969 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantMouseKeyController
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantMouseKeyController' has been loaded in 0.0009968 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries PathRenderer
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'PathRenderer' has been loaded in 0.0009974 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries GalaxyPositioning
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'GalaxyPositioning' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries RenderStatisticsService
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'RenderStatisticsService' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries VisibleDockingSlotRepository
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'VisibleDockingSlotRepository' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries VisibleGalaxyFleetRepository
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'VisibleGalaxyFleetRepository' has been loaded in 0.0009714 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries VisibleGalaxyHangarRepository
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'VisibleGalaxyHangarRepository' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries AtlasManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'AtlasManager' has been loaded in 0.0109654 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries QuadRendererManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'QuadRendererManager' has been loaded in 0.0010178 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries GuiSelectedGarrisonsRepository
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'GuiSelectedGarrisonsRepository' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries TradeRouteRenderer
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'TradeRouteRenderer' has been loaded in 0.0009971 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries FIDSIRendererManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402HxFxSTACKBinding service [IFIDSIRendererService] with context [Default] with an instance of type [FIDSIRendererManager]
at AddService in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'FIDSIRendererManager' has been loaded in 0.0009974 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries SpaceRootsRenderer
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'SpaceRootsRenderer' has been loaded in 0.0029934 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries HackingOperationRenderer
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'HackingOperationRenderer' has been loaded in 0.0059617 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:402DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:403DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0.0009974 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:403DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:403DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:403DefaultSTACKIn Technique Default, load rendering technique ancillaries PlanetoidRendererManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:403DefaultSTACKIn Technique Default, the ancillary service 'PlanetoidRendererManager' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:403HxFxSTACKChanging (push) global shader keyword from to INGAME_RENDERER
at PushGlobalShaderKeyword in :line 0
at PushInsideShaderKeyword in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:43:403GameClientSTACKGameClientState_GameLaunchedAndReady
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:774RuntimeSTACK[ChatMessage] RECV: l:/_launching/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:774RuntimeSTACK[ChatMessage] RECV: l:/_gameinprogress/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at set_GameInProgress in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:774GameServerSTACKGameServerState_Turn_Begin
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:774QuestSTACK[Quests] Adding global quest variable: $MezanSystem = System.Collections.Generic.List`1[System.Object] for empire 0
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:774QuestSTACK[Quests] Adding global quest variable: $ChiarkSystem = System.Collections.Generic.List`1[System.Object] for empire 0
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:774QuestSTACK[Quests] Adding global quest variable: $HackedNode = QuestVariable+NullValue for empire 0
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] Adding global quest variable: $MezanSystem = System.Collections.Generic.List`1[System.Object] for empire 1
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] Adding global quest variable: $ChiarkSystem = System.Collections.Generic.List`1[System.Object] for empire 1
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] Adding global quest variable: $HackedNodeForTrace = QuestVariable+NullValue for empire 0
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] Adding global quest variable: $VaguardSystem = System.Collections.Generic.List`1[System.Object] for empire 0
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] Adding global quest variable: $QuestSystem = System.Collections.Generic.List`1[System.Object] for empire 5
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] Adding global quest variable: $ENFERSystem = System.Collections.Generic.List`1[System.Object] for empire 1
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] Adding global quest variable: $HackedNode = QuestVariable+NullValue for empire 1
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] Adding global quest variable: $RebelSystem = System.Collections.Generic.List`1[System.Object] for empire 4
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] Adding global quest variable: $HackedNodeForTrace = QuestVariable+NullValue for empire 1
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] Adding global quest variable: $HackedNodeForTrace = QuestVariable+NullValue for empire 2
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] Adding global quest variable: $MezanSystem = System.Collections.Generic.List`1[System.Object] for empire 2
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] Adding global quest variable: $ChiarkSystem = System.Collections.Generic.List`1[System.Object] for empire 2
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] Adding global quest variable: $HackedNodeForTrace = QuestVariable+NullValue for empire 3
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:775QuestSTACK[Quests] Adding global quest variable: $HackedNodeForTrace = QuestVariable+NullValue for empire 4
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] Adding global quest variable: $MezanSystem = System.Collections.Generic.List`1[System.Object] for empire 3
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] Adding global quest variable: $ChiarkSystem = System.Collections.Generic.List`1[System.Object] for empire 3
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] Adding global quest variable: $HackedNode = QuestVariable+NullValue for empire 2
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] Adding global quest variable: $HackedNode = QuestVariable+NullValue for empire 3
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] Adding global quest variable: $HackedNode = QuestVariable+NullValue for empire 4
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] Adding global quest variable: $MezanSystem = System.Collections.Generic.List`1[System.Object] for empire 4
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] Adding global quest variable: $ChiarkSystem = System.Collections.Generic.List`1[System.Object] for empire 4
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] Adding global quest variable: $HackedNode = QuestVariable+NullValue for empire 5
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] Adding global quest variable: $MezanSystem = System.Collections.Generic.List`1[System.Object] for empire 5
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] Adding global quest variable: $ChiarkSystem = System.Collections.Generic.List`1[System.Object] for empire 5
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] Adding global quest variable: $HackedNodeForTrace = QuestVariable+NullValue for empire 5
at AddGlobalVariable in :line 0
at Trigger in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:776QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:777QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:777QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:777QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:777QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:777QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:777QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:777QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:777QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:777QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:777QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:777QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:777QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:777QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:777QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at GameServer_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:777OrderSTACKOrderBeginQuest#00000000, Ticket: 00000001
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#00000001, Ticket: 00000002
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#00000002, Ticket: 00000003
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#00000003, Ticket: 00000004
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#00000004, Ticket: 00000005
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#00000005, Ticket: 00000006
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#00000006, Ticket: 00000007
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#00000007, Ticket: 00000008
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#00000008, Ticket: 00000009
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#00000009, Ticket: 0000000A
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#0000000A, Ticket: 0000000B
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#0000000B, Ticket: 0000000C
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#0000000C, Ticket: 0000000D
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#0000000D, Ticket: 0000000E
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#0000000E, Ticket: 0000000F
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#0000000F, Ticket: 00000010
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#00000010, Ticket: 00000011
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#00000011, Ticket: 00000012
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#00000012, Ticket: 00000013
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#00000013, Ticket: 00000014
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#00000014, Ticket: 00000015
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#00000015, Ticket: 00000016
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#00000016, Ticket: 00000017
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#00000017, Ticket: 00000018
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#00000018, Ticket: 00000019
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#00000019, Ticket: 0000001A
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:43:829OrderSTACKOrderBeginQuest#0000001A, Ticket: 0000001B
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
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20:57:43:829OrderSTACKOrderBeginQuest#0000001B, Ticket: 0000001C
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20:57:43:829OrderSTACKOrderBeginQuest#0000001C, Ticket: 0000001D
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20:57:43:829OrderSTACKOrderBeginQuest#0000001D, Ticket: 0000001E
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20:57:43:829OrderSTACKOrderBeginQuest#0000001E, Ticket: 0000001F
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20:57:43:829OrderSTACKOrderBeginQuest#0000001F, Ticket: 00000020
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20:57:43:829OrderSTACKOrderBeginQuest#00000020, Ticket: 00000021
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20:57:43:829OrderSTACKOrderBeginQuest#00000021, Ticket: 00000022
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20:57:43:829OrderSTACKOrderBeginQuest#00000022, Ticket: 00000023
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20:57:43:829OrderSTACKOrderBeginQuest#00000023, Ticket: 00000024
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20:57:43:829OrderSTACKOrderBeginQuest#00000024, Ticket: 00000025
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20:57:43:829OrderSTACKOrderBeginQuest#00000025, Ticket: 00000026
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20:57:43:829OrderSTACKOrderBeginQuest#00000026, Ticket: 00000027
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20:57:43:829OrderSTACKOrderBeginQuest#00000027, Ticket: 00000028
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20:57:43:829OrderSTACKOrderBeginQuest#00000028, Ticket: 00000029
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20:57:43:830OrderSTACKOrderBeginQuest#00000029, Ticket: 0000002A
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20:57:43:830OrderSTACKOrderBeginQuest#0000002A, Ticket: 0000002B
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20:57:43:830OrderSTACKOrderBeginQuest#0000002B, Ticket: 0000002C
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20:57:43:846OrderSTACKOrderBeginQuest#0000002C, Ticket: 0000002D
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20:57:43:846OrderSTACKOrderApplyStarSystemDefinition#0000002D; Name:QuestNodeRebel, NodeGUIDs: 802
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20:57:43:846OrderSTACKOrderApplyDescriptor#0000002E Descriptor: TabernacleSystem Targets: 802
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20:57:44:086OrderSTACKOrderSetInvisibility#0000002F
at Log in :line 0
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20:57:44:086OrderSTACKOrderBeginQuest#00000030, Ticket: 0000002E
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20:57:44:086OrderSTACKOrderBeginQuest#00000031, Ticket: 0000002F
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20:57:44:086OrderSTACKOrderBeginQuest#00000032, Ticket: 00000030
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20:57:44:086OrderSTACKOrderBeginQuest#00000033, Ticket: 00000031
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20:57:44:086OrderSTACKOrderBeginQuest#00000034, Ticket: 00000032
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20:57:44:086OrderSTACKOrderBeginQuest#00000035, Ticket: 00000033
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20:57:44:086OrderSTACKOrderBeginQuest#00000036, Ticket: 00000034
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20:57:44:086OrderSTACKOrderBeginQuest#00000037, Ticket: 00000035
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20:57:44:086OrderSTACKOrderBeginQuest#00000038, Ticket: 00000036
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20:57:44:086OrderSTACKOrderBeginQuest#00000039, Ticket: 00000037
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20:57:44:086OrderSTACKOrderBeginQuest#0000003A, Ticket: 00000038
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20:57:44:086OrderSTACKOrderBeginQuest#0000003B, Ticket: 00000039
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20:57:44:086OrderSTACKOrderBeginQuest#0000003C, Ticket: 0000003A
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20:57:44:086OrderSTACKOrderBeginQuest#0000003D, Ticket: 0000003B
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20:57:44:086OrderSTACKOrderBeginQuest#0000003E, Ticket: 0000003C
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20:57:44:086OrderSTACKOrderBeginQuest#0000003F, Ticket: 0000003D
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20:57:44:086OrderSTACKOrderBeginQuest#00000040, Ticket: 0000003E
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20:57:44:086OrderSTACKOrderBeginQuest#00000041, Ticket: 0000003F
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20:57:44:086OrderSTACKOrderBeginQuest#00000042, Ticket: 00000040
at Log in :line 0
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20:57:44:086OrderSTACKOrderBeginQuest#00000043, Ticket: 00000041
at Log in :line 0
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20:57:44:086OrderSTACKOrderBeginQuest#00000044, Ticket: 00000042
at Log in :line 0
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20:57:44:086OrderSTACKOrderBeginQuest#00000045, Ticket: 00000043
at Log in :line 0
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20:57:44:086OrderSTACKOrderBeginQuest#00000046, Ticket: 00000044
at Log in :line 0
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20:57:44:086OrderSTACKOrderBeginQuest#00000047, Ticket: 00000045
at Log in :line 0
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20:57:44:086OrderSTACKOrderBeginQuest#00000048, Ticket: 00000046
at Log in :line 0
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20:57:44:086OrderSTACKOrderBeginQuest#00000049, Ticket: 00000047
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20:57:44:086OrderSTACKOrderBeginQuest#0000004A, Ticket: 00000048
at Log in :line 0
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20:57:44:086OrderSTACKOrderBeginQuest#0000004B, Ticket: 00000049
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20:57:44:086OrderSTACKOrderBeginQuest#0000004C, Ticket: 0000004A
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at Update in :line 0
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20:57:44:086OrderSTACKOrderBeginQuest#0000004D, Ticket: 0000004B
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20:57:44:086OrderSTACKOrderBeginQuest#0000004E, Ticket: 0000004C
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20:57:44:086OrderSTACKOrderBeginQuest#0000004F, Ticket: 0000004D
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20:57:44:086OrderSTACKOrderBeginQuest#00000050, Ticket: 0000004E
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20:57:44:086OrderSTACKOrderBeginQuest#00000051, Ticket: 0000004F
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20:57:44:086OrderSTACKOrderBeginQuest#00000052, Ticket: 00000050
at Log in :line 0
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20:57:44:087OrderSTACKOrderBeginQuest#00000053, Ticket: 00000051
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20:57:44:087OrderSTACKOrderAddQuestMarkers#00000054
at Log in :line 0
at MoveNext in :line 0
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at Update in :line 0
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20:57:44:108PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"IsTheAcademyDiscovered","category":"ExplorationQuest","subcategory":"Hidden","questid":1233,"gameID":"c5f804c7-40b2-482d-ad87-c4e3b4ff25e8","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198067489828","gamecode":"392110","sessionID":"a1cfef1bcdbe4d968c01640d05e31c11","eventTimestampClient":"2019-10-24T20:57:43.759"}
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:44:108OrderSTACKOrderBeginQuest#00000055, Ticket: 00000052
at Log in :line 0
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at UpdateMessageBoxAndProcessOrders in :line 0
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at LateUpdate in :line 0
20:57:44:108OrderSTACKOrderBeginQuest#00000056, Ticket: 00000053
at Log in :line 0
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20:57:44:108OrderSTACKOrderApplyStarSystemDefinition#00000057; Name:QuestNodeMezan, NodeGUIDs: 93
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20:57:44:129OrderSTACKOrderApplyDescriptor#00000058 Descriptor: SystemMezan Targets: 93
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20:57:44:129OrderSTACKOrderApplyStarSystemDefinition#00000059; Name:QuestNodeChiark, NodeGUIDs: 82
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20:57:44:129OrderSTACKOrderApplyDescriptor#0000005A Descriptor: SystemChiark Targets: 82
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20:57:44:129OrderSTACKOrderUpdateQuests#0000005B, Ticket: 00000054
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20:57:44:129OrderSTACKOrderApplyStarSystemDefinition#0000005C; Name:QuestNodeMezan, NodeGUIDs: 586
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20:57:44:141OrderSTACKOrderApplyDescriptor#0000005D Descriptor: SystemMezan Targets: 586
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20:57:44:141OrderSTACKOrderApplyStarSystemDefinition#0000005E; Name:QuestNodeChiark, NodeGUIDs: 78
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20:57:44:141OrderSTACKOrderApplyDescriptor#0000005F Descriptor: SystemChiark Targets: 78
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20:57:44:141OrderSTACKOrderUpdateQuests#00000060, Ticket: 00000055
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20:57:44:141OrderSTACKOrderApplyStarSystemDefinition#00000061; Name:QuestNodeHoratio, NodeGUIDs: 515
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20:57:44:141OrderSTACKOrderUpdateQuests#00000062, Ticket: 00000056
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20:57:44:169OrderSTACKOrderApplyStarSystemDefinition#00000063; Name:QuestNodeENFER, NodeGUIDs: 807
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20:57:44:169OrderSTACKOrderApplyStarSystemDefinition#00000064; Name:QuestNodeRebel, NodeGUIDs: 708
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20:57:44:170OrderSTACKOrderUpdateQuests#00000065, Ticket: 00000057
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20:57:44:181OrderSTACKOrderApplyDescriptor#00000066 Descriptor: StarSystemImprovementUnlockedWonder1 Targets: 916
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20:57:44:181OrderSTACKOrderApplyDescriptor#00000067 Descriptor: StarSystemImprovementUnlockedWonder1 Targets: 917
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20:57:44:181OrderSTACKOrderApplyDescriptor#00000068 Descriptor: StarSystemImprovementUnlockedWonder1 Targets: 918
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20:57:44:181OrderSTACKOrderApplyDescriptor#00000069 Descriptor: StarSystemImprovementUnlockedWonder1 Targets: 919
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20:57:44:181OrderSTACKOrderApplyDescriptor#0000006A Descriptor: StarSystemImprovementUnlockedWonder1 Targets: 920
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20:57:44:181OrderSTACKOrderApplyDescriptor#0000006B Descriptor: StarSystemImprovementUnlockedWonder1 Targets: 921
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20:57:44:181OrderSTACKOrderApplyStarSystemDefinition#0000006C; Name:QuestNodeMezan, NodeGUIDs: 504
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20:57:44:181OrderSTACKOrderApplyDescriptor#0000006D Descriptor: SystemMezan Targets: 504
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20:57:44:202OrderSTACKOrderApplyStarSystemDefinition#0000006E; Name:QuestNodeChiark, NodeGUIDs: 582
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20:57:44:202OrderSTACKOrderApplyDescriptor#0000006F Descriptor: SystemChiark Targets: 582
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20:57:44:202OrderSTACKOrderUpdateQuests#00000070, Ticket: 00000058
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20:57:44:202OrderSTACKOrderApplyStarSystemDefinition#00000071; Name:QuestNodeMezan, NodeGUIDs: 604
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20:57:44:202OrderSTACKOrderApplyDescriptor#00000072 Descriptor: SystemMezan Targets: 604
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20:57:44:223OrderSTACKOrderApplyStarSystemDefinition#00000073; Name:QuestNodeChiark, NodeGUIDs: 242
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20:57:44:223OrderSTACKOrderApplyDescriptor#00000074 Descriptor: SystemChiark Targets: 242
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20:57:44:223OrderSTACKOrderUpdateQuests#00000075, Ticket: 00000059
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20:57:44:223OrderSTACKOrderApplyStarSystemDefinition#00000076; Name:QuestNodeMezan, NodeGUIDs: 99
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20:57:44:223OrderSTACKOrderApplyDescriptor#00000077 Descriptor: SystemMezan Targets: 99
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20:57:44:223OrderSTACKOrderApplyStarSystemDefinition#00000078; Name:QuestNodeChiark, NodeGUIDs: 600
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20:57:44:241OrderSTACKOrderApplyDescriptor#00000079 Descriptor: SystemChiark Targets: 600
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20:57:44:241OrderSTACKOrderUpdateQuests#0000007A, Ticket: 0000005A
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20:57:44:241OrderSTACKOrderApplyStarSystemDefinition#0000007B; Name:QuestNodeMezan, NodeGUIDs: 511
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20:57:44:241OrderSTACKOrderApplyDescriptor#0000007C Descriptor: SystemMezan Targets: 511
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20:57:44:241OrderSTACKOrderApplyStarSystemDefinition#0000007D; Name:QuestNodeChiark, NodeGUIDs: 87
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20:57:44:256OrderSTACKOrderApplyDescriptor#0000007E Descriptor: SystemChiark Targets: 87
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20:57:44:256OrderSTACKOrderUpdateQuests#0000007F, Ticket: 0000005B
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20:57:44:256OrderSTACKOrderCompleteQuest#00000080, Ticket: 0000005C
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20:57:44:256OrderSTACKOrderCompleteQuest#00000081, Ticket: 0000005D
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20:57:44:256OrderSTACKOrderCompleteQuest#00000082, Ticket: 0000005E
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20:57:44:256OrderSTACKOrderCompleteQuest#00000083, Ticket: 0000005F
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20:57:44:256OrderSTACKOrderCompleteQuest#00000084, Ticket: 00000060
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20:57:44:256OrderSTACKOrderCompleteQuest#00000085, Ticket: 00000061
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20:57:44:256OrderSTACKOrderCompleteQuest#00000086, Ticket: 00000062
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20:57:44:256OrderSTACKOrderCompleteQuest#00000087, Ticket: 00000063
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20:57:44:256OrderSTACKOrderCreateShipDesign#00000088; EmpireIndex:0
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20:57:44:269GUISTACK[ShipDesignRenderer] InitializeShipView: this=/BackgroundRenderer/MilitaryScreen/MainContainer/ShipDesignOverviewPanel currentViewIndex=0
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20:57:44:270OrderSTACKOrderCreateShipDesign#00000089; EmpireIndex:0
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20:57:44:270OrderSTACKOrderUpgradeStartingShips#0000008A; EmpireIndex:0
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20:57:44:270OrderSTACKOrderCreateShipDesign#0000008B; EmpireIndex:1
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20:57:44:282OrderSTACKOrderCreateShipDesign#0000008C; EmpireIndex:1
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20:57:44:282OrderSTACKOrderUpgradeStartingShips#0000008D; EmpireIndex:1
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20:57:44:282OrderSTACKOrderCreateShipDesign#0000008E; EmpireIndex:2
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20:57:44:282OrderSTACKOrderUpgradeStartingShips#0000008F; EmpireIndex:2
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20:57:44:282OrderSTACKOrderCreateShipDesign#00000090; EmpireIndex:3
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20:57:44:297OrderSTACKOrderCreateShipDesign#00000091; EmpireIndex:3
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20:57:44:297OrderSTACKOrderUpgradeStartingShips#00000092; EmpireIndex:3
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20:57:44:297OrderSTACKOrderEntityAction#00000093, Ticket: 00000064; EmpireIndex:3; AttachMothershipFleetAction#1, InitiatorGUID:1070, Context:Kraz (357) (StarSystemNode)
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20:57:44:298DefaultSTACKAttachMothershipFleetAction inconsistent data, Mothership#1072 is not attached though it has an action that say so
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20:57:44:310OrderSTACKOrderTransferResource#00000094; EmpireIndex:3; ContextGUID:1072, ResourceName:ActionPoint, Amount:1
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20:57:44:310OrderSTACKOrderUpdateBestSystem#00000095; EmpireIndex:3; SystemGUID:0
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20:57:44:310OrderSTACKOrderUpgradeStartingShips#00000096; EmpireIndex:4
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20:57:44:310OrderSTACKOrderCreateShipDesign#00000097; EmpireIndex:5
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20:57:44:310OrderSTACKOrderCreateShipDesign#00000098; EmpireIndex:5
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20:57:44:310OrderSTACKOrderUpgradeStartingShips#00000099; EmpireIndex:5
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20:57:44:310OrderSTACKOrderUpgradeStartingShips#0000009A; EmpireIndex:6
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20:57:44:310OrderSTACKOrderUpgradeStartingShips#0000009B; EmpireIndex:7
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20:57:44:310OrderSTACKOrderUpgradeStartingShips#0000009C; EmpireIndex:8
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20:57:44:310OrderSTACKOrderUpgradeStartingShips#0000009D; EmpireIndex:9
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20:57:44:310OrderSTACKOrderUpgradeStartingShips#0000009E; EmpireIndex:10
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20:57:44:320OrderSTACKOrderUpgradeStartingShips#0000009F; EmpireIndex:11
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20:57:44:320OrderSTACKOrderUpgradeStartingShips#000000A0; EmpireIndex:12
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20:57:44:320OrderSTACKOrderUpgradeStartingShips#000000A1; EmpireIndex:13
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20:57:44:320OrderSTACKOrderUpgradeStartingShips#000000A2; EmpireIndex:14
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20:57:44:320OrderSTACKOrderUpdateBestSystem#000000A3; EmpireIndex:14; SystemGUID:0
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20:57:44:320OrderSTACKOrderUpgradeStartingShips#000000A4; EmpireIndex:15
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20:57:44:320OrderSTACKOrderUpdateBestSystem#000000A5; EmpireIndex:15; SystemGUID:0
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20:57:44:320OrderSTACKOrderSpawnImprovement#000000A6; EmpireIndex:6; ImprovementDefinitionName:PlanetImprovementIndustry1; TargetGUID:952; ImprovementGUID:1463
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20:57:44:320OrderSTACKOrderTransferResource#000000A7; EmpireIndex:6; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2
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20:57:44:320OrderSTACKOrderSpawnImprovement#000000A8; EmpireIndex:7; ImprovementDefinitionName:PlanetImprovementIndustry1; TargetGUID:955; ImprovementGUID:1464
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20:57:44:320OrderSTACKOrderTransferResource#000000A9; EmpireIndex:7; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2
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20:57:44:320OrderSTACKOrderSpawnImprovement#000000AA; EmpireIndex:8; ImprovementDefinitionName:PlanetImprovementIndustry1; TargetGUID:958; ImprovementGUID:1465
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20:57:44:320OrderSTACKOrderTransferResource#000000AB; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2
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20:57:44:321OrderSTACKOrderSpawnImprovement#000000AC; EmpireIndex:9; ImprovementDefinitionName:PlanetImprovementDust1; TargetGUID:961; ImprovementGUID:1466
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at UpdateMessageBoxAndProcessOrders in :line 0
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at LateUpdate in :line 0
20:57:44:321OrderSTACKOrderTransferResource#000000AD; EmpireIndex:9; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2
at Log in :line 0
at MoveNext in :line 0
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at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:44:371OrderSTACKOrderSpawnImprovement#000000AE; EmpireIndex:10; ImprovementDefinitionName:PlanetImprovementIndustry1; TargetGUID:964; ImprovementGUID:1467
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:44:371OrderSTACKOrderTransferResource#000000AF; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:44:371OrderSTACKOrderSpawnImprovement#000000B0; EmpireIndex:11; ImprovementDefinitionName:PlanetImprovementDust1; TargetGUID:967; ImprovementGUID:1468
at Log in :line 0
at MoveNext in :line 0
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at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:44:371OrderSTACKOrderTransferResource#000000B1; EmpireIndex:11; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:44:371OrderSTACKOrderSpawnImprovement#000000B2; EmpireIndex:12; ImprovementDefinitionName:PlanetImprovementScience1; TargetGUID:970; ImprovementGUID:1469
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:44:371OrderSTACKOrderTransferResource#000000B3; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:44:371OrderSTACKOrderSpawnImprovement#000000B4; EmpireIndex:13; ImprovementDefinitionName:PlanetImprovementFood1; TargetGUID:973; ImprovementGUID:1470
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:44:371OrderSTACKOrderTransferResource#000000B5; EmpireIndex:13; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:44:371OrderSTACKOrderCreateExploitedStarSystem#000000B6; EmpireIndex:3; StarSystemNodeGUID:357, MothershipGUID:1072, ExploitedStarSystemGUID:1471, HangarGUID:1474, ComesFromGameCreation:True ColonizedPlanetsGUIDs: 1472, 1473
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:44:371GUISTACKTrying to unregister a GalaxyHangar which wasn't registered.
at Unregister in :line 0
at SetVisible in :line 0
at RefreshVisibility in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at GameEntityRepository_GameEntityRepositoryChange in :line 0
at OnGameEntityRepositoryChange in :line 0
at Register in :line 0
at AddHangarTo in :line 0
at InitializeColonizedStarSystem in :line 0
at CreateExploitedStarSystem in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:44:371Gameplay, OrderSTACK[Empire 3] OrderTransferShips preprocessor failed: No ships were selected for transfer.
at TransferShipsPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:44:371OrderSTACKOrderExecuteCommandsWaitingForHomeSystem#000000B7; EmpireIndex:3
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at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:44:371OrderSTACKOrderUpdateAutoImprovements#000000B8, ColonizedStarSystemGUID:1471, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]
at Log in :line 0
at MoveNext in :line 0
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at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:44:376OrderSTACKOrderUpdateBestSystem#000000B9; EmpireIndex:3; SystemGUID:1471
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at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:44:402GameClientSTACKGameClientState_Turn_BeginEventDispatch
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:44:402GameClientSTACKGameClientState_Turn_BeginEventDispatched
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at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:44:437GameServerSTACKGameServerState_Turn_AI_Begin
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at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:44:446AISTACKGame object 'Game' map to AI snapshot 'GameSnapshot'
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at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:467AISTACKGame object 'Galaxy' map to AI snapshot 'GalaxySnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:502AISTACKGame object 'Marketplace' map to AI snapshot 'MarketplaceSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:515AISTACKGame object 'AIEventDiplomaticContractRefused' map to AI snapshot 'AIEventDiplomaticContractRefused'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:542AISTACKGame object 'EventGroundBattleOutcomeSelection' map to AI snapshot 'EventGroundBattleOutcomeSelection'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:555AISTACKGame object 'EventHackingOperationOutcomeSelection' map to AI snapshot 'EventHackingOperationOutcomeSelection'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:576AISTACKGame object 'EventOnQuest' map to AI snapshot 'EventOnQuest'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:590AISTACKGame object 'EventContextualDiplomaticExchangeUpdated' map to AI snapshot 'EventContextualDiplomaticExchangeUpdated'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:597AISTACKGame object 'EventDiplomaticContractTermCollectionChange' map to AI snapshot 'EventDiplomaticContractTermCollectionChange'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:619AISTACKGame object 'EventContextualDiplomaticExchangeStarted' map to AI snapshot 'EventContextualDiplomaticExchangeStarted'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:625AISTACKGame object 'EventFleetDocked' map to AI snapshot 'EventFleetDocked'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:639AISTACKGame object 'EventDiplomaticContractStateChange' map to AI snapshot 'EventDiplomaticContractStateChange'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:652AISTACKGame object 'EventProbeDestroyed' map to AI snapshot 'EventProbeDestroyed'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:660AISTACKGame object 'EventQuestBegun' map to AI snapshot 'EventQuestBegun'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:672AISTACKGame object 'EventObliteratorAttackReport' map to AI snapshot 'EventSystemObliteratedAttackReport'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:686AISTACKGame object 'EventObliteratorVictimReport' map to AI snapshot 'EventSystemObliteratedVictimReport'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:693PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"UniquePlanetQuest-Chapter0Ter","category":"SideQuest","subcategory":"Update12","questid":1234,"gameID":"c5f804c7-40b2-482d-ad87-c4e3b4ff25e8","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198067489828","gamecode":"392110","sessionID":"a1cfef1bcdbe4d968c01640d05e31c11","eventTimestampClient":"2019-10-24T20:57:44.660"}
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:44:708AISTACKGame object 'EventWarEnd' map to AI snapshot 'EventWarEnd'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:721AISTACKGame object 'AIEventCivilianShipAttacked' map to AI snapshot 'AIEventCivilianShipAttacked'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:735AISTACKGame object 'EventAllianceDestroyed' map to AI snapshot 'EventAllianceDestroyed'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:750AISTACKGame object 'EventBattleSetup' map to AI snapshot 'EventBattleSetup'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:770AISTACKGame object 'EventGuardianAwaken' map to AI snapshot 'EventGuardianAwaken'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:777AISTACKGame object 'EventLeaveAlliance' map to AI snapshot 'EventLeaveAlliance'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:792AISTACKGame object 'EventMothershipAttached' map to AI snapshot 'EventMothershipAttached'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:819AISTACKGame object 'EventOutpostCompetitionEnded' map to AI snapshot 'EventOutpostCompetitionEnded'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:840AISTACKGame object 'EventPlanetDestroyed' map to AI snapshot 'EventPlanetDestroyed'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:44:861AISTACKGame object 'EventProbeLaunched' map to AI snapshot 'EventProbeLaunched'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:228AISTACKGame object 'EventSystemGainedFromInfluence' map to AI snapshot 'EventSystemGainedFromInfluence'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:228AISTACKGame object 'EventTimeBubbleCreated' map to AI snapshot 'EventTimeBubbleCreated'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:228AISTACKGame object 'AIEvent' map to AI snapshot 'AIEvent'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:229AISTACKGame object 'AIEventBattleSetup' map to AI snapshot 'AIEventBattleSetup'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:229AISTACKGame object 'AIEventDiplomaticContractSigned' map to AI snapshot 'AIEventDiplomaticContractSigned'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:229AISTACKGame object 'AIEventGroundBattleCreated' map to AI snapshot 'AIEventGroundBattleCreated'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:229AISTACKGame object 'EventFleetMoveStarted' map to AI snapshot 'EventFleetMoveStarted'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:229AISTACKGame object 'EventOutpostCreated' map to AI snapshot 'EventOutpostCreated'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:229AISTACKGame object 'EventSystemLostToGroundBattle' map to AI snapshot 'EventSystemLostToGroundBattle'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:229AISTACKGame object 'EmpireEvent' map to AI snapshot 'EmpireEvent'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:240AISTACKGame object 'HullDefinition' map to AI snapshot 'HullDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:261AISTACKGame object 'RecipeSlotDefinition' map to AI snapshot 'RecipeSlotSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:261AISTACKGame object 'RecipeIngredientDefinition' map to AI snapshot 'RecipeIngredientSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:261AISTACKGame object 'LawDefinition' map to AI snapshot 'LawSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:266PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"Tutorial_UC_BeingHacked_Preparation","category":"Tutorial","subcategory":"EXPERT","questid":1235,"gameID":"c5f804c7-40b2-482d-ad87-c4e3b4ff25e8","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198067489828","gamecode":"392110","sessionID":"a1cfef1bcdbe4d968c01640d05e31c11","eventTimestampClient":"2019-10-24T20:57:45.229"}
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:45:276AISTACKGame object 'DefenseModuleDefinition' map to AI snapshot 'DefenseModuleSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:284AISTACKGame object 'SupportModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:291AISTACKGame object 'WeaponModuleDefinition' map to AI snapshot 'WeaponModuleSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:307AISTACKGame object 'SystemSupportModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:325AISTACKGame object 'LogisticsModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:325AISTACKGame object 'MothershipModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:325AISTACKGame object 'SquadronModuleDefinition' map to AI snapshot 'SquadronModuleSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:397AISTACKGame object 'DestructionModuleDefinition' map to AI snapshot 'WeaponModuleSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:397AISTACKGame object 'DiplomaticRelationState' map to AI snapshot 'DiplomaticRelationStateSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:403GUISTACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/ShipDesignModalWindow/MainContainer/ShipDesignEditionPanel currentViewIndex=1
at InitializeShipView in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:45:408AISTACKGame object 'TradingCompanyImprovementDefinition' map to AI snapshot 'TradingCompanyImprovementSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:413AISTACKGame object 'TechnologyDefinition' map to AI snapshot 'TechnologySnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:433GUISTACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/HeroOverviewPanel/ShipDesignOverview currentViewIndex=2
at InitializeShipView in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:45:433GUISTACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/ShipDesignHolder/ShipDesignEditionPanel currentViewIndex=3
at InitializeShipView in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:45:433AISTACKGame object 'TechnologyStageDefinition' map to AI snapshot 'TechnologyStageSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:439AISTACKGame object 'ResourceDefinition' map to AI snapshot 'ResourceSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:446AISTACKGame object 'LuxuryResourceDefinition' map to AI snapshot 'ResourceSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:453AISTACKGame object 'HeroSkillDefinition' map to AI snapshot 'HeroSkillSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:481AISTACKGame object 'HeroDefinition' map to AI snapshot 'HeroSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:481AISTACKGame object 'DiplomaticTermPressureReductionDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:488AISTACKGame object 'DiplomaticTermDeclareWarDefinition' map to AI snapshot 'DiplomaticTermDiplomaticRelationStateDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:488AISTACKGame object 'DiplomaticTermResourceExchangeDemandDefinition' map to AI snapshot 'DiplomaticTermResourceExchangeDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:502AISTACKGame object 'DiplomaticTermTechnologyExchangeDemandDefinition' map to AI snapshot 'DiplomaticTermTechnologyExchangeDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:502AISTACKGame object 'DiplomaticTermResourceExchangeDefinition' map to AI snapshot 'DiplomaticTermResourceExchangeDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:509AISTACKGame object 'DiplomaticTermTechnologyExchangeDefinition' map to AI snapshot 'DiplomaticTermTechnologyExchangeDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:515AISTACKGame object 'DiplomaticTermStarSystemColonyExchangeDefinition' map to AI snapshot 'DiplomaticTermStarSystemExchangeDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:522AISTACKGame object 'DiplomaticTermStarSystemOutpostExchangeDefinition' map to AI snapshot 'DiplomaticTermStarSystemExchangeDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:522AISTACKGame object 'DiplomaticTermDiplomaticRelationStateDefinition' map to AI snapshot 'DiplomaticTermDiplomaticRelationStateDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:529AISTACKGame object 'DiplomaticTermAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:529AISTACKGame object 'DiplomaticTermBreakAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:536AISTACKGame object 'DiplomaticTermRenounceAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:553AISTACKGame object 'DiplomaticTermProposalDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:553AISTACKGame object 'DiplomaticTermPressureEffectDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:553AISTACKGame object 'DiplomaticTermDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:553AISTACKGame object 'DiplomaticTermMapSharingDefinition' map to AI snapshot 'DiplomaticTermMapSharingDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:578AISTACKGame object 'DiplomaticTermFactionPactDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:578AISTACKGame object 'PlanetColonizationConstructibleElement' map to AI snapshot 'PlanetColonizationSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:578AISTACKGame object 'TraitorBonusThresholdDefinition' map to AI snapshot 'TraitorBonusThresholdDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:578AISTACKGame object 'AcademyRolePreference' map to AI snapshot 'AcademyRolePreferenceSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:578AISTACKGame object 'StarSystemImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:578AISTACKGame object 'PlanetImprovementDefinition' map to AI snapshot 'PlanetImprovementSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:578AISTACKGame object 'StarSystemDecolonizeImprovementDefinition' map to AI snapshot 'StarSystemDecolonizeImprovementDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:586AISTACKGame object 'StarSystemPopulationTransformImprovementDefinition' map to AI snapshot 'StarSystemPopulationTransformImprovementDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:591AISTACKGame object 'StarSystemResourceImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:597AISTACKGame object 'PlanetTerraformationDefinition' map to AI snapshot 'PlanetTerraformationDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:604AISTACKGame object 'StarSystemTimeBubbleImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:604AISTACKGame object 'ContextualDiplomaticTermDefinition' map to AI snapshot 'ContextualTermSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:774AISTACKGame object 'OffenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:786AISTACKGame object 'DefenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:786AISTACKGame object 'RerouteOffenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:786AISTACKGame object 'BackdoorProtectionDefenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:796AISTACKGame object 'PlaceViewerDefenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:796AISTACKGame object 'TimedHackingProgramDefinition' map to AI snapshot 'TimedHackingProgramDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:809AISTACKGame object 'EncounterPlayDefinition' map to AI snapshot 'EncounterPlayDefinitionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:819AISTACKGame object 'AnomalyReductionDefinition' map to AI snapshot 'AnomalyReductionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:45:935PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"AcademyQuest00","category":"AcademyQuest","subcategory":"Academy","questid":1236,"gameID":"c5f804c7-40b2-482d-ad87-c4e3b4ff25e8","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198067489828","gamecode":"392110","sessionID":"a1cfef1bcdbe4d968c01640d05e31c11","eventTimestampClient":"2019-10-24T20:57:45.838"}
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:46:033AISTACKGame object 'Curiosity' map to AI snapshot 'CuriositySnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:040AISTACKGame object 'Planet' map to AI snapshot 'PlanetSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:076AISTACKGame object 'StarSystemNode' map to AI snapshot 'StarSystemNodeSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:142AISTACKGame object 'ShipDesign' map to AI snapshot 'ShipDesignSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:166AISTACKGame object 'Constellation' map to AI snapshot 'ConstellationSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:193AISTACKGame object 'QuestMarker' map to AI snapshot 'QuestMarkerSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:193AISTACKGame object 'WormholeLink' map to AI snapshot 'WormholeLinkSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:211AISTACKGame object 'WarpLink' map to AI snapshot 'WarpLinkSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:218AISTACKGame object 'Hangar' map to AI snapshot 'HangarSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:232AISTACKGame object 'ColonizedStarSystem' map to AI snapshot 'ColonizedStarSystemSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:319AISTACKGame object 'ColonizedPlanet' map to AI snapshot 'ColonizedPlanetSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:401AISTACKGame object 'MajorEmpire' map to AI snapshot 'MajorEmpireSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:509PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"Deeds_Wonder2","category":"Deeds","subcategory":"Wonder","questid":1242,"gameID":"c5f804c7-40b2-482d-ad87-c4e3b4ff25e8","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198067489828","gamecode":"392110","sessionID":"a1cfef1bcdbe4d968c01640d05e31c11","eventTimestampClient":"2019-10-24T20:57:46.486"}
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:46:602AISTACKGame object 'MinorEmpire' map to AI snapshot 'MinorEmpireSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:661AISTACKGame object 'LesserEmpire' map to AI snapshot 'LesserEmpireSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:716AISTACKGame object 'PirateEmpire' map to AI snapshot 'PirateEmpireSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:772AISTACKGame object 'HeroShip' map to AI snapshot 'HeroShipSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:794AISTACKGame object 'Hero' map to AI snapshot 'HeroSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:819AISTACKGame object 'StarSystemImprovement' map to AI snapshot 'StarSystemImprovementSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:824AISTACKGame object 'Fleet' map to AI snapshot 'FleetSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:876AISTACKGame object 'Ship' map to AI snapshot 'ShipSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:897AISTACKGame object 'Senator' map to AI snapshot 'SenatorSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:897AISTACKGame object 'ActiveLaw' map to AI snapshot 'ActiveLawSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:898AISTACKGame object 'Mothership' map to AI snapshot 'MothershipSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:898AISTACKGame object 'PlanetImprovement' map to AI snapshot 'PlanetImprovementSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:46:898AISTACKGame object 'Quest' map to AI snapshot 'QuestSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:47:006AISTACKGame object 'ExploitedStarSystem' map to AI snapshot 'ExploitedStarSystemSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:47:080PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"TutorialQuest_StartExpedition","category":"Tutorial","subcategory":"Tutorial","questid":1248,"gameID":"c5f804c7-40b2-482d-ad87-c4e3b4ff25e8","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198067489828","gamecode":"392110","sessionID":"a1cfef1bcdbe4d968c01640d05e31c11","eventTimestampClient":"2019-10-24T20:57:47.045"}
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:47:380AISTACK[AI] GatherGenerators for 16 empire [AI0]
at GatherGenerators in :line 0
at InitializeAsync in :line 0
20:57:47:671PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"Deeds_Regular_EmpireDevelopment_Stage4_A","category":"Deeds","subcategory":"Regular","questid":1250,"gameID":"c5f804c7-40b2-482d-ad87-c4e3b4ff25e8","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198067489828","gamecode":"392110","sessionID":"a1cfef1bcdbe4d968c01640d05e31c11","eventTimestampClient":"2019-10-24T20:57:47.640"}
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:239PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"GlobalQuest06-CoopBis","category":"CooperativeQuest","subcategory":"Global","questid":1256,"gameID":"c5f804c7-40b2-482d-ad87-c4e3b4ff25e8","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198067489828","gamecode":"392110","sessionID":"a1cfef1bcdbe4d968c01640d05e31c11","eventTimestampClient":"2019-10-24T20:57:48.199"}
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:457PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:457PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:457PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:457PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:457PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:457PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:457PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:457PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:457PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:457PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:457PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:457PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:457PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:465PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:477PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:477PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:477PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:477PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:477PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:486PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:486PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:48:532PrismSTACKPrismManager.SendEventsCoroutine waited for too long.
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:49:679AISTACKCorrectly received InitializationComplete signal from AI
at UpdateAIState in :line 0
at ProcessAISignalMessage in :line 0
at MessageReceived in :line 0
at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
at InternalPostMessage in :line 0
at PostMessage in :line 0
at InitializeAsync in :line 0
20:57:49:679AISTACK[AI] [Event]Remove 0 events [AI0]
at BeforeSynchronization in :line 0
at SnapshotRepository_OnSynchronizationBegin in :line 0
at StartSynchronization in :line 0
at Update in :line 0
at Update in :line 0
at Run in :line 0
20:57:49:679AISTACK[AI] [Event]Remove [AI0]
at BeforeSynchronization in :line 0
at SnapshotRepository_OnSynchronizationBegin in :line 0
at StartSynchronization in :line 0
at Update in :line 0
at Update in :line 0
at Run in :line 0
20:57:49:679AISTACK[AI] [Event]keep 1 events [AI0]
at BeforeSynchronization in :line 0
at SnapshotRepository_OnSynchronizationBegin in :line 0
at StartSynchronization in :line 0
at Update in :line 0
at Update in :line 0
at Run in :line 0
20:57:49:679AISTACK[AI] [Event]keep EventHappinessStatusChanged, [AI0]
at BeforeSynchronization in :line 0
at SnapshotRepository_OnSynchronizationBegin in :line 0
at StartSynchronization in :line 0
at Update in :line 0
at Update in :line 0
at Run in :line 0
20:57:50:109AISTACKCorrectly received ReadyToBeginTheTurn signal from AI
at UpdateAIState in :line 0
at ProcessAISignalMessage in :line 0
at MessageReceived in :line 0
at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
at InternalPostMessage in :line 0
at PostMessage in :line 0
at Update in :line 0
at Update in :line 0
at Run in :line 0
20:57:50:118DefaultSTACKEnd of AI begin turn: Running
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:50:136GameClientSTACKGameClientState_Turn_Begin
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:50:373GameClientSTACKGameClientState_Introduction
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:50:374DefaultSTACKGameClientState_IntroductionVideo.
at PlayIntroductionVideo in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:50:374DefaultSTACKPlaying introduction video 'C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/StreamingAssets\Movies/Factions/Timelords_Intro.mp4'...
at PlayIntroductionVideo in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:50:407PrismSTACKGame Start: {"gameDifficulty":"Normal","factionAffinity":"AffinityGameplayTimeLords","customFaction":"False","playerCount":6,"galaxySize":"Normal","galaxyShape":"Ring","gameSpeed":"Normal","tutorialDifficulty":"Advanced","sessionMode":"Single","isNewGame":"True","isAutoTest":"False","IsModded":"False","gameID":"c5f804c7-40b2-482d-ad87-c4e3b4ff25e8","eventID":"5.03.06","eventName":"Game Start","steamID":"76561198067489828","gamecode":"392110","sessionID":"a1cfef1bcdbe4d968c01640d05e31c11","eventTimestampClient":"2019-10-24T20:57:50.360"}
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:57:50:592AISTACK[AI] Could not find or pay for module of type FleetEngineFlotillaRepairFlotillaShieldBaitRepair for slot 2 on ship design Hull01SmallCorporate [AI0]
at ComputeModules in :line 0
at Compute in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:50:592AISTACK[AI] Could not find or pay for module of type FleetEngineFlotillaRepairFlotillaShieldBaitRepair for slot 6 on ship design Hull01SmallCorporate [AI0]
at ComputeModules in :line 0
at Compute in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:50:592AISTACK[AI] Could not find or pay for module of type FleetEngineFlotillaRepairFlotillaShieldBaitRepair for slot 7 on ship design Hull01SmallCorporate [AI0]
at ComputeModules in :line 0
at Compute in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:52:044GameClientSTACKGameClientState_Turn_Main
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:126GameplaySTACKIVisibilityService.AllowSendOrders(True)
at IVisibilityService.AllowSendOrders in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:126GameServerSTACKGameServerState_Turn_Main
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:126OrderSTACKOrderAIClientStateChange#000000BA; AIClientState:Playing
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:126AISTACKChange AI client state from None to Playing.
at ChangeAIClientState in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:126OrderSTACKOrderUpdateVisibility#000000BB
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:126OrderSTACKOrderFinishDockingFleet#000000BC, Ticket: 00000065; EmpireIndex:0; FleetGUID:1002
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:126AISTACKStart 71 order messages treatment (delayed over 0ms).
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:52:166OrderSTACKOrderFinishDockingFleet#000000BD, Ticket: 00000066; EmpireIndex:1; FleetGUID:1022
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:166OrderSTACKOrderFinishDockingFleet#000000BE, Ticket: 00000067; EmpireIndex:2; FleetGUID:1053
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:166OrderSTACKOrderFinishDockingFleet#000000BF, Ticket: 00000068; EmpireIndex:3; FleetGUID:1070
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:166ViewSTACKFleet#1070 (1st Red Purge) is attached to the system but is docking. Skipping it.
at DockGalaxyEntity in :line 0
at Dock_OnDockedEntitiesCollectionChanged in :line 0
at NotifyDockedEntitiesCollectionChanged in :line 0
at DockEntity in :line 0
at DockEntity in :line 0
at SetPosition in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:166OrderSTACKOrderFinishDockingFleet#000000C0, Ticket: 00000069; EmpireIndex:3; FleetGUID:1082
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:166OrderSTACKOrderFinishDockingFleet#000000C1, Ticket: 0000006A; EmpireIndex:4; FleetGUID:1118
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:167OrderSTACKOrderFinishDockingFleet#000000C2, Ticket: 0000006B; EmpireIndex:5; FleetGUID:1148
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:167OrderSTACKOrderUpdatePlayDeck#000000C3, Ticket: 0000006C; EmpireIndex:1
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:167GameplaySTACKfleet action with feedback 1 started : ETA 48.8773803710938
at ServerInitialize in :line 0
at ServerInitialize in :line 0
at EntityActionPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:167OrderSTACKOrderEntityAction#000000C4, Ticket: 0000006D; EmpireIndex:1; ExpeditionFleetAction#1, InitiatorGUID:1022, Context:Curiosity_PlanetResource_Strategic02 on Dobrynya I(Planet 0) (Curiosity)
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:167AISTACKEnd order messages treatement.
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:52:190OrderSTACKOrderActivateLaw#000000C5, Ticket: 0000006E; EmpireIndex:1; LawDefinitionName:LawP00L07, IsForced:False, LawGUID:1476
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:190OrderSTACKOrderFinishDockingFleet#000000C6, Ticket: 0000006F; EmpireIndex:0; FleetGUID:1005
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:190OrderSTACKOrderFinishDockingFleet#000000C7, Ticket: 00000070; EmpireIndex:1; FleetGUID:1025
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:190OrderSTACKOrderFinishDockingFleet#000000C8, Ticket: 00000071; EmpireIndex:2; FleetGUID:1056
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:190OrderSTACKOrderFinishDockingFleet#000000C9, Ticket: 00000072; EmpireIndex:3; FleetGUID:1079
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:190OrderSTACKOrderFinishDockingFleet#000000CA, Ticket: 00000073; EmpireIndex:4; FleetGUID:1121
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:190OrderSTACKOrderFinishDockingFleet#000000CB, Ticket: 00000074; EmpireIndex:5; FleetGUID:1151
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:190OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000000CC, Ticket: 00000075
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:213OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000000CD, Ticket: 00000076
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:214OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000000CE, Ticket: 00000077
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:214OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000000CF, Ticket: 00000078
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:214OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000000D0, Ticket: 00000079
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:214OrderSTACKOrderAssignHero#000000D1, Ticket: 0000007A; EmpireIndex:1
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:214OrderSTACKOrderCreateShipDesign#000000D2, Ticket: 0000007B; EmpireIndex:1
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:214OrderSTACKOrderCreateShipDesign#000000D3, Ticket: 0000007C; EmpireIndex:1
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:214OrderSTACKOrderQueueConstruction#000000D4, Ticket: 0000007D; EmpireIndex:1
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:230OrderSTACKOrderSetSystemSupervisor#000000D5, Ticket: 0000007E; EmpireIndex:1; StarSystemGUID:936, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:245OrderSTACKOrderQueueResearch#000000D6, Ticket: 0000007F; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionEmpireDevelopment1, ConstructionGameEntityGUID:1481, ResourceStocks:1
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:245OrderSTACKOrderUpdatePlayDeck#000000D7, Ticket: 00000080; EmpireIndex:2
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:245GameplaySTACKfleet action with feedback 1 started : ETA 48.9601593017578
at ServerInitialize in :line 0
at ServerInitialize in :line 0
at EntityActionPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:245OrderSTACKOrderEntityAction#000000D8, Ticket: 00000081; EmpireIndex:2; ExpeditionFleetAction#1, InitiatorGUID:1056, Context:Curiosity_PlanetAnomaly44 on Essa IV(Planet 3) (Curiosity)
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:245DefaultSTACKOrder preprocessing failed because the law 'LawP06L01Republic' is not activable (failureFlags=Cost).
at ActivateLawPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:245OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000000D9, Ticket: 00000083
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:245OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000000DA, Ticket: 00000084
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:245OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000000DB, Ticket: 00000085
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:245OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000000DC, Ticket: 00000086
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:245OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000000DD, Ticket: 00000087
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:245OrderSTACKOrderAssignHero#000000DE, Ticket: 00000088; EmpireIndex:2
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:245OrderSTACKOrderCreateShipDesign#000000DF, Ticket: 00000089; EmpireIndex:2
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:260OrderSTACKOrderQueueConstruction#000000E0, Ticket: 0000008A; EmpireIndex:2
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:260OrderSTACKOrderSetSystemSupervisor#000000E1, Ticket: 0000008B; EmpireIndex:2; StarSystemGUID:939, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:260OrderSTACKOrderQueueResearch#000000E2, Ticket: 0000008C; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionEmpireDevelopment5, ConstructionGameEntityGUID:1485, ResourceStocks:1
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:260DefaultSTACKOrder preprocessing failed because the law 'LawP06L01' is not activable (failureFlags=Cost).
at ActivateLawPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:260OrderSTACKOrderEntityAction#000000E3, Ticket: 0000008E; EmpireIndex:3; GoToFleetAction#2, InitiatorGUID:1100, Context:Path: 48->49, Path: Path: 48->49
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:260OrderSTACKOrderUpdatePlayDeck#000000E4, Ticket: 0000008F; EmpireIndex:3
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:260GameplaySTACKfleet action with feedback 3 started : ETA 48.9761199951172
at ServerInitialize in :line 0
at ServerInitialize in :line 0
at EntityActionPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:260OrderSTACKOrderEntityAction#000000E5, Ticket: 00000090; EmpireIndex:3; ExpeditionFleetAction#3, InitiatorGUID:1079, Context:Curiosity_PlanetResource_Luxury01 on Kraz II(Planet 1) (Curiosity)
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:260OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000000E6, Ticket: 00000091
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:260OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000000E7, Ticket: 00000092
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:260OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000000E8, Ticket: 00000093
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:260OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000000E9, Ticket: 00000094
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:260OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000000EA, Ticket: 00000095
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:260OrderSTACKOrderCreateShipDesign#000000EB, Ticket: 00000096; EmpireIndex:3
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:260OrderSTACKOrderCreateShipDesign#000000EC, Ticket: 00000097; EmpireIndex:3
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:280OrderSTACKOrderCreateShipDesign#000000ED, Ticket: 00000098; EmpireIndex:3
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:281OrderSTACKOrderQueueConstruction#000000EE, Ticket: 00000099; EmpireIndex:3
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:281OrderSTACKOrderSetSystemSupervisor#000000EF, Ticket: 0000009A; EmpireIndex:3; StarSystemGUID:1471, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:281GameplaySTACKOrderAssignHero preprocessing failed: the assignation '1st Crimson Purge (1079)' is not available for assignment, failureflags=FleetIsBusy.
at AssignHeroPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:281AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
at OnMessageProcessed in :line 0
at OnMessageProcessed in :line 0
at OnMessageProcessed in :line 0
at OnOrderProcessed in :line 0
at Raise in :line 0
at OnTicketRaised in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:281OrderSTACKOrderQueueResearch#000000F0, Ticket: 0000009C; EmpireIndex:3; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade2, ConstructionGameEntityGUID:1491, ResourceStocks:1
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:281OrderSTACKOrderUpdatePlayDeck#000000F1, Ticket: 0000009D; EmpireIndex:4
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:281GameplaySTACKfleet action with feedback 1 started : ETA 48.991081237793
at ServerInitialize in :line 0
at ServerInitialize in :line 0
at EntityActionPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:281OrderSTACKOrderEntityAction#000000F2, Ticket: 0000009E; EmpireIndex:4; ExpeditionFleetAction#1, InitiatorGUID:1121, Context:Curiosity_PlanetResource_Luxury08 on Rhea I(Planet 0) (Curiosity)
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:281DefaultSTACKOrder preprocessing failed because the law 'LawP01L01' is not activable (failureFlags=Cost).
at ActivateLawPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:281OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000000F3, Ticket: 000000A0
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:281OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000000F4, Ticket: 000000A1
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:281OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000000F5, Ticket: 000000A2
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:281OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000000F6, Ticket: 000000A3
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:281OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000000F7, Ticket: 000000A4
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:281OrderSTACKOrderAssignHero#000000F8, Ticket: 000000A5; EmpireIndex:4
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:281OrderSTACKOrderCreateShipDesign#000000F9, Ticket: 000000A6; EmpireIndex:4
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:281OrderSTACKOrderCreateShipDesign#000000FA, Ticket: 000000A7; EmpireIndex:4
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:281OrderSTACKOrderQueueConstruction#000000FB, Ticket: 000000A8; EmpireIndex:4
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:281OrderSTACKOrderSetSystemSupervisor#000000FC, Ticket: 000000A9; EmpireIndex:4; StarSystemGUID:945, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:295OrderSTACKOrderQueueResearch#000000FD, Ticket: 000000AA; EmpireIndex:4; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade25, ConstructionGameEntityGUID:1496, ResourceStocks:1
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:295OrderSTACKOrderUpdatePlayDeck#000000FE, Ticket: 000000AB; EmpireIndex:5
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:295GameplaySTACKfleet action with feedback 1 started : ETA 49.0080261230469
at ServerInitialize in :line 0
at ServerInitialize in :line 0
at EntityActionPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:295OrderSTACKOrderEntityAction#000000FF, Ticket: 000000AC; EmpireIndex:5; ExpeditionFleetAction#1, InitiatorGUID:1151, Context:Curiosity_PlanetAnomaly34 on Deki I(Planet 0) (Curiosity)
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:295OrderSTACKOrderActivateLaw#00000100, Ticket: 000000AD; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:1497
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:295OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000101, Ticket: 000000AE
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:295OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000102, Ticket: 000000AF
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:295OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000103, Ticket: 000000B0
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:295OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000104, Ticket: 000000B1
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:295OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000105, Ticket: 000000B2
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:295OrderSTACKOrderAssignHero#00000106, Ticket: 000000B3; EmpireIndex:5
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:295OrderSTACKOrderCreateShipDesign#00000107, Ticket: 000000B4; EmpireIndex:5
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:295OrderSTACKOrderCreateShipDesign#00000108, Ticket: 000000B5; EmpireIndex:5
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:295OrderSTACKOrderQueueConstruction#00000109, Ticket: 000000B6; EmpireIndex:5
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:312OrderSTACKOrderSetSystemSupervisor#0000010A, Ticket: 000000B7; EmpireIndex:5; StarSystemGUID:948, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:312OrderSTACKOrderQueueResearch#0000010B, Ticket: 000000B8; EmpireIndex:5; ConstructibleElementName:TechnologyDefinitionScienceAndExploration4, ConstructionGameEntityGUID:1502, ResourceStocks:1
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:312OrderSTACKOrderFinishDockingFleet#0000010C, Ticket: 000000B9; EmpireIndex:3; FleetGUID:1100
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:312OrderSTACKOrderReorganizePopulationsOnSystem#0000010D; EmpireIndex:1; StarSystemGUID:936
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:312OrderSTACKOrderReorganizePopulationsOnSystem#0000010E; EmpireIndex:2; StarSystemGUID:939
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:332OrderSTACKOrderReorganizePopulationsOnSystem#0000010F; EmpireIndex:4; StarSystemGUID:945
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:332OrderSTACKOrderReorganizePopulationsOnSystem#00000110; EmpireIndex:5; StarSystemGUID:948
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:332OrderSTACKOrderEntityAction#00000111, Ticket: 000000BA; EmpireIndex:3; MoveToFleetAction#4, InitiatorGUID:1100, Context:EntityActionContext_Movement, 48->49 (Cost: 7) from 0 to 0.595654.
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:924AISTACK[AI] [Event]Remove 1 events [AI0]
at BeforeSynchronization in :line 0
at SnapshotRepository_OnSynchronizationBegin in :line 0
at StartSynchronization in :line 0
at Update in :line 0
at Update in :line 0
at Run in :line 0
20:57:52:924AISTACK[AI] [Event]Remove EventHappinessStatusChanged, [AI0]
at BeforeSynchronization in :line 0
at SnapshotRepository_OnSynchronizationBegin in :line 0
at StartSynchronization in :line 0
at Update in :line 0
at Update in :line 0
at Run in :line 0
20:57:52:924AISTACK[AI] [Event]keep 106 events [AI0]
at BeforeSynchronization in :line 0
at SnapshotRepository_OnSynchronizationBegin in :line 0
at StartSynchronization in :line 0
at Update in :line 0
at Update in :line 0
at Run in :line 0
20:57:52:924AISTACK[AI] [Event]keep EventLuxuryDiscovered,EventLuxuryDiscovered,EventLuxuryDiscovered,EventLuxuryDiscovered,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventHeroAssigned,EventShipDesignCreated,EventShipDesignCreated,EventConstructionQueued,EventResearchQueued,EventHeroAssigned,EventShipDesignCreated,EventConstructionQueued,EventResearchQueued,EventShipDesignCreated,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventConstructionQueued,EventResearchQueued,EventHeroAssigned,EventShipDesignCreated,EventShipDesignCreated,EventConstructionQueued,EventResearchQueued,EventLawActivated,ScoreProviderEvent,EventHeroAssigned,EventShipDesignCreated,EventShipDesignCreated,EventConstructionQueued,EventResearchQueued,EventFleetStartedMoveToFleetAction, [AI0]
at BeforeSynchronization in :line 0
at SnapshotRepository_OnSynchronizationBegin in :line 0
at StartSynchronization in :line 0
at Update in :line 0
at Update in :line 0
at Run in :line 0
20:57:52:931GameServerSTACKGameServerState_Turn_AI_PrepareSync
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:966GameServerSTACKGameServerState_Turn_AI_Sync
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:52:986AISTACKGame object 'Construction' map to AI snapshot 'ConstructionSnapshot'
at GetOrRegisterContract in :line 0
at GetOrRegisterContract in :line 0
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:53:039GameServerSTACKGameServerState_Turn_Main
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:53:137AISTACKStart 9 order messages treatment (delayed over 0ms).
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:53:137AISTACKEnd order messages treatement.
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:53:154DefaultSTACKOrder preprocessing failed because the law 'LawP05L02' is not activable (failureFlags=Cost).
at ActivateLawPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:53:154OrderSTACKOrderActivateLaw#00000112, Ticket: 000000BC; EmpireIndex:1; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:1503
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:53:154DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
at CancelLawPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:53:154OrderSTACKOrderActivateLaw#00000113, Ticket: 000000BE; EmpireIndex:2; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:1504
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:53:154OrderSTACKOrderActivateLaw#00000114, Ticket: 000000BF; EmpireIndex:3; LawDefinitionName:LawP00L07, IsForced:False, LawGUID:1505
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:53:154GameplaySTACKOrderAssignHero preprocessing failed: the assignation '1st Crimson Purge (1079)' is not available for assignment, failureflags=FleetIsBusy.
at AssignHeroPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:53:154AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
at OnMessageProcessed in :line 0
at OnMessageProcessed in :line 0
at OnMessageProcessed in :line 0
at OnOrderProcessed in :line 0
at Raise in :line 0
at OnTicketRaised in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:53:154DefaultSTACKOrder preprocessing failed because the law 'LawP06L01' is not activable (failureFlags=Cost).
at ActivateLawPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:53:154DefaultSTACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).
at ActivateLawPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:53:154DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
at CancelLawPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:027AGESTACKExpandQuadToRenderBuffer
at ProcessCommandBuffer_Inline in :line 0
at DoRender in :line 0
at Render in :line 0
at RenderWithTechnique in :line 0
at RenderWithHook in :line 0
at OnCameraPostRender in :line 0
at FireOnPostRender in :line 0
20:57:55:150AISTACK[AI] [Event]Remove 106 events [AI0]
at BeforeSynchronization in :line 0
at SnapshotRepository_OnSynchronizationBegin in :line 0
at StartSynchronization in :line 0
at Update in :line 0
at Update in :line 0
at Run in :line 0
20:57:55:150AISTACK[AI] [Event]Remove EventLuxuryDiscovered,EventLuxuryDiscovered,EventLuxuryDiscovered,EventLuxuryDiscovered,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventHeroAssigned,EventShipDesignCreated,EventShipDesignCreated,EventConstructionQueued,EventResearchQueued,EventHeroAssigned,EventShipDesignCreated,EventConstructionQueued,EventResearchQueued,EventShipDesignCreated,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventConstructionQueued,EventResearchQueued,EventHeroAssigned,EventShipDesignCreated,EventShipDesignCreated,EventConstructionQueued,EventResearchQueued,EventLawActivated,ScoreProviderEvent,EventHeroAssigned,EventShipDesignCreated,EventShipDesignCreated,EventConstructionQueued,EventResearchQueued,EventFleetStartedMoveToFleetAction, [AI0]
at BeforeSynchronization in :line 0
at SnapshotRepository_OnSynchronizationBegin in :line 0
at StartSynchronization in :line 0
at Update in :line 0
at Update in :line 0
at Run in :line 0
20:57:55:150AISTACK[AI] [Event]keep 12 events [AI0]
at BeforeSynchronization in :line 0
at SnapshotRepository_OnSynchronizationBegin in :line 0
at StartSynchronization in :line 0
at Update in :line 0
at Update in :line 0
at Run in :line 0
20:57:55:150AISTACK[AI] [Event]keep EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventLawActivated,ScoreProviderEvent,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged, [AI0]
at BeforeSynchronization in :line 0
at SnapshotRepository_OnSynchronizationBegin in :line 0
at StartSynchronization in :line 0
at Update in :line 0
at Update in :line 0
at Run in :line 0
20:57:55:158GameServerSTACKGameServerState_Turn_AI_PrepareSync
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:200GameServerSTACKGameServerState_Turn_AI_Sync
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:200AudioSTACKAudio bank G_Dialog_RiftBorn has correctly been released.
at UnloadBank in :line 0
at UnloadBank in :line 0
at UnloadBanks in :line 0
at UnloadBank in :line 0
at OnEventReceived in :line 0
at SendEventToAudioModules in :line 0
at set_factionAffinity in :line 0
at Unbind in :line 0
at Unbind in :line 0
at OnEndHide in :line 0
at SpecificUpdate in :line 0
at Update in :line 0
at Update in :line 0
20:57:55:590GameServerSTACKGameServerState_Turn_Main
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:612GameplaySTACKfleet action with feedback 1 finished : ETA 48.8773803710938, Game.Time 50.3174438476563, true ETA 49.8773803710938
at ServerUpdate in :line 0
at ServerUpdate in :line 0
at IGameStateUpdatable.Update in :line 0
at Update in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:612GameplaySTACKfleet action with feedback 1 finished : ETA 48.9601593017578, Game.Time 50.3174438476563, true ETA 49.9601593017578
at ServerUpdate in :line 0
at ServerUpdate in :line 0
at IGameStateUpdatable.Update in :line 0
at Update in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:612GameplaySTACKfleet action with feedback 3 finished : ETA 48.9761199951172, Game.Time 50.3174438476563, true ETA 49.9761199951172
at ServerUpdate in :line 0
at ServerUpdate in :line 0
at IGameStateUpdatable.Update in :line 0
at Update in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:612GameplaySTACKfleet action with feedback 1 finished : ETA 48.991081237793, Game.Time 50.3174438476563, true ETA 49.991081237793
at ServerUpdate in :line 0
at ServerUpdate in :line 0
at IGameStateUpdatable.Update in :line 0
at Update in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:612GameplaySTACKfleet action with feedback 1 finished : ETA 49.0080261230469, Game.Time 50.3174438476563, true ETA 50.0080261230469
at ServerUpdate in :line 0
at ServerUpdate in :line 0
at IGameStateUpdatable.Update in :line 0
at Update in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:612OrderSTACKOrderTerminateEntityAction#00000115; EmpireIndex:1; EntityActionId: 1
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:612QuestSTACK[Quests] TestStrategicAcquired didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at TryTriggerQuestsFromGameEvent in :line 0
at HandleEvent in :line 0
at EventService_EventRaised in :line 0
at Notify in :line 0
at OnResourcePropertyChange in :line 0
at TransferResources in :line 0
at TryTransferResources in :line 0
at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
at Apply in :line 0
at ApplyEffect in :line 0
at ApplyEffect in :line 0
at Discover in :line 0
at DiscoverWithFleet in :line 0
at ClientTerminate in :line 0
at ClientExecute in :line 0
at DoTerminateAction in :line 0
at TerminateEntityAction in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:629OrderSTACKOrderTerminateEntityAction#00000116; EmpireIndex:2; EntityActionId: 1
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:629OrderSTACKOrderTerminateEntityAction#00000117; EmpireIndex:3; EntityActionId: 3
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:629QuestSTACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at TryTriggerQuestsFromGameEvent in :line 0
at HandleEvent in :line 0
at EventService_EventRaised in :line 0
at Notify in :line 0
at OnResourcePropertyChange in :line 0
at TransferResources in :line 0
at TryTransferResources in :line 0
at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
at Apply in :line 0
at ApplyEffect in :line 0
at ApplyEffect in :line 0
at Discover in :line 0
at DiscoverWithFleet in :line 0
at ClientTerminate in :line 0
at ClientExecute in :line 0
at DoTerminateAction in :line 0
at TerminateEntityAction in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:629OrderSTACKOrderTerminateEntityAction#00000118; EmpireIndex:4; EntityActionId: 1
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:629QuestSTACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at TryTriggerQuestsFromGameEvent in :line 0
at HandleEvent in :line 0
at EventService_EventRaised in :line 0
at Notify in :line 0
at OnResourcePropertyChange in :line 0
at TransferResources in :line 0
at TryTransferResources in :line 0
at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
at Apply in :line 0
at ApplyEffect in :line 0
at ApplyEffect in :line 0
at Discover in :line 0
at DiscoverWithFleet in :line 0
at ClientTerminate in :line 0
at ClientExecute in :line 0
at DoTerminateAction in :line 0
at TerminateEntityAction in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:639OrderSTACKOrderTerminateEntityAction#00000119; EmpireIndex:5; EntityActionId: 1
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:639OrderSTACKOrderUpdateQuests#0000011A, Ticket: 000000C4
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:639OrderSTACKOrderCompleteQuest#0000011B, Ticket: 000000C5
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:639OrderSTACKOrderUpdateQuests#0000011C, Ticket: 000000C6
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:639OrderSTACKOrderCompleteQuest#0000011D, Ticket: 000000C7
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:639OrderSTACKOrderUpdateQuests#0000011E, Ticket: 000000C8
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:639OrderSTACKOrderCompleteQuest#0000011F, Ticket: 000000C9
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:639OrderSTACKOrderUpdateQuests#00000120, Ticket: 000000CA
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:639OrderSTACKOrderCompleteQuest#00000121, Ticket: 000000CB
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:639OrderSTACKOrderUpdateQuests#00000122, Ticket: 000000CC
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:639OrderSTACKOrderCompleteQuest#00000123, Ticket: 000000CD
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:639AISTACKStart 13 order messages treatment (delayed over 0ms).
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:55:639AISTACKEnd order messages treatement.
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:55:659DefaultSTACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).
at ActivateLawPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:659DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
at CancelLawPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:659GameplaySTACKfleet action with feedback 2 started : ETA 52.3662109375
at ServerInitialize in :line 0
at ServerInitialize in :line 0
at EntityActionPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:659OrderSTACKOrderEntityAction#00000124, Ticket: 000000D0; EmpireIndex:1; ExpeditionFleetAction#2, InitiatorGUID:1022, Context:Curiosity_PlanetResource_Strategic01 on Dobrynya II(Planet 1) (Curiosity)
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:659DefaultSTACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).
at ActivateLawPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:659DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
at CancelLawPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:659GameplaySTACKfleet action with feedback 2 started : ETA 52.3662109375
at ServerInitialize in :line 0
at ServerInitialize in :line 0
at EntityActionPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:659OrderSTACKOrderEntityAction#00000125, Ticket: 000000D3; EmpireIndex:2; ExpeditionFleetAction#2, InitiatorGUID:1056, Context:Curiosity_Loot_Ruins_Era1 on Essa IV(Planet 3) (Curiosity)
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:659DefaultSTACKOrder preprocessing failed because the law 'LawP00L01' is not activable (failureFlags=NoAvailableSlot).
at ActivateLawPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:659OrderSTACKOrderAssignHero#00000126, Ticket: 000000D5; EmpireIndex:3
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:669DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
at CancelLawPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:669GameplaySTACKfleet action with feedback 5 started : ETA 52.3861541748047
at ServerInitialize in :line 0
at ServerInitialize in :line 0
at EntityActionPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:669OrderSTACKOrderEntityAction#00000127, Ticket: 000000D7; EmpireIndex:3; ExpeditionFleetAction#5, InitiatorGUID:1079, Context:Curiosity_PlanetAnomaly09 on Kraz III(Planet 2) (Curiosity)
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:669OrderSTACKOrderActivateLaw#00000128, Ticket: 000000D8; EmpireIndex:4; LawDefinitionName:LawP00L07, IsForced:False, LawGUID:1506
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:669GameplaySTACKfleet action with feedback 2 started : ETA 52.3891448974609
at ServerInitialize in :line 0
at ServerInitialize in :line 0
at EntityActionPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:669OrderSTACKOrderEntityAction#00000129, Ticket: 000000D9; EmpireIndex:4; ExpeditionFleetAction#2, InitiatorGUID:1121, Context:Curiosity_PlanetResource_Strategic02 on Rhea II(Planet 1) (Curiosity)
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:669GameplaySTACKfleet action with feedback 2 started : ETA 52.3891448974609
at ServerInitialize in :line 0
at ServerInitialize in :line 0
at EntityActionPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:669OrderSTACKOrderEntityAction#0000012A, Ticket: 000000DA; EmpireIndex:5; ExpeditionFleetAction#2, InitiatorGUID:1151, Context:Curiosity_PlanetAnomaly02 on Deki II(Planet 1) (Curiosity)
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:55:750DefaultSTACKFailed resizing atlas [AgeAtlas:softwareRasterAtlas] from 256x256 to 512x256xARGBFloat
at GetOrCreateGlyph in :line 0
at GetOrCreateInAtlas in :line 0
at GetCharInfo in :line 0
at UpdateTextQuadInfos_BruteForce in :line 0
at UpdateQuadInfos in :line 0
at UpdateRenderData in :line 0
at UpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at UpdateGUI in :line 0
at UpdateGUI in :line 0
at UpdateRendering in :line 0
at OnCameraPreCull in :line 0
at FireOnPreCull in :line 0
20:57:55:750DefaultSTACKResizing atlas [AgeAtlas:softwareRasterAtlas] from 256x256 to 512x512xARGBFloat
at GetOrCreateGlyph in :line 0
at GetOrCreateInAtlas in :line 0
at GetCharInfo in :line 0
at UpdateTextQuadInfos_BruteForce in :line 0
at UpdateQuadInfos in :line 0
at UpdateRenderData in :line 0
at UpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at PrimitiveUpdateGUI in :line 0
at UpdateGUI in :line 0
at UpdateGUI in :line 0
at UpdateRendering in :line 0
at OnCameraPreCull in :line 0
at FireOnPreCull in :line 0
20:57:57:153OrderSTACKOrderCompleteMoveToFleetAction#0000012B; EmpireIndex:3; EntityActionId: 4
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:57:153OrderSTACKOrderTerminateEntityAction#0000012C; EmpireIndex:3; EntityActionId: 4
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:57:651AISTACK[AI] [Event]Remove 12 events [AI0]
at BeforeSynchronization in :line 0
at SnapshotRepository_OnSynchronizationBegin in :line 0
at StartSynchronization in :line 0
at Update in :line 0
at Update in :line 0
at Run in :line 0
20:57:57:651AISTACK[AI] [Event]Remove EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventLawActivated,ScoreProviderEvent,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged, [AI0]
at BeforeSynchronization in :line 0
at SnapshotRepository_OnSynchronizationBegin in :line 0
at StartSynchronization in :line 0
at Update in :line 0
at Update in :line 0
at Run in :line 0
20:57:57:651AISTACK[AI] [Event]keep 26 events [AI0]
at BeforeSynchronization in :line 0
at SnapshotRepository_OnSynchronizationBegin in :line 0
at StartSynchronization in :line 0
at Update in :line 0
at Update in :line 0
at Run in :line 0
20:57:57:652AISTACK[AI] [Event]keep EventStrategicResourceAcquired,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventLuxuryDiscovered,EventLuxuryResourceAcquired,EventCuriosityDiscoveredWithFleet,EventLuxuryDiscovered,EventLuxuryDiscovered,EventLuxuryResourceAcquired,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestCompleted,EventQuestUpdated,EventQuestCompleted,EventQuestUpdated,EventQuestCompleted,EventQuestUpdated,EventQuestCompleted,EventQuestUpdated,EventQuestCompleted,EventHeroAssigned,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent, [AI0]
at BeforeSynchronization in :line 0
at SnapshotRepository_OnSynchronizationBegin in :line 0
at StartSynchronization in :line 0
at Update in :line 0
at Update in :line 0
at Run in :line 0
20:57:57:656GameServerSTACKGameServerState_Turn_AI_PrepareSync
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:57:692GameServerSTACKGameServerState_Turn_AI_Sync
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:57:740GameServerSTACKGameServerState_Turn_Main
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:57:793AISTACKStart 4 order messages treatment (delayed over 0ms).
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:57:800DefaultSTACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).
at ActivateLawPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:57:801GameplaySTACKOrderCreateAndApplyShipDesign preprocessor failed: Impossible to retrofit Ship#1086: 'CannotAffordRetrofit'
at CreateAndApplyShipDesignPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:57:801AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for [AI0]
at OnMessageProcessed in :line 0
at OnMessageProcessed in :line 0
at OnMessageProcessed in :line 0
at OnOrderProcessed in :line 0
at Raise in :line 0
at OnTicketRaised in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:57:801AISTACKEnd order messages treatement.
at PretreatMessages in :line 0
at TreatMessages in :line 0
at Run in :line 0
at Run in :line 0
at WorkerThreadRun in :line 0
20:57:57:807DefaultSTACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).
at ActivateLawPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:57:807DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
at CancelLawPreprocessor in :line 0
at InternalInvoke in :line 0
at Invoke in :line 0
at Invoke in :line 0
at Preprocess in :line 0
at PreprocessOrder in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:58:661GameplaySTACKfleet action with feedback 2 finished : ETA 52.3662109375, Game.Time 53.3779449462891, true ETA 53.3662109375
at ServerUpdate in :line 0
at ServerUpdate in :line 0
at IGameStateUpdatable.Update in :line 0
at Update in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:58:661GameplaySTACKfleet action with feedback 2 finished : ETA 52.3662109375, Game.Time 53.3779449462891, true ETA 53.3662109375
at ServerUpdate in :line 0
at ServerUpdate in :line 0
at IGameStateUpdatable.Update in :line 0
at Update in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:58:661OrderSTACKOrderTerminateEntityAction#0000012D; EmpireIndex:1; EntityActionId: 2
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:58:661QuestSTACK[Quests] TestStrategicAcquired didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at TryTriggerQuestsFromGameEvent in :line 0
at HandleEvent in :line 0
at EventService_EventRaised in :line 0
at Notify in :line 0
at OnResourcePropertyChange in :line 0
at TransferResources in :line 0
at TryTransferResources in :line 0
at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
at Apply in :line 0
at ApplyEffect in :line 0
at ApplyEffect in :line 0
at Discover in :line 0
at DiscoverWithFleet in :line 0
at ClientTerminate in :line 0
at ClientExecute in :line 0
at DoTerminateAction in :line 0
at TerminateEntityAction in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:58:661OrderSTACKOrderTerminateEntityAction#0000012E; EmpireIndex:2; EntityActionId: 2
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:58:669GameplaySTACKfleet action with feedback 5 finished : ETA 52.3861541748047, Game.Time 53.3869171142578, true ETA 53.3861541748047
at ServerUpdate in :line 0
at ServerUpdate in :line 0
at IGameStateUpdatable.Update in :line 0
at Update in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:58:669OrderSTACKOrderTerminateEntityAction#0000012F; EmpireIndex:3; EntityActionId: 5
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:58:669GameplaySTACKAdd 5 experience to ship Ship#1081
at AddExperience in :line 0
at AddExperienceToShips in :line 0
at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
at Apply in :line 0
at ApplyEffect in :line 0
at ApplyEffect in :line 0
at Discover in :line 0
at DiscoverWithFleet in :line 0
at ClientTerminate in :line 0
at ClientExecute in :line 0
at DoTerminateAction in :line 0
at TerminateEntityAction in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:58:669GameplaySTACKAdd 5 experience to ship HeroShip#1086
at AddExperience in :line 0
at AddExperienceToShips in :line 0
at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
at Apply in :line 0
at ApplyEffect in :line 0
at ApplyEffect in :line 0
at Discover in :line 0
at DiscoverWithFleet in :line 0
at ClientTerminate in :line 0
at ClientExecute in :line 0
at DoTerminateAction in :line 0
at TerminateEntityAction in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:58:669GameplaySTACKAdd 5 experience to ship Ship#1084
at AddExperience in :line 0
at AddExperienceToShips in :line 0
at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
at Apply in :line 0
at ApplyEffect in :line 0
at ApplyEffect in :line 0
at Discover in :line 0
at DiscoverWithFleet in :line 0
at ClientTerminate in :line 0
at ClientExecute in :line 0
at DoTerminateAction in :line 0
at TerminateEntityAction in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:58:669GameplaySTACKAdd 5 experience to ship Mothership#1072
at AddExperience in :line 0
at AddExperienceToShips in :line 0
at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
at Apply in :line 0
at ApplyEffect in :line 0
at ApplyEffect in :line 0
at Discover in :line 0
at DiscoverWithFleet in :line 0
at ClientTerminate in :line 0
at ClientExecute in :line 0
at DoTerminateAction in :line 0
at TerminateEntityAction in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:58:680GameplaySTACKfleet action with feedback 2 finished : ETA 52.3891448974609, Game.Time 53.394905090332, true ETA 53.3891448974609
at ServerUpdate in :line 0
at ServerUpdate in :line 0
at IGameStateUpdatable.Update in :line 0
at Update in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:58:680GameplaySTACKfleet action with feedback 2 finished : ETA 52.3891448974609, Game.Time 53.3958969116211, true ETA 53.3891448974609
at ServerUpdate in :line 0
at ServerUpdate in :line 0
at IGameStateUpdatable.Update in :line 0
at Update in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:58:680OrderSTACKOrderTerminateEntityAction#00000130; EmpireIndex:4; EntityActionId: 2
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:58:680QuestSTACK[Quests] TestStrategicAcquired didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at TryTriggerQuestsFromGameEvent in :line 0
at HandleEvent in :line 0
at EventService_EventRaised in :line 0
at Notify in :line 0
at OnResourcePropertyChange in :line 0
at TransferResources in :line 0
at TryTransferResources in :line 0
at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
at Apply in :line 0
at ApplyEffect in :line 0
at ApplyEffect in :line 0
at Discover in :line 0
at DiscoverWithFleet in :line 0
at ClientTerminate in :line 0
at ClientExecute in :line 0
at DoTerminateAction in :line 0
at TerminateEntityAction in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:58:680OrderSTACKOrderTerminateEntityAction#00000131; EmpireIndex:5; EntityActionId: 2
at Log in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:58:680QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
at CheckRandom in :line 0
at IQuestManagementService.TryTriggerQuest in :line 0
at IQuestManagementService.TryTriggerQuests in :line 0
at TryTriggerQuestsFromGameEvent in :line 0
at HandleEvent in :line 0
at EventService_EventRaised in :line 0
at Notify in :line 0
at OnTechnologyUnlocked in :line 0
at UnlockTechnology in :line 0
at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
at Apply in :line 0
at ApplyEffect in :line 0
at ApplyEffect in :line 0
at Discover in :line 0
at DiscoverWithFleet in :line 0
at ClientTerminate in :line 0
at ClientExecute in :line 0
at DoTerminateAction in :line 0
at TerminateEntityAction in :line 0
at MoveNext in :line 0
at Run in :line 0
at ProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:59:048GameClientSTACKGameClientState_DisconnectedFromServer
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:59:048GameClientSTACKGameClientState_DisconnectedFromServer state=DisconnectedFromServer,reason=ClientLeft,errcode=0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:59:048GameClientSTACKGameClientState_Release
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:59:048AISTACKStart AI0 releasing
at UnloadCurrentAI in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:59:048PrismSTACKGame Quit: {"turn":0,"gameID":"c5f804c7-40b2-482d-ad87-c4e3b4ff25e8","eventID":"5.16.01","eventName":"Game Quit","steamID":"76561198067489828","gamecode":"392110","sessionID":"a1cfef1bcdbe4d968c01640d05e31c11","eventTimestampClient":"2019-10-24T20:57:59.023"}
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at SendEvent in :line 0
at GameClient_StateChange in :line 0
at FiniteStateMachine_StateChange in :line 0
at OnStateChange in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:57:59:048AISTACKRelease AI modules.
at Release in :line 0
at Release in :line 0
at ReleaseAIAsync in :line 0
at ParameterizedJob in :line 0
20:57:59:048AISTACK[AI] Wait for ai module 'E.N.F.E.R' releasing ... [AI0]
at Release in :line 0
at Release in :line 0
at Release in :line 0
at ReleaseAIAsync in :line 0
at ParameterizedJob in :line 0
20:57:59:048AISTACK[AI] AI module 'E.N.F.E.R' released. [AI0]
at Release in :line 0
at Release in :line 0
at Release in :line 0
at ReleaseAIAsync in :line 0
at ParameterizedJob in :line 0
20:57:59:048AISTACK[AI] Wait for ai module 'Communication' releasing ... [AI0]
at Release in :line 0
at Release in :line 0
at Release in :line 0
at ReleaseAIAsync in :line 0
at ParameterizedJob in :line 0
20:57:59:048AISTACK[AI] AI module 'Communication' released. [AI0]
at Release in :line 0
at Release in :line 0
at Release in :line 0
at ReleaseAIAsync in :line 0
at ParameterizedJob in :line 0
20:58:00:066AudioSTACKAudio bank B_Base has correctly been released.
at UnloadBank in :line 0
at UnloadBank in :line 0
at UnloadBanks in :line 0
at OnEventReceived in :line 0
at SendEventToAudioModules in :line 0
at PlayAudioFeedback in :line 0
at ReleaseAndRedirect in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:00:066RuntimeSTACKRuntimeState_Lobby.End()
at End in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066SessionSTACKSessionState_OpenedAndLaunched.End()
at End in :line 0
at Abort in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066GameServerSTACKSteamGameServer is null. Forcing shutdown anyway...
at Disconnect in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066GameplaySTACK[IEndTurnService] RegisterCanExecuteValidator | Unregistered Method 'GameClient.CanExecuteEndTurn'.
at UnregisterCanExecuteValidator in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066GameplaySTACKReleasing game
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066GUISTACK[ShipDesignRenderer] ReleaseShipView: this=/BackgroundRenderer/MilitaryScreen/MainContainer/ShipDesignOverviewPanel currentViewIndex=-1
at ReleaseShipView in :line 0
at OnGameReleasing in :line 0
at OnGameReleasing in :line 0
at OnGameReleasing in :line 0
at OnGameReleasing in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066GUISTACK[ShipDesignRenderer] ReleaseShipView: this=/ModalRenderer/ShipDesignModalWindow/MainContainer/ShipDesignEditionPanel currentViewIndex=-1
at ReleaseShipView in :line 0
at OnGameReleasing in :line 0
at OnGameReleasing in :line 0
at OnGameReleasing in :line 0
at OnGameReleasing in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066GUISTACK[ShipDesignRenderer] ReleaseShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/HeroOverviewPanel/ShipDesignOverview currentViewIndex=-1
at ReleaseShipView in :line 0
at OnGameReleasing in :line 0
at OnGameReleasing in :line 0
at OnGameReleasing in :line 0
at OnGameReleasing in :line 0
at OnGameReleasing in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066GUISTACK[ShipDesignRenderer] ReleaseShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/ShipDesignHolder/ShipDesignEditionPanel currentViewIndex=-1
at ReleaseShipView in :line 0
at OnGameReleasing in :line 0
at OnGameReleasing in :line 0
at OnGameReleasing in :line 0
at OnGameReleasing in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066DefaultSTACKThe game interface (GameClient) has recieved the game change notification: 'Releasing'.
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066DefaultSTACKUnloading game; destroying the world view technique...
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066DefaultSTACKReleasing the current world view technique...
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066DefaultSTACKIn technique Default, unloading ancillaries.
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066DefaultSTACKIn Technique Default, unloading ancillary PlanetoidRendererManager
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066HxFxSTACKUnbinding service [IPlanetoidRendererService] with context [Battle]
at RemoveService in :line 0
at Unload in :line 0
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066DefaultSTACKIn Technique Default, unloading ancillary LayerDependantShaderValueController
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066DefaultSTACKIn Technique Default, unloading ancillary LayerDependantShaderValueController
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066DefaultSTACKIn Technique Default, unloading ancillary LayerDependantShaderValueController
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066DefaultSTACKIn Technique Default, unloading ancillary HackingOperationRenderer
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066DefaultSTACKIn Technique Default, unloading ancillary SpaceRootsRenderer
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066DefaultSTACKIn Technique Default, unloading ancillary FIDSIRendererManager
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:066HxFxSTACKUnbinding service [IFIDSIRendererService] with context [Default]
at RemoveService in :line 0
at Unload in :line 0
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary TradeRouteRenderer
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary GuiSelectedGarrisonsRepository
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary QuadRendererManager
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067HxFxSTACKUnbinding service [IQuadRendererService] with context [Default]
at RemoveService in :line 0
at UnbindServices in :line 0
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary AtlasManager
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary VisibleGalaxyHangarRepository
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary VisibleGalaxyFleetRepository
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary VisibleDockingSlotRepository
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary RenderStatisticsService
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary LayerDependantShaderValueController
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary LayerDependantShaderValueController
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary LayerDependantShaderValueController
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary GalaxyPositioning
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary PathRenderer
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary LayerDependantMouseKeyController
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary LayerDependantShaderValueController
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary LayerDependantShaderValueController
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary LayerDependantShaderValueController
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary LayerDependantShaderValueController
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary LayerDependantShaderValueController
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary PrimitiveMaskComputer
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067HxFxSTACKUnbinding service [IPrimitiveMaskFilterService] with context [Default]
at RemoveService in :line 0
at Unload in :line 0
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary GalaxyLayerController
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary GalaxyEntityCulling
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
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at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary GalaxyEntityMapping
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
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at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary GalaxyEntityFactory
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:067DefaultSTACKIn Technique Default, unloading ancillary PastEncounterRendererManager
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
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at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:069DefaultSTACKIn Technique Default, unloading ancillary EncodedMeshInTextureManager
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
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at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:069DefaultSTACKIn Technique Default, unloading ancillary DashRendererManager
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:069DefaultSTACKIn Technique Default, unloading ancillary ProbeLaunchingRenderer
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
at OnGameChange in :line 0
at OnGameChange in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:069DefaultSTACKIn Technique Default, unloading ancillary PlanetoidRendererManager
at UnloadAncillaries in :line 0
at ReleaseCurrentWorldViewTechnique in :line 0
at UnloadGame in :line 0
at GameService_GameChange in :line 0
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20:58:00:069DefaultSTACKIn Technique Default, unloading ancillary LineRendererManager
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20:58:00:069DefaultSTACKIn Technique Default, ancillaries unloaded.
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20:58:00:069HxFxSTACKChanging (pop) global shader keyword from INGAME_RENDERER to INGAME_RENDERER
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20:58:00:069DefaultSTACKTechnique Default released
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20:58:00:071HxFxSTACK[HxFxSystemComponentTextureAtlasManager] unassigning atlas [Atlas_DecalFx] (2048x1024) from Tag [DecalFx] to global name [_DecalAtlas].
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20:58:00:072DefaultSTACKUnloading game; destroying all...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:072GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:072GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'
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20:58:00:072GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'
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20:58:00:072GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'
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20:58:00:072GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'
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20:58:00:072GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'
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20:58:00:072GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'
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20:58:00:073GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:073GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:073GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:073GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:073GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'
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20:58:00:073GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'
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20:58:00:074GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'
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20:58:00:074GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'
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20:58:00:075GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'
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20:58:00:075GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:075GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:076GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:076GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'
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20:58:00:076GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'
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20:58:00:076GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'
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20:58:00:076GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'
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20:58:00:076GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'
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20:58:00:076GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'
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20:58:00:076GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:076GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:076GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:076GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:076GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:076GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:076GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:076GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:076GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:076GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:076GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:076GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:076GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:076GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:078GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'
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20:58:00:078GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'
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20:58:00:078GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'
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20:58:00:078GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'
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20:58:00:078GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'
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20:58:00:078GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:078GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:079GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:079GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:079GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:079GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:079GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:079GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:079GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:079GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:079GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:079GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:079GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:079GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:079GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:079GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:095GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:095GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:095GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:095GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:095GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:095GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:095GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:095GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:095GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:095GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'
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20:58:00:095GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'
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20:58:00:095GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'
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20:58:00:096GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'
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20:58:00:096GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'
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20:58:00:096GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'
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20:58:00:096GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:096GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:096GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:096GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:096GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:096GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:096GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:096GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:096GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:097GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:097GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'
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20:58:00:097GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'
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20:58:00:097GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'
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20:58:00:097GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'
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20:58:00:097GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'
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20:58:00:097GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'
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20:58:00:099GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'
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20:58:00:099GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'
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20:58:00:099GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'
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20:58:00:099GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:099GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'
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20:58:00:100GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'
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20:58:00:100GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'
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20:58:00:100GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'
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20:58:00:100GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'
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20:58:00:100GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'
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20:58:00:100GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'
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20:58:00:100GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'
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20:58:00:100GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:100GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:101GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:101GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:101GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:101GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:101GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:101GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:101GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:101GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:101GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'
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20:58:00:102GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'
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20:58:00:102GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'
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20:58:00:102GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'
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20:58:00:102GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:102GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:103GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'
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20:58:00:103GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'
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20:58:00:103GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'
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20:58:00:103GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'
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20:58:00:103GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:103GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:104GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:104GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:104GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:104GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:104GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:104GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:104GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:104GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:104GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:104GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:104GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:104GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:104GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'
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20:58:00:104GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'
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20:58:00:104GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'
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20:58:00:104GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'
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20:58:00:104GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'
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20:58:00:104GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:105GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:105GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:105GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:105GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:105GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:105GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:105GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:105GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:107GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'
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20:58:00:107GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'
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20:58:00:107GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'
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20:58:00:107GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'
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20:58:00:107GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:107GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'
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20:58:00:108GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'
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20:58:00:108GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'
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20:58:00:108GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'
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20:58:00:108GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:108GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:108GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'
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20:58:00:108GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'
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20:58:00:109GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'
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20:58:00:109GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...
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20:58:00:109GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...
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20:58:00:109GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'
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20:58:00:109GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'
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20:58:00:109GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'
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20:58:00:109GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'
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20:58:00:109DefaultSTACKDispose Empire 0
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20:58:00:109DefaultSTACKDispose Empire 1
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20:58:00:109DefaultSTACKDispose Empire 2
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20:58:00:109DefaultSTACKDispose Empire 4
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20:58:00:109DefaultSTACKDispose Empire 7
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at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:109DefaultSTACKDispose Empire 8
at OnRelease in :line 0
at Release in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:109DefaultSTACKDispose Empire 9
at OnRelease in :line 0
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at ReleaseGame in :line 0
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at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:109DefaultSTACKDispose Empire 10
at OnRelease in :line 0
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at ReleaseGame in :line 0
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at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
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at Update in :line 0
20:58:00:109DefaultSTACKDispose Empire 11
at OnRelease in :line 0
at Release in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:109DefaultSTACKDispose Empire 12
at OnRelease in :line 0
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at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
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at Update in :line 0
20:58:00:109DefaultSTACKDispose Empire 13
at OnRelease in :line 0
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at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
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at Update in :line 0
20:58:00:109DefaultSTACKDispose Empire 14
at OnRelease in :line 0
at Release in :line 0
at ReleaseGame in :line 0
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at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
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at Update in :line 0
20:58:00:109DefaultSTACKDispose Empire 15
at OnRelease in :line 0
at Release in :line 0
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at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
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at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:109GameplaySTACK[IEndTurnService] RegisterValidator | Unregistered Method 'GuiNotificationManager.EndTurnValidator'
at UnregisterValidator in :line 0
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at Release in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:00:109GameplaySTACK170 ShipDesigns have not been disposed before ShipDesignRepository.Release().
at Releasing in :line 0
at Release in :line 0
at Release in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
at End in :line 0
at RefreshState in :line 0
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at Update in :line 0
20:58:00:109DefaultSTACKRoot SimulationObject 'Ship#0' was not disposed
at DisposeGameRoots in :line 0
at Release in :line 0
at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
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at Update in :line 0
20:58:00:109DefaultSTACKRoot SimulationObject 'Ship#0' was not disposed
at DisposeGameRoots in :line 0
at Release in :line 0
at ReleaseGame in :line 0
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at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
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at Update in :line 0
20:58:00:109DefaultSTACKRoot SimulationObject 'Ship#0' was not disposed
at DisposeGameRoots in :line 0
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at ReleaseGame in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
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at Update in :line 0
20:58:00:109DefaultSTACKRoot SimulationObject 'Ship#0' was not disposed
at DisposeGameRoots in :line 0
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at ReleaseGame in :line 0
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at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
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at Update in :line 0
20:58:00:109DefaultSTACKRoot SimulationObject 'Ship#0' was not disposed
at DisposeGameRoots in :line 0
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at ReleaseGame in :line 0
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at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
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at Update in :line 0
20:58:00:109DefaultSTACKRoot SimulationObject 'Ship#0' was not disposed
at DisposeGameRoots in :line 0
at Release in :line 0
at ReleaseGame in :line 0
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at Dispose in :line 0
at Dispose in :line 0
at Dispose in :line 0
at ReleaseSession in :line 0
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at Update in :line 0
20:58:00:109DefaultSTACKRoot SimulationObject 'Ship#0' was not disposed
at DisposeGameRoots in :line 0
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at ReleaseGame in :line 0
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at Dispose in :line 0
at Dispose in :line 0
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at Update in :line 0
20:58:00:109DefaultSTACKRoot SimulationObject 'Ship#0' was not disposed
at DisposeGameRoots in :line 0
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at ReleaseGame in :line 0
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at Update in :line 0
20:58:00:109DefaultSTACKRoot SimulationObject 'Ship#0' was not disposed
at DisposeGameRoots in :line 0
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at ReleaseGame in :line 0
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at Dispose in :line 0
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at Dispose in :line 0
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at Update in :line 0
20:58:00:109DefaultSTACKRoot SimulationObject 'Ship#0' was not disposed
at DisposeGameRoots in :line 0
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at Dispose in :line 0
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at Update in :line 0
at Update in :line 0
20:58:00:109DefaultSTACKThe game interface (GameClient) has recieved the game change notification: 'Released'.
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at OnGameChange in :line 0
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at Update in :line 0
20:58:00:109SessionSTACKOnSessionChange: Releasing.
at OnSessionChange in :line 0
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at Update in :line 0
20:58:00:110SessionSTACKOnSessionChange: Released.
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at Update in :line 0
20:58:00:110RuntimeSTACKRuntimeState_OutGame.Begin()
at Begin in :line 0
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at Update in :line 0
20:58:00:110AISTACK[AI] Wait for ai module 'Debug' releasing ... [AI0]
at Release in :line 0
at Release in :line 0
at Release in :line 0
at ReleaseAIAsync in :line 0
at ParameterizedJob in :line 0
20:58:00:110AISTACK[AI] AI module 'Debug' released. [AI0]
at Release in :line 0
at Release in :line 0
at Release in :line 0
at ReleaseAIAsync in :line 0
at ParameterizedJob in :line 0
20:58:00:110AISTACK[AI] Wait for ai module 'Diagnostics' releasing ... [AI0]
at Release in :line 0
at Release in :line 0
at Release in :line 0
at ReleaseAIAsync in :line 0
at ParameterizedJob in :line 0
20:58:00:110AISTACK[AI] AI module 'Diagnostics' released. [AI0]
at Release in :line 0
at Release in :line 0
at Release in :line 0
at ReleaseAIAsync in :line 0
at ParameterizedJob in :line 0
20:58:00:110AISTACKAI modules released
at Release in :line 0
at Release in :line 0
at ReleaseAIAsync in :line 0
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20:58:00:110AISTACKAI modules disposed
at Release in :line 0
at Release in :line 0
at ReleaseAIAsync in :line 0
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20:58:00:110AISTACKAI app domain unloaded
at Release in :line 0
at Release in :line 0
at ReleaseAIAsync in :line 0
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20:58:00:110AISTACKAI0 has been correctly released
at Release in :line 0
at ReleaseAIAsync in :line 0
at ParameterizedJob in :line 0
20:58:00:110AISTACKAI0 has been released in 700.1552ms
at ReleaseAIAsync in :line 0
at ParameterizedJob in :line 0
20:58:00:237DefaultSTACKLoading the outgame view...
at MoveNext in :line 0
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20:58:00:237DefaultSTACKForce Clear of AlwaysActiveCamera
at MoveNext in :line 0
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20:58:01:716HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [BattleBackground] with an instance of type [CameraPreRenderHookHandler]
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20:58:01:716HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [Battle] with an instance of type [CameraPreRenderHookHandler]
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20:58:01:716DefaultSTACKInitializing GalaxyViewTechniqueLoaderComponent technique...
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at Start in :line 0
20:58:01:716HxFxSTACKBinding service [ShipInvisibilityRenderer] with context [Battle] with an instance of type [ShipInvisibilityRenderer]
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at Start in :line 0
20:58:01:716DefaultSTACKIn Technique Battle, Waiting for the ignition of all galaxy view technique ancillaries...
at MoveNext in :line 0
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20:58:01:716DefaultSTACKIn Technique Battle, all galaxy view technique ancillaries have been ignited
at MoveNext in :line 0
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at MoveNext in :line 0
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at Start in :line 0
20:58:01:716DefaultSTACKLoading the GalaxyViewTechniqueLoaderComponent technique...
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at StartCoroutine in :line 0
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20:58:01:716DefaultSTACKIn Technique Battle, Load
at MoveNext in :line 0
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at Start in :line 0
20:58:01:716DefaultSTACKIn Technique Battle, load rendering technique ancillaries PlanetoidRendererManager
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at Start in :line 0
20:58:01:716HxFxSTACKBinding service [IPlanetoidRendererService] with context [BattleBackground] with an instance of type [PlanetoidRendererManager]
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at StartCoroutine in :line 0
at Start in :line 0
20:58:01:716DefaultSTACKIn Technique Battle, the ancillary service 'PlanetoidRendererManager' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
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at StartCoroutine_Auto_Internal in :line 0
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at Start in :line 0
20:58:01:716DefaultSTACKIn Technique Battle, load rendering technique ancillaries TextRendererManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
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at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
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at Start in :line 0
20:58:01:716HxFxSTACKBinding service [ITextRendererService] with context [Battle] with an instance of type [TextRendererManager]
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at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:58:01:716DefaultSTACKIn Technique Battle, the ancillary service 'TextRendererManager' has been loaded in 0.0009969 second(s).
at MoveNext in :line 0
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at StartCoroutine_Auto_Internal in :line 0
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at StartCoroutine in :line 0
at Start in :line 0
20:58:01:716DefaultSTACKIn Technique Battle, load rendering technique ancillaries ScanViewBattleRenderer
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at StartCoroutine in :line 0
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at Start in :line 0
20:58:01:716HxFxSTACKBinding service [ScanViewBattleRenderer] with context [Battle] with an instance of type [ScanViewBattleRenderer]
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at Start in :line 0
20:58:01:716DefaultSTACKIn Technique Battle, the ancillary service 'ScanViewBattleRenderer' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
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at StartCoroutine_Auto_Internal in :line 0
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at Start in :line 0
20:58:01:716DefaultSTACKIn Technique Battle, load rendering technique ancillaries ProceduralGeometryRendererManager
at MoveNext in :line 0
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at StartCoroutine_Auto_Internal in :line 0
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at Start in :line 0
20:58:01:716HxFxSTACKBinding service [ProceduralGeometryRendererManager] with context [Battle] with an instance of type [ProceduralGeometryRendererManager]
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at StartCoroutine in :line 0
at Start in :line 0
20:58:01:716DefaultSTACKIn Technique Battle, the ancillary service 'ProceduralGeometryRendererManager' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
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at Start in :line 0
20:58:01:716DefaultSTACKIn Technique Battle, load rendering technique ancillaries ShipInvisibilityRenderer
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
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at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:58:01:716DefaultSTACKIn Technique Battle, the ancillary service 'ShipInvisibilityRenderer' has been loaded in 0.0009985 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:58:01:716DefaultSTACKInitializing GalaxyViewTechniqueLoaderComponent took 0 frames
at MoveNext in :line 0
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at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
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at Start in :line 0
20:58:01:716HxFxSTACKBinding service [GPUGlobalTimeManager] with context [Default] with an instance of type [GPUGlobalTimeManager]
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at MoveNext in :line 0
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at MoveNext in :line 0
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at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:58:01:716DefaultSTACKInitializing GalaxyViewTechniqueLoaderComponent technique...
at MoveNext in :line 0
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at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:58:01:716HxFxSTACKBinding service [IInstancingRendererService] with context [Battle] with an instance of type [InstancingRenderer]
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at MoveNext in :line 0
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at MoveNext in :line 0
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at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:58:01:716HxFxSTACKBinding service [ICircleRendererService] with context [Battle] with an instance of type [CircleRendererManager]
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at MoveNext in :line 0
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at StartCoroutine_Auto_Internal in :line 0
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at MoveNext in :line 0
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at MoveNext in :line 0
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at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:58:01:716DefaultSTACKIn Technique Prod, Waiting for the ignition of all galaxy view technique ancillaries...
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:58:01:716DefaultSTACKIn Technique Prod, all galaxy view technique ancillaries have been ignited
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
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at Start in :line 0
20:58:01:716DefaultSTACKLoading the GalaxyViewTechniqueLoaderComponent technique...
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
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at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
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at Start in :line 0
20:58:01:716DefaultSTACKIn Technique Prod, Load
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
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at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
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at Start in :line 0
20:58:01:716DefaultSTACKIn Technique Prod, load rendering technique ancillaries InstancingRenderer
at MoveNext in :line 0
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at MoveNext in :line 0
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at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:58:01:716DefaultSTACKIn Technique Prod, the ancillary service 'InstancingRenderer' has been loaded in 0 second(s).
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
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at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:58:01:716DefaultSTACKIn Technique Prod, load rendering technique ancillaries CircleRendererManager
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
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at StartCoroutine_Auto_Internal in :line 0
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at Start in :line 0
20:58:01:716DefaultSTACKIn Technique Prod, the ancillary service 'CircleRendererManager' has been loaded in 0.0009977 second(s).
at MoveNext in :line 0
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at MoveNext in :line 0
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at Start in :line 0
20:58:01:716HxFxSTACKChanging (push) global shader keyword from to INGAME_RENDERER
at PushGlobalShaderKeyword in :line 0
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at MoveNext in :line 0
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at MoveNext in :line 0
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at StartCoroutine_Auto_Internal in :line 0
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at Start in :line 0
20:58:01:716DefaultSTACKInitializing GalaxyViewTechniqueLoaderComponent took 0 frames
at MoveNext in :line 0
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at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at Start in :line 0
20:58:01:716HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found Fx in AtlasBuilderMapping.
at InitializeAtlasInfo in :line 0
at Load in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at Start in :line 0
20:58:01:716HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found BackgroundFx in AtlasBuilderMapping.
at InitializeAtlasInfo in :line 0
at Load in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at Start in :line 0
20:58:01:716HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found OpaqueFx in AtlasBuilderMapping.
at InitializeAtlasInfo in :line 0
at Load in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at Start in :line 0
20:58:01:716HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found PostProcessFx in AtlasBuilderMapping.
at InitializeAtlasInfo in :line 0
at Load in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at Start in :line 0
20:58:01:716HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found DecalFx in AtlasBuilderMapping.
at InitializeAtlasInfo in :line 0
at Load in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at Start in :line 0
20:58:01:717HxFxSTACK[HxFxSystemComponentTextureAtlasManager] assigning atlas [Assets/HxFx/Resources/Textures/Atlas_DecalFx.png] (2048x1024) to global name [_DecalAtlas]. From Tag [DecalFx]
at LoadAtlas in :line 0
at LoadAtlasAndExport in :line 0
at InitializeAtlasInfo in :line 0
at Load in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at Start in :line 0
20:58:01:717DefaultSTACKIn HxFxManagerComponent Unable to find a component [GalaxyEncounter] in hierarchy.
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at Start in :line 0
20:58:01:717HxFxSTACKBinding service [ILodService] with context [Default] with an instance of type [LodServiceImplementation]
at AddService in :line 0
at Load in :line 0
at .ctor in :line 0
at Load in :line 0
at LoadComponent in :line 0
at Load in :line 0
at LoadIFN in :line 0
at Start in :line 0
20:58:01:717HxFxSTACKBinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Battle] with an instance of type [Amplitude.Unity.Graphics.HxFxSystemManager]
at AddService in :line 0
at Load in :line 0
at LoadIFN in :line 0
at Start in :line 0
20:58:02:432DefaultSTACKRelease Clear of AlwaysActiveCamera
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:58:05:150RuntimeSTACKRuntimeState_OutGame.End()
at End in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACKRuntimeState_Lobby.Begin()
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACKThe session has been created; opening the session in 'Single' mode (default)...
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150SessionSTACKOnSessionChange: Opening.
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACKThe session has been opened.
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByServer is null.
at RefreshDownlodableContentSharing in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 3096052 (on action 'Created').
at RefreshDownlodableContentSharing in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 3096052 (clients).
at RefreshDownlodableContentSharing in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACK[ChatMessage] RECV: l:/sbs/3096052 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at RefreshDownlodableContentSharing in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 3096052 (on action 'Opened').
at RefreshDownlodableContentSharing in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 3096052 (clients).
at RefreshDownlodableContentSharing in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACK[ChatMessage] RECV: l:/sbs/3096052 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at RefreshDownlodableContentSharing in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByClient, bitfield = 0
at RefreshDownlodableContentSharing in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACK[ChatMessage] RECV: l:/_turn/0 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACK[ChatMessage] RECV: l:/sessionname/Lordmidasx's game (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACK[ChatMessage] RECV: l:/sessionmode/Single (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACK[ChatMessage] RECV: l:/allowcustomfactions/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150SessionSTACK[ILobbySlotProvider] RefreshLobbySlotCount(6)
at RefreshLobbySlotCount in :line 0
at OnNumberOfSlotsChanged in :line 0
at Session_LobbyDataChange in :line 0
at LobbyDataController_LobbyDataChange in :line 0
at NotifyLobbyDataChange in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACK[ChatMessage] RECV: l:/competitorcount/6 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACK[ChatMessage] RECV: l:/gamedifficulty/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACK[ChatMessage] RECV: l:/withrandomevents/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACK[ChatMessage] RECV: l:/juggernautquestenabled/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACK[ChatMessage] RECV: l:/allowsuperweapons/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACK[ChatMessage] RECV: l:/uniquerandom/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACK[ChatMessage] RECV: l:/globaltimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:150RuntimeSTACK[ChatMessage] RECV: l:/endturntimerglobalduration/18000 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/endturntimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/allplayertimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/overtimemode/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/maxovertime/180 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/battleoutcometimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/battleoutcometimerduration/20 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/allowspacebattlerewatch/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/score/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/military/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/supremacy/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/conquest/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/science/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/economy/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/wonder/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/tutorialmode/Advanced (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/hackingoutcometimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/hackingoutcometimerduration/20 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/galaxyshape/Ring (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/galaxysize/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/galaxydensity/Medium (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/constellationquantity/Many (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/resourcesabundance/Abundant (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/anomalyabundance/Abundant (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/curiosityabundance/Abundant (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/specialnodesmultiplier/None (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/starbasedplanetorder/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/piratesdifficulty/Easy (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/academydifficulty/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151SessionSTACK[ILobbySlotProvider] RefreshLobbySlotCount(6)
at RefreshLobbySlotCount in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/galaxygenerationseed/0 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnBeginShow in :line 0
at Show in :line 0
at InternalShow in :line 0
at ShowWindow in :line 0
at ShowWindow in :line 0
at ShowWindow in :line 0
at ShowWindow in :line 0
at OnSessionOpened in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at Session_SessionChange in :line 0
at OnSessionChange in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151SessionSTACKOnSessionChange: Opened.
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionChange in :line 0
at Open in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/runtimehash/2FA03704C715E020DB6BA1D9AF7202DD (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: l:/runtimeconfiguration/Endless Space 2 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at OnSessionCreated in :line 0
at SessionService_SessionChange in :line 0
at OnSessionChange in :line 0
at CreateSession in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:151RuntimeSTACK[ChatMessage] RECV: q:/heroSkin/0/ (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at RequestChangeHeroShipsCustomSkin in :line 0
at RefreshCustomSkinOptions in :line 0
at Bind in :line 0
at Refresh in :line 0
at Update in :line 0
at Update in :line 0
20:58:05:176SessionSTACKSessionState_Opened.Begin()
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:176SessionSTACK[LobbyDataController] Reprocessing lobby data on lobby 0x ...
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:176RuntimeSTACK[ChatMessage] RECV: l:/sessionname/Lordmidasx's game (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:176RuntimeSTACK[ChatMessage] RECV: l:/sessionmode/Single (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:176RuntimeSTACK[ChatMessage] RECV: l:/owner/76561198067489828 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:176RuntimeSTACK[ChatMessage] RECV: l:/version/281496452202501 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:176RuntimeSTACK[ChatMessage] RECV: l:/versionlabel/GOLD-Public (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:176RuntimeSTACK[ChatMessage] RECV: l:/sbs/3096052 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:176RuntimeSTACK[ChatMessage] RECV: l:/_turn/0 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:176RuntimeSTACK[ChatMessage] RECV: l:/allowcustomfactions/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:176RuntimeSTACK[ChatMessage] RECV: l:/competitorcount/6 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:176RuntimeSTACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:176RuntimeSTACK[ChatMessage] RECV: l:/gamedifficulty/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:176RuntimeSTACK[ChatMessage] RECV: l:/withrandomevents/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:176RuntimeSTACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:176RuntimeSTACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/juggernautquestenabled/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/allowsuperweapons/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/uniquerandom/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/globaltimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/endturntimerglobalduration/18000 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/endturntimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/allplayertimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/overtimemode/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/maxovertime/180 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/battleoutcometimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/battleoutcometimerduration/20 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/allowspacebattlerewatch/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/score/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/military/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/supremacy/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/conquest/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/science/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/economy/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/wonder/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/tutorialmode/Advanced (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/hackingoutcometimer/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/hackingoutcometimerduration/20 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/galaxyshape/Ring (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/galaxysize/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/galaxydensity/Medium (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/constellationquantity/Many (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/resourcesabundance/Abundant (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/anomalyabundance/Abundant (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/curiosityabundance/Abundant (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/specialnodesmultiplier/None (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/starbasedplanetorder/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:177RuntimeSTACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:178RuntimeSTACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:178RuntimeSTACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:178RuntimeSTACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:178RuntimeSTACK[ChatMessage] RECV: l:/piratesdifficulty/Easy (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:178RuntimeSTACK[ChatMessage] RECV: l:/academydifficulty/Normal (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:178RuntimeSTACK[ChatMessage] RECV: l:/galaxygenerationseed/0 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:178RuntimeSTACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:178RuntimeSTACK[ChatMessage] RECV: l:/runtimehash/2FA03704C715E020DB6BA1D9AF7202DD (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:05:178RuntimeSTACK[ChatMessage] RECV: l:/runtimeconfiguration/Endless Space 2 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at Reprocess in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:06:753RuntimeSTACK[ChatMessage] RECV: l:/gamedifficulty/Endless (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:58:07:693SessionSTACK[ILobbySlotProvider] RefreshLobbySlotCount(12)
at RefreshLobbySlotCount in :line 0
at OnNumberOfSlotsChanged in :line 0
at Session_LobbyDataChange in :line 0
at LobbyDataController_LobbyDataChange in :line 0
at NotifyLobbyDataChange in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:58:07:693RuntimeSTACK[ChatMessage] RECV: l:/competitorcount/12 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:58:08:196RuntimeSTACK[ChatMessage] RECV: l:/gamespeed/Endless (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:58:08:872RuntimeSTACK[ChatMessage] RECV: l:/piratesdifficulty/Hard (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:58:09:944RuntimeSTACK[ChatMessage] RECV: l:/piratesdifficulty/None (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:58:10:838RuntimeSTACK[ChatMessage] RECV: l:/galaxysize/Gigantic (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:58:13:026RuntimeSTACK[ChatMessage] RECV: l:/galaxydensity/Random (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:58:14:148RuntimeSTACK[ChatMessage] RECV: l:/galaxydensity/High (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnMouseUpCb in :line 0
at SendMessage in :line 0
at MouseUp in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:58:26:422RuntimeSTACK[ChatMessage] RECV: q:/faction/10/FactionRandom (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at RequestChangeFaction in :line 0
at OnFactionDropListSelectionCb in :line 0
at SendMessage in :line 0
at OnItemClick in :line 0
at SendMessage in :line 0
at HandleMouseUpOrDown in :line 0
at MouseDown in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:58:27:938RuntimeSTACK[ChatMessage] RECV: q:/faction/9/FactionRandom (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at RequestChangeFaction in :line 0
at OnFactionDropListSelectionCb in :line 0
at SendMessage in :line 0
at OnItemClick in :line 0
at SendMessage in :line 0
at HandleMouseUpOrDown in :line 0
at MouseDown in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:58:32:327RuntimeSTACK[ChatMessage] RECV: q:/faction/9/FactionMajorHisshos (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at RequestChangeFaction in :line 0
at OnFactionDropListSelectionCb in :line 0
at SendMessage in :line 0
at OnItemClick in :line 0
at SendMessage in :line 0
at HandleMouseUpOrDown in :line 0
at MouseDown in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:58:33:872RuntimeSTACK[ChatMessage] RECV: q:/faction/10/FactionHoratio (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at RequestChangeFaction in :line 0
at OnFactionDropListSelectionCb in :line 0
at SendMessage in :line 0
at OnItemClick in :line 0
at SendMessage in :line 0
at HandleMouseUpOrDown in :line 0
at MouseDown in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:58:38:629RuntimeSTACK[ChatMessage] RECV: l:/galaxyshape/Spiral2 (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at ModifySetting in :line 0
at OnSettingModified in :line 0
at OnDropListSelectionCb in :line 0
at SendMessage in :line 0
at OnItemClick in :line 0
at SendMessage in :line 0
at HandleMouseUpOrDown in :line 0
at MouseDown in :line 0
at SendMessage in :line 0
at SendMessage in :line 0
at UpdateInteractivity in :line 0
at LateUpdate in :line 0
20:58:41:934SessionSTACKSessionState_Opened.End()
at End in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:41:934SessionSTACKSessionState_OpenedAndReady.Begin()
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:41:934RuntimeSTACK[ChatMessage] RECV: q:/ready/0/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLocalMemberReady in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:41:934SessionSTACKSessionState_OpenedAndReady.End()
at End in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:41:934SessionSTACKSessionState_OpenedAndCounting.Begin()
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:066SessionSTACKSessionState_OpenedAndCounting.End()
at End in :line 0
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:066SessionSTACKSessionState_OpenedAndLaunching.Begin()
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:066RuntimeSTACK[ChatMessage] RECV: q:/ready/0/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLocalMemberReady in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:066RuntimeSTACK[ChatMessage] RECV: r:/0x0110000106641c24/q:/ready/0/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLocalMemberReady in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:089DefaultSTACKLaunchAsync()
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:290SessionSTACKLaunching the game server...
at IGameServerLauncher.Launch in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:290GameServerSTACKGameServerState_InitializeServer
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:290GameServerSTACKGameServerState_LaunchGame
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:311GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'GuiNotificationManager.EndTurnValidator'
at RegisterValidator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine_Auto_Internal in :line 0
at StartCoroutine in :line 0
at StartCoroutine in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:58:42:311DefaultSTACKWaiting for the ignition of all game ancillaries...
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:58:42:311SessionSTACKLaunching the game client...
at IGameClientLauncher.Launch in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:311GameplaySTACK[IEndTurnService] RegisterCanExecuteValidator | Registered Method 'GameClient.CanExecuteEndTurn'.
at RegisterCanExecuteValidator in :line 0
at .ctor in :line 0
at IGameClientLauncher.Launch in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:311SessionSTACKSessionState_OpenedAndLaunching.End()
at End in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:311SessionSTACKSessionState_OpenedAndLaunched.Begin()
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:311RuntimeSTACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x6641c24).
at Session_LobbyChatMessage in :line 0
at OnLobbyChatMessage in :line 0
at SendLobbyChatMessage in :line 0
at SetLobbyDataInternal in :line 0
at SetLobbyData in :line 0
at SetLobbyData in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:311GameClientSTACKGameClientState_WaitingForServer
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:311GameClientSTACKGameClientState_ConnectingToServer
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:482DefaultSTACKAll game ancillaries have been ignited.
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:58:42:483GameplaySTACK[DLC Restriction] Removing Minor Faction MinorFactionSistersOfMercy because it is DLC-restricted
at ConfigureGalaxyGenerator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:58:42:483GameplaySTACK[DLC Restriction] Removing Minor Faction MinorFactionOraculars because it is DLC-restricted
at ConfigureGalaxyGenerator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:58:42:483GameplaySTACK[DLC Restriction] Removing Minor Faction MinorFactionHarmony because it is DLC-restricted
at ConfigureGalaxyGenerator in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
20:58:42:483GameServerSTACKInitiate connection to server with steamIDRemote: 0x110000106641c24, steamIDUser: 0x110000106641c24.
at ProcessMessage in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:483GameClientSTACKGot initiate connection response from server.
at ProcessMessage in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:483GameClientSTACKEmpire index unset. Retrieved #0 from lobby slot.
at ProcessMessage in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:499GameClientSTACKSuccessfully connected to SteamGameServer.
at Run in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:499GameClientSTACKGameClientState_ConnectedToServer
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:499GameClientSTACKGameClientState_LaunchGame
at Begin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:499NetworkSTACKDumping method set to 'Text'.
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:499DefaultSTACKWaiting for the game server to launch the game...
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:507GameClientSTACKEmpire index unset. Retrieved #0 from lobby slot.
at ProcessMessage in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0
20:58:42:507GameClientSTACKEmpire index unset. Retrieved #0 from lobby slot.
at ProcessMessage in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at UpdateMessageBoxAndProcessOrders in :line 0
at Update in :line 0
at Update in :line 0
at LateUpdate in :line 0